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js: Let ESBuild handle all imports from node_modules
This commit fixes some issues where modules in /assets share the same name as in node_modules. This was not intended, and with this commit the node_modules-components should be isolated. If you want to redefine something inside node_modules, use the `defines` option. Fixes #7948
This commit is contained in:
parent
5e03f644a4
commit
78f227b664
6 changed files with 26 additions and 46 deletions
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@ -79,9 +79,9 @@ func (s *staticSyncer) syncsStaticEvents(staticEvents []fsnotify.Event) error {
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fromPath := ev.Name
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relPath := sourceFs.MakePathRelative(fromPath)
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relPath, found := sourceFs.MakePathRelative(fromPath)
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if relPath == "" {
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if !found {
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// Not member of this virtual host.
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continue
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}
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@ -267,7 +267,7 @@ func (s SourceFilesystems) IsI18n(filename string) bool {
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// It will return an empty string if the filename is not a member of a static filesystem.
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func (s SourceFilesystems) MakeStaticPathRelative(filename string) string {
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for _, staticFs := range s.Static {
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rel := staticFs.MakePathRelative(filename)
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rel, _ := staticFs.MakePathRelative(filename)
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if rel != "" {
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return rel
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}
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@ -276,8 +276,7 @@ func (s SourceFilesystems) MakeStaticPathRelative(filename string) string {
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}
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// MakePathRelative creates a relative path from the given filename.
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// It will return an empty string if the filename is not a member of this filesystem.
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func (d *SourceFilesystem) MakePathRelative(filename string) string {
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func (d *SourceFilesystem) MakePathRelative(filename string) (string, bool) {
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for _, dir := range d.Dirs {
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meta := dir.(hugofs.FileMetaInfo).Meta()
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@ -288,10 +287,10 @@ func (d *SourceFilesystem) MakePathRelative(filename string) string {
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if mp := meta.Path(); mp != "" {
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rel = filepath.Join(mp, rel)
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}
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return strings.TrimPrefix(rel, filePathSeparator)
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return strings.TrimPrefix(rel, filePathSeparator), true
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}
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}
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return ""
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return "", false
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}
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func (d *SourceFilesystem) RealFilename(rel string) string {
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@ -394,9 +394,14 @@ func TestMakePathRelative(t *testing.T) {
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sfs := bfs.Static[""]
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c.Assert(sfs, qt.Not(qt.IsNil))
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c.Assert(sfs.MakePathRelative(filepath.Join(workDir, "dist", "d1", "foo.txt")), qt.Equals, filepath.FromSlash("mydist/d1/foo.txt"))
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c.Assert(sfs.MakePathRelative(filepath.Join(workDir, "static", "d2", "foo.txt")), qt.Equals, filepath.FromSlash("d2/foo.txt"))
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c.Assert(sfs.MakePathRelative(filepath.Join(workDir, "dust", "d3", "foo.txt")), qt.Equals, filepath.FromSlash("foo/bar/d3/foo.txt"))
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makeRel := func(s string) string {
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r, _ := sfs.MakePathRelative(s)
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return r
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}
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c.Assert(makeRel(filepath.Join(workDir, "dist", "d1", "foo.txt")), qt.Equals, filepath.FromSlash("mydist/d1/foo.txt"))
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c.Assert(makeRel(filepath.Join(workDir, "static", "d2", "foo.txt")), qt.Equals, filepath.FromSlash("d2/foo.txt"))
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c.Assert(makeRel(filepath.Join(workDir, "dust", "d3", "foo.txt")), qt.Equals, filepath.FromSlash("foo/bar/d3/foo.txt"))
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}
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@ -1047,7 +1047,7 @@ func (s *Site) processPartial(config *BuildCfg, init func(config *BuildCfg) erro
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)
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for _, ev := range events {
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if assetsFilename := s.BaseFs.Assets.MakePathRelative(ev.Name); assetsFilename != "" {
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if assetsFilename, _ := s.BaseFs.Assets.MakePathRelative(ev.Name); assetsFilename != "" {
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cachePartitions = append(cachePartitions, resources.ResourceKeyPartitions(assetsFilename)...)
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if evictCSSRe == nil {
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if cssFileRe.MatchString(assetsFilename) || cssConfigRe.MatchString(assetsFilename) {
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@ -19,7 +19,6 @@ import (
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"io/ioutil"
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"path/filepath"
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"strings"
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"sync"
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"github.com/pkg/errors"
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@ -113,11 +112,6 @@ func decodeOptions(m map[string]interface{}) (Options, error) {
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return opts, nil
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}
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type importCache struct {
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sync.RWMutex
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m map[string]api.OnResolveResult
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}
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var extensionToLoaderMap = map[string]api.Loader{
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".js": api.LoaderJS,
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".mjs": api.LoaderJS,
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@ -141,16 +135,18 @@ func loaderFromFilename(filename string) api.Loader {
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func createBuildPlugins(c *Client, opts Options) ([]api.Plugin, error) {
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fs := c.rs.Assets
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cache := importCache{
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m: make(map[string]api.OnResolveResult),
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}
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resolveImport := func(args api.OnResolveArgs) (api.OnResolveResult, error) {
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isStdin := args.Importer == stdinImporter
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var relDir string
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if !isStdin {
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relDir = filepath.Dir(fs.MakePathRelative(args.Importer))
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rel, found := fs.MakePathRelative(args.Importer)
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if !found {
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// Not in any of the /assets folders.
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// This is an import from a node_modules, let
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// ESBuild resolve this.
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return api.OnResolveResult{}, nil
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}
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relDir = filepath.Dir(rel)
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} else {
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relDir = filepath.Dir(opts.sourcefile)
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}
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@ -204,8 +200,7 @@ func createBuildPlugins(c *Client, opts Options) ([]api.Plugin, error) {
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return api.OnResolveResult{Path: m.Filename(), Namespace: nsImportHugo}, nil
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}
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// Not found in /assets. Probably in node_modules. ESBuild will handle that
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// rather complex logic.
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// Fall back to ESBuild's resolve.
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return api.OnResolveResult{}, nil
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}
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@ -214,26 +209,7 @@ func createBuildPlugins(c *Client, opts Options) ([]api.Plugin, error) {
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Setup: func(build api.PluginBuild) {
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build.OnResolve(api.OnResolveOptions{Filter: `.*`},
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func(args api.OnResolveArgs) (api.OnResolveResult, error) {
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// Try cache first.
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cache.RLock()
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v, found := cache.m[args.Path]
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cache.RUnlock()
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if found {
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return v, nil
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}
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imp, err := resolveImport(args)
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if err != nil {
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return imp, err
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}
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cache.Lock()
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defer cache.Unlock()
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cache.m[args.Path] = imp
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return imp, nil
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return resolveImport(args)
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})
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build.OnLoad(api.OnLoadOptions{Filter: `.*`, Namespace: nsImportHugo},
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@ -76,7 +76,7 @@ func (t *toCSSTransformation) Transform(ctx *resources.ResourceTransformationCtx
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if prev == "stdin" {
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prevDir = baseDir
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} else {
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prevDir = t.c.sfs.MakePathRelative(filepath.Dir(prev))
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prevDir, _ = t.c.sfs.MakePathRelative(filepath.Dir(prev))
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if prevDir == "" {
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// Not a member of this filesystem. Let LibSASS handle it.
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