This avoids double parsing the page content when `enableEmoji=true`.
This commit also adds some general improvements to the parser, making it in general much faster:
```bash
benchmark old ns/op new ns/op delta
BenchmarkShortcodeLexer-4 90258 101730 +12.71%
BenchmarkParse-4 148940 15037 -89.90%
benchmark old allocs new allocs delta
BenchmarkShortcodeLexer-4 456 700 +53.51%
BenchmarkParse-4 28 33 +17.86%
benchmark old bytes new bytes delta
BenchmarkShortcodeLexer-4 69875 81014 +15.94%
BenchmarkParse-4 8128 8304 +2.17%
```
Running some site benchmarks with Emoji support turned on:
```bash
benchmark old ns/op new ns/op delta
BenchmarkSiteBuilding/TOML,num_langs=3,num_pages=5000,tags_per_page=5,shortcodes,render-4 924556797 818115620 -11.51%
benchmark old allocs new allocs delta
BenchmarkSiteBuilding/TOML,num_langs=3,num_pages=5000,tags_per_page=5,shortcodes,render-4 4112613 4133787 +0.51%
benchmark old bytes new bytes delta
BenchmarkSiteBuilding/TOML,num_langs=3,num_pages=5000,tags_per_page=5,shortcodes,render-4 426982864 424363832 -0.61%
```
Fixes#5534
This commit adds support for a configuration directory (default `config`). The different pieces in this puzzle are:
* A new `--environment` (or `-e`) flag. This can also be set with the `HUGO_ENVIRONMENT` OS environment variable. The value for `environment` defaults to `production` when running `hugo` and `development` when running `hugo server`. You can set it to any value you want (e.g. `hugo server -e "Sensible Environment"`), but as it is used to load configuration from the file system, the letter case may be important. You can get this value in your templates with `{{ hugo.Environment }}`.
* A new `--configDir` flag (defaults to `config` below your project). This can also be set with `HUGO_CONFIGDIR` OS environment variable.
If the `configDir` exists, the configuration files will be read and merged on top of each other from left to right; the right-most value will win on duplicates.
Given the example tree below:
If `environment` is `production`, the left-most `config.toml` would be the one directly below the project (this can now be omitted if you want), and then `_default/config.toml` and finally `production/config.toml`. And since these will be merged, you can just provide the environment specific configuration setting in you production config, e.g. `enableGitInfo = true`. The order within the directories will be lexical (`config.toml` and then `params.toml`).
```bash
config
├── _default
│ ├── config.toml
│ ├── languages.toml
│ ├── menus
│ │ ├── menus.en.toml
│ │ └── menus.zh.toml
│ └── params.toml
├── development
│ └── params.toml
└── production
├── config.toml
└── params.toml
```
Some configuration maps support the language code in the filename (e.g. `menus.en.toml`): `menus` (`menu` also works) and `params`.
Also note that the only folders with "a meaning" in the above listing is the top level directories below `config`. The `menus` sub folder is just added for better organization.
We use `TOML` in the example above, but Hugo also supports `JSON` and `YAML` as configuration formats. These can be mixed.
Fixes#5422
This means that the current `.Site` and ´.Hugo` is available as a globals, so you can do `site.IsServer`, `hugo.Version` etc.
Fixes#5470Fixes#5467Fixes#5503
This commits reworks how file caching is performed in Hugo. Now there is only one way, and it can be configured.
This is the default configuration:
```toml
[caches]
[caches.getjson]
dir = ":cacheDir"
maxAge = -1
[caches.getcsv]
dir = ":cacheDir"
maxAge = -1
[caches.images]
dir = ":resourceDir/_gen"
maxAge = -1
[caches.assets]
dir = ":resourceDir/_gen"
maxAge = -1
```
You can override any of these cache setting in your own `config.toml`.
The placeholders explained:
`:cacheDir`: This is the value of the `cacheDir` config option if set (can also be set via OS env variable `HUGO_CACHEDIR`). It will fall back to `/opt/build/cache/hugo_cache/` on Netlify, or a `hugo_cache` directory below the OS temp dir for the others.
`:resourceDir`: This is the value of the `resourceDir` config option.
`maxAge` is the time in seconds before a cache entry will be evicted, -1 means forever and 0 effectively turns that particular cache off.
This means that if you run your builds on Netlify, all caches configured with `:cacheDir` will be saved and restored on the next build. For other CI vendors, please read their documentation. For an CircleCI example, see 6c3960a8f4/.circleci/config.ymlFixes#5404
This commit also pulls down the log level for a set of WARN statements to INFO. There should be no ERRORs or WARNINGs in a regular Hugo build. That is the story about the Boy Who Cried Wolf.
Since the WARN log is now more visible, this commit also improves on some of them, most notable the "layout not found", which now would look something like this:
```bash
WARN 2018/11/02 09:02:18 Found no layout for "home", language "en", output format "CSS": create a template below /layouts with one of these filenames: index.en.css.css, home.en.css.css, list.en.css.css, index.css.css, home.css.css, list.css.css, index.en.css, home.en.css, list.en.css, index.css, home.css, list.css, _default/index.en.css.css, _default/home.en.css.css, _default/list.en.css.css, _default/index.css.css, _default/home.css.css, _default/list.css.css, _default/index.en.css, _default/home.en.css, _default/list.en.css, _default/index.css, _default/home.css, _default/list.css
```
Fixes#5203
We do that by re-render visited pages that is not already in the stack. This may potentially do some double work, but that small penalty should be well worth it.
Fixes#5281
The main item in this commit is showing of errors with a file context when running `hugo server`.
This can be turned off: `hugo server --disableBrowserError` (can also be set in `config.toml`).
But to get there, the error handling in Hugo needed a revision. There are some items left TODO for commits soon to follow, most notable errors in content and config files.
Fixes#5284Fixes#5290
See #5325
See #5324
Given this content:
```bash
archetypes
├── default.md
└── post-bundle
├── bio.md
├── images
│ └── featured.jpg
└── index.md
```
```bash
hugo new --kind post-bundle post/my-post
```
Will create a new folder in `/content/post/my-post` with the same set of files as in the `post-bundle` archetypes folder.
This commit also improves the archetype language detection, so, if you use template code in your content files, the `.Site` you get is for the correct language. This also means that it is now possible to translate strings defined in the `i18n` bundles, e.g. `{{ i18n "hello" }}`.
Fixes#4535
commands/hugo.go:65:1: exported method Response.IsUserError should have comment or be unexported
commands/import_jekyll.go💯21: error strings should not be capitalized or end with punctuation or a newline
commands/server.go:417:1: receiver name sc should be consistent with previous receiver name s for serverCmd
Hugo Pipes added minification support for resources fetched via ´resources.Get` and similar.
This also adds support for minification of the final output for supported output formats: HTML, XML, SVG, CSS, JavaScript, JSON.
To enable, run Hugo with the `--minify` flag:
```bash
hugo --minify
```
This commit is also a major spring cleaning of the `transform` package to allow the new minification step fit into that processing chain.
Fixes#1251
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.
This commit adds
* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.
This means that you can now do this in your templates (or shortcodes):
```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```
This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:
```
HUGO_BUILD_TAGS=extended mage install
```
Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.
The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:
```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
The transformation funcs above have aliases, so it can be shortened to:
```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```
A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.
Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test
New functions to create `Resource` objects:
* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.
New `Resource` transformation funcs:
* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.
Fixes#4381Fixes#4903Fixes#4858