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snap: Use build-snaps instead of building go from source
See https://forum.snapcraft.io/t/go-part-fails-with-go1-11-if-go-mod-exists-in-the-top-level-directory/7546/11
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1 changed files with 4 additions and 18 deletions
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@ -24,32 +24,18 @@ parts:
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prime:
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- bin/git
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go:
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# Hugo's go.mod would interfere with the build of Go 1.11 in the
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# parts/go/build/ subdirectory. Move go.mod out of the way
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# as a workaround. (Note: 'override-build' does not work here,
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# hence the use of the deprecated 'prepare' keyword.)
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# See https://forum.snapcraft.io/t/go-plugin-go1-11-fails-if-go-mod-exists-in-the-top-level-directory/7546
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prepare: |
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set -x
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( cd ../../.. && mv -v go.mod go.mod~ )
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source-tag: go1.11
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hugo:
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plugin: nil
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build-snaps: [go/1.11/stable]
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source: .
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after: [go]
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plugin: go
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go-importpath: github.com/gohugoio/hugo
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override-build: |
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set -ex
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echo "\nStarting override-build:"
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( cd ../../.. && mv -v go.mod~ go.mod || : )
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export GO111MODULE=on
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export GOPATH=$(dirname $SNAPCRAFT_PART_INSTALL)/go
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export PATH=$GOPATH/bin:$PATH
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export GOPATH=$(realpath ../go)
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export PATH=$GOPATH/bin:/snap/bin:$PATH
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cd $GOPATH/src/github.com/gohugoio/hugo
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echo ' * Running "go get -v github.com/magefile/mage"...'
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go get -v github.com/magefile/mage
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