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navigation: Improve menu cache
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parent
2a0329423c
commit
ce7daa6156
1 changed files with 7 additions and 13 deletions
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@ -35,6 +35,7 @@ func (entry menuCacheEntry) matches(menuList []Menu) bool {
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return true
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}
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// newMenuCache creates a new menuCache instance.
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func newMenuCache() *menuCache {
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return &menuCache{m: make(map[string][]menuCacheEntry)}
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}
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@ -44,31 +45,23 @@ type menuCache struct {
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m map[string][]menuCacheEntry
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}
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// menuEqual checks if two menus are equal.
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func menuEqual(m1, m2 Menu) bool {
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if m1 == nil && m2 == nil {
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return true
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}
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if m1 == nil || m2 == nil {
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return false
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}
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if len(m1) != len(m2) {
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return false
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}
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if len(m1) == 0 {
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return true
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}
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for i := 0; i < len(m1); i++ {
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for i := range m1 {
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if m1[i] != m2[i] {
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return false
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}
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}
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return true
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}
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// get retrieves a menu from the cache based on the provided key and menuLists.
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// If the menu is not found, it applies the provided function and caches the result.
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func (c *menuCache) get(key string, apply func(m Menu), menuLists ...Menu) (Menu, bool) {
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return c.getP(key, func(m *Menu) {
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if apply != nil {
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@ -77,6 +70,7 @@ func (c *menuCache) get(key string, apply func(m Menu), menuLists ...Menu) (Menu
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}, menuLists...)
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}
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// getP is similar to get but also returns a boolean indicating whether the menu was found in the cache.
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func (c *menuCache) getP(key string, apply func(m *Menu), menuLists ...Menu) (Menu, bool) {
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c.Lock()
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defer c.Unlock()
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