mirror of
https://github.com/gohugoio/hugo.git
synced 2024-11-14 20:37:55 -05:00
parent
ce9cf882a5
commit
588c9019cf
5 changed files with 114 additions and 26 deletions
2
go.mod
2
go.mod
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@ -70,7 +70,7 @@ require (
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github.com/tdewolff/minify/v2 v2.20.37
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github.com/tdewolff/parse/v2 v2.7.15
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github.com/tetratelabs/wazero v1.8.1
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github.com/yuin/goldmark v1.7.4
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github.com/yuin/goldmark v1.7.8
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github.com/yuin/goldmark-emoji v1.0.4
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go.uber.org/automaxprocs v1.5.3
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gocloud.dev v0.39.0
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2
go.sum
2
go.sum
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@ -472,6 +472,8 @@ github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5t
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github.com/yuin/goldmark v1.7.1/go.mod h1:uzxRWxtg69N339t3louHJ7+O03ezfj6PlliRlaOzY1E=
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github.com/yuin/goldmark v1.7.4 h1:BDXOHExt+A7gwPCJgPIIq7ENvceR7we7rOS9TNoLZeg=
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github.com/yuin/goldmark v1.7.4/go.mod h1:uzxRWxtg69N339t3louHJ7+O03ezfj6PlliRlaOzY1E=
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github.com/yuin/goldmark v1.7.8 h1:iERMLn0/QJeHFhxSt3p6PeN9mGnvIKSpG9YYorDMnic=
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github.com/yuin/goldmark v1.7.8/go.mod h1:uzxRWxtg69N339t3louHJ7+O03ezfj6PlliRlaOzY1E=
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github.com/yuin/goldmark-emoji v1.0.4 h1:vCwMkPZSNefSUnOW2ZKRUjBSD5Ok3W78IXhGxxAEF90=
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github.com/yuin/goldmark-emoji v1.0.4/go.mod h1:tTkZEbwu5wkPmgTcitqddVxY9osFZiavD+r4AzQrh1U=
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go.opencensus.io v0.21.0/go.mod h1:mSImk1erAIZhrmZN+AvHh14ztQfjbGwt4TtuofqLduU=
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@ -43,6 +43,7 @@ import (
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)
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const (
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// Don't change this. This pattern is lso used in the image render hooks.
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internalAttrPrefix = "_h__"
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)
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@ -16,9 +16,13 @@ package render
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import (
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"bytes"
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"math/bits"
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"strings"
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"sync"
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bp "github.com/gohugoio/hugo/bufferpool"
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htext "github.com/gohugoio/hugo/common/text"
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"github.com/gohugoio/hugo/tpl"
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"github.com/gohugoio/hugo/markup/converter"
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"github.com/gohugoio/hugo/markup/converter/hooks"
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@ -258,3 +262,30 @@ func (c *hookBase) Position() htext.Position {
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func (c *hookBase) PositionerSourceTarget() []byte {
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return c.getSourceSample()
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}
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// TextPlain returns a plain text representation of the given node.
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// Goldmark's Node.Text was deprecated in 1.7.8.
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func TextPlain(n ast.Node, source []byte) string {
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buf := bp.GetBuffer()
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defer bp.PutBuffer(buf)
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for c := n.FirstChild(); c != nil; c = c.NextSibling() {
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textPlainTo(c, source, buf)
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}
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return buf.String()
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}
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func textPlainTo(c ast.Node, source []byte, buf *bytes.Buffer) {
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if c == nil {
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return
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}
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switch c := c.(type) {
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case *ast.RawHTML:
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s := strings.TrimSpace(tpl.StripHTML(string(c.Segments.Value(source))))
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buf.WriteString(s)
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case *ast.Text:
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buf.Write(c.Segment.Value(source))
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default:
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textPlainTo(c.FirstChild(), source, buf)
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}
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}
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@ -200,7 +200,7 @@ func (r *hookedRenderer) renderImage(w util.BufWriter, source []byte, node ast.N
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destination: string(n.Destination),
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title: string(n.Title),
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text: hstring.HTML(text),
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plainText: string(n.Text(source)),
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plainText: render.TextPlain(n, source),
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AttributesHolder: attributes.New(attrs, attributes.AttributesOwnerGeneral),
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},
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ordinal: ordinal,
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@ -223,7 +223,7 @@ func (r *hookedRenderer) filterInternalAttributes(attrs []ast.Attribute) []ast.A
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}
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// Fall back to the default Goldmark render funcs. Method below borrowed from:
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// https://github.com/yuin/goldmark/blob/b611cd333a492416b56aa8d94b04a67bf0096ab2/renderer/html/html.go#L404
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// https://github.com/yuin/goldmark
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func (r *hookedRenderer) renderImageDefault(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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if !entering {
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return ast.WalkContinue, nil
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@ -234,7 +234,7 @@ func (r *hookedRenderer) renderImageDefault(w util.BufWriter, source []byte, nod
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_, _ = w.Write(util.EscapeHTML(util.URLEscape(n.Destination, true)))
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}
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_, _ = w.WriteString(`" alt="`)
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_, _ = w.Write(nodeToHTMLText(n, source))
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r.renderTexts(w, source, n)
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_ = w.WriteByte('"')
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if n.Title != nil {
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_, _ = w.WriteString(` title="`)
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@ -242,8 +242,7 @@ func (r *hookedRenderer) renderImageDefault(w util.BufWriter, source []byte, nod
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_ = w.WriteByte('"')
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}
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if n.Attributes() != nil {
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attrs := r.filterInternalAttributes(n.Attributes())
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attributes.RenderASTAttributes(w, attrs...)
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html.RenderAttributes(w, n, html.ImageAttributeFilter)
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}
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if r.XHTML {
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_, _ = w.WriteString(" />")
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@ -289,7 +288,7 @@ func (r *hookedRenderer) renderLink(w util.BufWriter, source []byte, node ast.No
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destination: string(n.Destination),
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title: string(n.Title),
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text: hstring.HTML(text),
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plainText: string(n.Text(source)),
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plainText: render.TextPlain(n, source),
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AttributesHolder: attributes.Empty,
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},
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)
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@ -297,6 +296,79 @@ func (r *hookedRenderer) renderLink(w util.BufWriter, source []byte, node ast.No
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return ast.WalkContinue, err
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}
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// Borrowed from Goldmark's HTML renderer.
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func (r *hookedRenderer) renderTexts(w util.BufWriter, source []byte, n ast.Node) {
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for c := n.FirstChild(); c != nil; c = c.NextSibling() {
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if s, ok := c.(*ast.String); ok {
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_, _ = r.renderString(w, source, s, true)
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} else if t, ok := c.(*ast.Text); ok {
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_, _ = r.renderText(w, source, t, true)
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} else {
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r.renderTexts(w, source, c)
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}
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}
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}
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// Borrowed from Goldmark's HTML renderer.
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func (r *hookedRenderer) renderString(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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if !entering {
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return ast.WalkContinue, nil
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}
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n := node.(*ast.String)
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if n.IsCode() {
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_, _ = w.Write(n.Value)
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} else {
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if n.IsRaw() {
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r.Writer.RawWrite(w, n.Value)
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} else {
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r.Writer.Write(w, n.Value)
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}
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}
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return ast.WalkContinue, nil
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}
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// Borrowed from Goldmark's HTML renderer.
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func (r *hookedRenderer) renderText(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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if !entering {
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return ast.WalkContinue, nil
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}
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n := node.(*ast.Text)
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segment := n.Segment
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if n.IsRaw() {
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r.Writer.RawWrite(w, segment.Value(source))
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} else {
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value := segment.Value(source)
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r.Writer.Write(w, value)
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if n.HardLineBreak() || (n.SoftLineBreak() && r.HardWraps) {
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if r.XHTML {
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_, _ = w.WriteString("<br />\n")
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} else {
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_, _ = w.WriteString("<br>\n")
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}
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} else if n.SoftLineBreak() {
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// TODO(bep) we use these methods a fallback to default rendering when no image/link hooks are defined.
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// I don't think the below is relevant in these situations, but if so, we need to create a PR
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// upstream to export softLineBreak.
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/*if r.EastAsianLineBreaks != html.EastAsianLineBreaksNone && len(value) != 0 {
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sibling := node.NextSibling()
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if sibling != nil && sibling.Kind() == ast.KindText {
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if siblingText := sibling.(*ast.Text).Value(source); len(siblingText) != 0 {
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thisLastRune := util.ToRune(value, len(value)-1)
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siblingFirstRune, _ := utf8.DecodeRune(siblingText)
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if r.EastAsianLineBreaks.softLineBreak(thisLastRune, siblingFirstRune) {
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_ = w.WriteByte('\n')
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}
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}
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}
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} else {
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_ = w.WriteByte('\n')
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}*/
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_ = w.WriteByte('\n')
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}
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}
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return ast.WalkContinue, nil
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}
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// Fall back to the default Goldmark render funcs. Method below borrowed from:
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// https://github.com/yuin/goldmark/blob/b611cd333a492416b56aa8d94b04a67bf0096ab2/renderer/html/html.go#L404
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func (r *hookedRenderer) renderLinkDefault(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
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@ -443,7 +515,7 @@ func (r *hookedRenderer) renderHeading(w util.BufWriter, source []byte, node ast
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level: n.Level,
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anchor: string(anchor),
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text: hstring.HTML(text),
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plainText: string(n.Text(source)),
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plainText: render.TextPlain(n, source),
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AttributesHolder: attributes.New(n.Attributes(), attributes.AttributesOwnerGeneral),
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},
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)
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@ -478,21 +550,3 @@ func (e *links) Extend(m goldmark.Markdown) {
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util.Prioritized(newLinkRenderer(e.cfg), 100),
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))
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}
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// Borrowed from Goldmark.
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func nodeToHTMLText(n ast.Node, source []byte) []byte {
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var buf bytes.Buffer
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for c := n.FirstChild(); c != nil; c = c.NextSibling() {
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if s, ok := c.(*ast.String); ok && s.IsCode() {
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buf.Write(s.Text(source))
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} else if !c.HasChildren() {
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buf.Write(util.EscapeHTML(c.Text(source)))
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if t, ok := c.(*ast.Text); ok && t.SoftLineBreak() {
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buf.WriteByte('\n')
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}
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} else {
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buf.Write(nodeToHTMLText(c, source))
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}
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}
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return buf.Bytes()
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}
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