Commit graph

9 commits

Author SHA1 Message Date
Cameron Moore
0665a3951b hugolib: Add missing error checks 2018-08-30 22:31:29 +02:00
Cameron Moore
1ed8c36336 hugolib: Remove extraneous createStaticFs call
This looks like a copy+paste error.  We have the same line a few lines
below this call and we actually handle the err value there.
2018-08-30 22:31:29 +02:00
Cameron Moore
e03eb90a36 hugolib: Fix godoc comment 2018-08-30 22:31:29 +02:00
Bjørn Erik Pedersen
166483fe12 resource/scss: Add IncludePaths config option
Takes paths relative to the current working dir.

Fixes #4921
2018-07-20 17:50:44 +02:00
Bjørn Erik Pedersen
5c9d5413a4 hugolib/filesystems: Fix theme config for Work Fs
Which was the reason why `PostCSS´ from theme(s) was not picked up.

Fixes #4951
2018-07-18 11:39:04 +02:00
Bjørn Erik Pedersen
80c8f3b81a hugolib: Fix static filesystem for themed multihost sites
Multihost is where each language has its own `baseURL`. In this configuration, static files from the theme was not picked up.

This was a regression in Hugo `0.42`. This commit also adds proper tests for this, so that does not happen again.

Fixes #4929
2018-07-12 12:18:56 +02:00
Yang Li
3cea2932e1 Fix typos 2018-07-07 12:29:56 +02:00
Bjørn Erik Pedersen
dea71670c0
Add Hugo Piper with SCSS support and much more
Before this commit, you would have to use page bundles to do image processing etc. in Hugo.

This commit adds

* A new `/assets` top-level project or theme dir (configurable via `assetDir`)
* A new template func, `resources.Get` which can be used to "get a resource" that can be further processed.

This means that you can now do this in your templates (or shortcodes):

```bash
{{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }}
```

This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed:

```
HUGO_BUILD_TAGS=extended mage install
```

Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo.

The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline:

```bash
{{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

The transformation funcs above have aliases, so it can be shortened to:

```bash
{{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }}
<link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen">
```

A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding.

Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test

New functions to create `Resource` objects:

* `resources.Get` (see above)
* `resources.FromString`: Create a Resource from a string.

New `Resource` transformation funcs:

* `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`.
* `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option).
* `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`.
* `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity..
* `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler.
* `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template.

Fixes #4381
Fixes #4903
Fixes #4858
2018-07-06 11:46:12 +02:00
Bjørn Erik Pedersen
80230f26a3
Add support for theme composition and inheritance
This commit adds support for theme composition and inheritance in Hugo.

With this, it helps thinking about a theme as a set of ordered components:

```toml
theme = ["my-shortcodes", "base-theme", "hyde"]
```

The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right.

So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`.

Hugo uses two different algorithms to merge the filesystems, depending on the file type:

* For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files.
* For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen.

The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are  plans to improve on this and get a URL scheme so this can be resolved automatically.

Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure:

* `params` (global and per language)
* `menu` (global and per language)
* `outputformats` and `mediatypes`

The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts.

A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others.

Fixes #4460
Fixes #4450
2018-06-10 23:55:20 +02:00