Commit graph

6 commits

Author SHA1 Message Date
Bjørn Erik Pedersen
241b21b0fd Create a struct with all of Hugo's config options
Primary motivation is documentation, but it will also hopefully simplify the code.

Also,

* Lower case the default output format names; this is in line with the custom ones (map keys) and how
it's treated all the places. This avoids doing `stringds.EqualFold` everywhere.

Closes #10896
Closes #10620
2023-05-16 18:01:29 +02:00
Bjørn Erik Pedersen
3c29c5af8e
cache/filecache: Add a cache prune func
Fixes #5439
2018-11-14 23:14:51 +01:00
Bjørn Erik Pedersen
f7aeaa6129 Add a consolidated file cache
This commits reworks how file caching is performed in Hugo. Now there is only one way, and it can be configured.

This is the default configuration:

```toml
[caches]
[caches.getjson]
dir = ":cacheDir"
maxAge = -1
[caches.getcsv]
dir = ":cacheDir"
maxAge = -1
[caches.images]
dir = ":resourceDir/_gen"
maxAge = -1
[caches.assets]
dir = ":resourceDir/_gen"
maxAge = -1
```

You can override any of these cache setting in your own `config.toml`.

The placeholders explained:

`:cacheDir`: This is the value of the `cacheDir` config option if set (can also be set via OS env variable `HUGO_CACHEDIR`). It will fall back to `/opt/build/cache/hugo_cache/` on Netlify, or a `hugo_cache` directory below the OS temp dir for the others.
`:resourceDir`: This is the value of the `resourceDir` config option.

`maxAge` is the time in seconds before a cache entry will be evicted, -1 means forever and 0 effectively turns that particular cache off.

This means that if you run your builds on Netlify, all caches configured with `:cacheDir` will be saved and restored on the next build. For other CI vendors, please read their documentation. For an CircleCI example, see 6c3960a8f4/.circleci/config.yml

Fixes #5404
2018-11-13 14:19:42 +01:00
Bjørn Erik Pedersen
dea71670c0
Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.

This commit adds

* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.

This means that you can now do this in your templates (or shortcodes):

```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```

This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:

```
HUGO_BUILD_TAGS=extended mage install
```

Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.

The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:

```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

The transformation funcs above have aliases, so it can be shortened to:

```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.

Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test

New functions to create `Resource` objects:

* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.

New `Resource` transformation funcs:

* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.

Fixes #4381
Fixes #4903
Fixes #4858
2018-07-06 11:46:12 +02:00
Bjørn Erik Pedersen
eb42774e58
Add support for a content dir set per language
A sample config:

```toml
defaultContentLanguage = "en"
defaultContentLanguageInSubdir = true

[Languages]
[Languages.en]
weight = 10
title = "In English"
languageName = "English"
contentDir = "content/english"

[Languages.nn]
weight = 20
title = "På Norsk"
languageName = "Norsk"
contentDir = "content/norwegian"
```

The value of `contentDir` can be any valid path, even absolute path references. The only restriction is that the content dirs cannot overlap.

The content files will be assigned a language by

1. The placement: `content/norwegian/post/my-post.md` will be read as Norwegian content.
2. The filename: `content/english/post/my-post.nn.md` will be read as Norwegian even if it lives in the English content folder.

The content directories will be merged into a big virtual filesystem with one simple rule: The most specific language file will win.
This means that if both `content/norwegian/post/my-post.md` and `content/english/post/my-post.nn.md` exists, they will be considered duplicates and the version inside `content/norwegian` will win.

Note that translations will be automatically assigned by Hugo by the content file's relative placement, so `content/norwegian/post/my-post.md` will be a translation of `content/english/post/my-post.md`.

If this does not work for you, you can connect the translations together by setting a `translationKey` in the content files' front matter.

Fixes #4523
Fixes #4552
Fixes #4553
2018-04-02 08:06:21 +02:00
Bjørn Erik Pedersen
3cdf19e9b7
Implement Page bundling and image handling
This commit is not the smallest in Hugo's history.

Some hightlights include:

* Page bundles (for complete articles, keeping images and content together etc.).
* Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`.
* Processed images are cached inside `resources/_gen/images` (default) in your project.
* Symbolic links (both files and dirs) are now allowed anywhere inside /content
* A new table based build summary
* The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below).

A site building  benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory:

```bash
▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render"

benchmark                                                                                                         old ns/op     new ns/op     delta
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4      101785785     78067944      -23.30%
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4     185481057     149159919     -19.58%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4      103149918     85679409      -16.94%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4     203515478     169208775     -16.86%

benchmark                                                                                                         old allocs     new allocs     delta
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4      532464         391539         -26.47%
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4     1056549        772702         -26.87%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4      555974         406630         -26.86%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4     1086545        789922         -27.30%

benchmark                                                                                                         old bytes     new bytes     delta
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4      53243246      43598155      -18.12%
BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4     105811617     86087116      -18.64%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4      54558852      44545097      -18.35%
BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4     106903858     86978413      -18.64%
```

Fixes #3651
Closes #3158
Fixes #1014
Closes #2021
Fixes #1240
Updates #3757
2017-12-27 18:44:47 +01:00