Attributes for code fences should be placed after the lang indicator only

Fixes #8313
This commit is contained in:
Bjørn Erik Pedersen 2021-03-20 16:36:30 +01:00
parent 35dedf15c0
commit b725253f9e
3 changed files with 28 additions and 4 deletions

View file

@ -68,6 +68,14 @@ There are some current limitations: For tables you can currently only apply it t
{.list}
```
Note that attributes in [code fences](/content-management/syntax-highlighting/#highlighting-in-code-fences) must come after the opening tag, with any other highlighting processing instruction, e.g.:
````
```go {.myclass linenos=table,hl_lines=[8,"15-17"],linenostart=199}
// ... code
```
````
autoHeadingIDType ("github") {{< new-in "0.62.2" >}}
: The strategy used for creating auto IDs (anchor names). Available types are `github`, `github-ascii` and `blackfriday`. `github` produces GitHub-compatible IDs, `github-ascii` will drop any non-Ascii characters after accent normalization, and `blackfriday` will make the IDs work as with [Blackfriday](#blackfriday), the default Markdown engine before Hugo 0.60. Note that if Goldmark is your default Markdown engine, this is also the strategy used in the [anchorize](/functions/anchorize/) template func.

View file

@ -242,9 +242,19 @@ func TestConvertAttributes(t *testing.T) {
withBlockAttributes(conf)
conf.Highlight.CodeFences = true
},
"```bash\necho 'foo';\n````\n{.myclass id=\"myid\"}",
"```bash {.myclass id=\"myid\"}\necho 'foo';\n````\n",
"<div class=\"highlight myclass\" id=\"myid\"><pre style",
},
{
"Code block, CodeFences=true,linenos=table",
func(conf *markup_config.Config) {
withBlockAttributes(conf)
conf.Highlight.CodeFences = true
},
"```bash {linenos=table .myclass id=\"myid\"}\necho 'foo';\n````\n{ .adfadf }",
[]string{"div class=\"highlight myclass\" id=\"myid\"><div s",
"table style"},
},
{
"Paragraph",
withBlockAttributes,

View file

@ -97,10 +97,16 @@ type transformer struct{}
func (a *transformer) Transform(node *ast.Document, reader text.Reader, pc parser.Context) {
var attributes = make([]ast.Node, 0, 500)
ast.Walk(node, func(node ast.Node, entering bool) (ast.WalkStatus, error) {
if entering && node.Kind() == kindAttributesBlock && !node.HasBlankPreviousLines() {
attributes = append(attributes, node)
return ast.WalkSkipChildren, nil
if entering && node.Kind() == kindAttributesBlock {
// Attributes for fenced code blocks are handled in their own extension,
// but note that we currently only support code block attributes when
// CodeFences=true.
if node.PreviousSibling().Kind() != ast.KindFencedCodeBlock && !node.HasBlankPreviousLines() {
attributes = append(attributes, node)
return ast.WalkSkipChildren, nil
}
}
return ast.WalkContinue, nil
})