Commit graph

30 commits

Author SHA1 Message Date
Bjørn Erik Pedersen
a322282e70 Fix single mount rename panic
Fixes #12141
2024-02-28 13:38:12 +01:00
Bjørn Erik Pedersen
189b72331e tocss: Fix the import resolving from absolute to relative assets paths
Fixes #12137
2024-02-24 16:41:18 +01:00
Bjørn Erik Pedersen
16406d9d77 Fix regression on handling of overlapping file mounts
But note that the overlay file system is set up horizontally (project -> module1 -> module2), so I would not recommend too complex overlapping mount setups within the same module.

But this worked in v0.122.0, so we should fix it.

Fixes #12103
2024-02-22 15:36:27 +01:00
Bjørn Erik Pedersen
621194a319 Fix dart sass import regression
Fixes #12072
2024-02-20 17:00:32 +01:00
Bjørn Erik Pedersen
7285e74090
all: Rework page store, add a dynacache, improve partial rebuilds, and some general spring cleaning
There are some breaking changes in this commit, see #11455.

Closes #11455
Closes #11549

This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build.

The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate.

A list of the notable new features:

* A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server.
* A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently.
* You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs.
We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections).
Memory Limit
* Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory.

New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively.

This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive):

Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get
Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers.
Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds.

Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role).

Fixes #10169
Fixes #10364
Fixes #10482
Fixes #10630
Fixes #10656
Fixes #10694
Fixes #10918
Fixes #11262
Fixes #11439
Fixes #11453
Fixes #11457
Fixes #11466
Fixes #11540
Fixes #11551
Fixes #11556
Fixes #11654
Fixes #11661
Fixes #11663
Fixes #11664
Fixes #11669
Fixes #11671
Fixes #11807
Fixes #11808
Fixes #11809
Fixes #11815
Fixes #11840
Fixes #11853
Fixes #11860
Fixes #11883
Fixes #11904
Fixes #7388
Fixes #7425
Fixes #7436
Fixes #7544
Fixes #7882
Fixes #7960
Fixes #8255
Fixes #8307
Fixes #8863
Fixes #8927
Fixes #9192
Fixes #9324
2024-01-27 16:28:14 +01:00
Bjørn Erik Pedersen
241b21b0fd Create a struct with all of Hugo's config options
Primary motivation is documentation, but it will also hopefully simplify the code.

Also,

* Lower case the default output format names; this is in line with the custom ones (map keys) and how
it's treated all the places. This avoids doing `stringds.EqualFold` everywhere.

Closes #10896
Closes #10620
2023-05-16 18:01:29 +02:00
Bjørn Erik Pedersen
d070bdf10f
Rework the Destination filesystem to make --renderStaticToDisk work
See #9626
2022-04-08 13:26:17 +02:00
Bjørn Erik Pedersen
b80853de90
all: gofmt -w -r 'interface{} -> any' .
Updates #9687
2022-03-17 22:03:27 +01:00
Bjørn Erik Pedersen
7a080b624e Fix duplicate mount sources
Fixes #9426
2022-01-26 20:32:13 +01:00
Bjørn Erik Pedersen
d392893cd7
Misc config loading fixes
The main motivation behind this is simplicity and correctnes, but the new small config library is also faster:

```
BenchmarkDefaultConfigProvider/Viper-16         	  252418	      4546 ns/op	    2720 B/op	      30 allocs/op
BenchmarkDefaultConfigProvider/Custom-16        	  450756	      2651 ns/op	    1008 B/op	       6 allocs/op
```

Fixes #8633
Fixes #8618
Fixes #8630
Updates #8591
Closes #6680
Closes #5192
2021-06-14 17:00:32 +02:00
Bjørn Erik Pedersen
d90e37e0c6 all: Format code with gofumpt
See https://github.com/mvdan/gofumpt
2020-12-03 13:12:58 +01:00
Bjørn Erik Pedersen
78f227b664
js: Let ESBuild handle all imports from node_modules
This commit fixes some issues where modules in /assets share the same name as in node_modules.

This was not intended, and with this commit the node_modules-components should be isolated. If you want to redefine something inside node_modules, use the `defines` option.

Fixes #7948
2020-11-13 08:54:29 +01:00
Bjørn Erik Pedersen
d4611c4322 modules: Add noVendor to module config
Fixes #7647
2020-09-10 08:47:05 +02:00
Panagiotis Koursaris
49e6c8cb4e
hugolib/filesystems: Fix typo in test suite 2020-04-21 23:16:36 +02:00
Bjørn Erik Pedersen
80dd6ddde2 Fix module mount in sub folder
This addresses a specific issue, but is a also a major simplification of the filesystem file mounts.

Fixes #6730
2020-02-04 00:17:10 +01:00
Bjørn Erik Pedersen
952a319496 Fix live reload mount logic with sub paths
Fixes #6209
2019-08-15 19:14:22 +02:00
Bjørn Erik Pedersen
9e57182705
tests: Convert from testify to quicktest 2019-08-12 13:26:32 +02:00
Bjørn Erik Pedersen
166a394a2f Fix static sync issue with virtual mounts
Fixes #6165
2019-08-09 10:18:28 +02:00
Bjørn Erik Pedersen
d7c233afee commands: Add "hugo config mounts" command
This prints the effective file mounts in a project.

Fixes #6144
2019-07-31 12:10:05 +02:00
Bjørn Erik Pedersen
e5f2299741 Block symlink dir traversal for /static
This is in line with how it behaved before, but it was lifted a little for the project mount for Hugo Modules,
but that could create hard-to-detect loops.
2019-07-25 11:27:25 +02:00
Bjørn Erik Pedersen
9f5a92078a
Add Hugo Modules
This commit implements Hugo Modules.

This is a broad subject, but some keywords include:

* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`,  `hugo mod get`,  `hugo mod graph`,  `hugo mod tidy`, and  `hugo mod vendor`.

All of the above is backed by Go Modules.

Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-07-24 09:35:53 +02:00
Bjørn Erik Pedersen
f9b4eb4f39 Handle themes in the new file cache (for images, assets)
In the newly consolidated file cache implementation, we forgot that we also look in the theme(s) for assets (SCSS transformations etc.), which is not good for Netlify and the demo sites.

Fixes #5460
2018-11-23 21:09:00 +01:00
Bjørn Erik Pedersen
f7aeaa6129 Add a consolidated file cache
This commits reworks how file caching is performed in Hugo. Now there is only one way, and it can be configured.

This is the default configuration:

```toml
[caches]
[caches.getjson]
dir = ":cacheDir"
maxAge = -1
[caches.getcsv]
dir = ":cacheDir"
maxAge = -1
[caches.images]
dir = ":resourceDir/_gen"
maxAge = -1
[caches.assets]
dir = ":resourceDir/_gen"
maxAge = -1
```

You can override any of these cache setting in your own `config.toml`.

The placeholders explained:

`:cacheDir`: This is the value of the `cacheDir` config option if set (can also be set via OS env variable `HUGO_CACHEDIR`). It will fall back to `/opt/build/cache/hugo_cache/` on Netlify, or a `hugo_cache` directory below the OS temp dir for the others.
`:resourceDir`: This is the value of the `resourceDir` config option.

`maxAge` is the time in seconds before a cache entry will be evicted, -1 means forever and 0 effectively turns that particular cache off.

This means that if you run your builds on Netlify, all caches configured with `:cacheDir` will be saved and restored on the next build. For other CI vendors, please read their documentation. For an CircleCI example, see 6c3960a8f4/.circleci/config.yml

Fixes #5404
2018-11-13 14:19:42 +01:00
Bjørn Erik Pedersen
78578632f5 Fix archetype handling of directories in theme
Fixes #5318
2018-10-26 12:16:28 +02:00
Bjørn Erik Pedersen
f916814697 Prevent symbolic links from themes 2018-09-23 17:18:35 +02:00
Cameron Moore
0665a3951b hugolib: Add missing error checks 2018-08-30 22:31:29 +02:00
Bjørn Erik Pedersen
5c9d5413a4 hugolib/filesystems: Fix theme config for Work Fs
Which was the reason why `PostCSS´ from theme(s) was not picked up.

Fixes #4951
2018-07-18 11:39:04 +02:00
Bjørn Erik Pedersen
80c8f3b81a hugolib: Fix static filesystem for themed multihost sites
Multihost is where each language has its own `baseURL`. In this configuration, static files from the theme was not picked up.

This was a regression in Hugo `0.42`. This commit also adds proper tests for this, so that does not happen again.

Fixes #4929
2018-07-12 12:18:56 +02:00
Bjørn Erik Pedersen
dea71670c0
Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.

This commit adds

* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.

This means that you can now do this in your templates (or shortcodes):

```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```

This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:

```
HUGO_BUILD_TAGS=extended mage install
```

Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.

The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:

```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

The transformation funcs above have aliases, so it can be shortened to:

```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.

Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test

New functions to create `Resource` objects:

* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.

New `Resource` transformation funcs:

* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.

Fixes #4381
Fixes #4903
Fixes #4858
2018-07-06 11:46:12 +02:00
Bjørn Erik Pedersen
80230f26a3
Add support for theme composition and inheritance
This commit adds support for theme composition and inheritance in Hugo.

With this, it helps thinking about a theme as a set of ordered components:

```toml
theme = ["my-shortcodes", "base-theme", "hyde"]
```

The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right.

So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`.

Hugo uses two different algorithms to merge the filesystems, depending on the file type:

* For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files.
* For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen.

The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are  plans to improve on this and get a URL scheme so this can be resolved automatically.

Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure:

* `params` (global and per language)
* `menu` (global and per language)
* `outputformats` and `mediatypes`

The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts.

A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others.

Fixes #4460
Fixes #4450
2018-06-10 23:55:20 +02:00