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menu: make receiver name on Page methods consistent
Apply some Golint rules on Menu, esp. making the method receiver names consistent.
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parent
e24a775962
commit
5759007874
2 changed files with 17 additions and 19 deletions
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@ -136,12 +136,11 @@ func (by MenuEntryBy) Sort(menu Menu) {
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sort.Stable(ms)
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}
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var DefaultMenuEntrySort = func(m1, m2 *MenuEntry) bool {
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var defaultMenuEntrySort = func(m1, m2 *MenuEntry) bool {
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if m1.Weight == m2.Weight {
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return m1.Name < m2.Name
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} else {
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return m1.Weight < m2.Weight
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}
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return m1.Weight < m2.Weight
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}
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func (ms *MenuSorter) Len() int { return len(ms.menu) }
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@ -150,30 +149,29 @@ func (ms *MenuSorter) Swap(i, j int) { ms.menu[i], ms.menu[j] = ms.menu[j], ms.m
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// Less is part of sort.Interface. It is implemented by calling the "by" closure in the sorter.
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func (ms *MenuSorter) Less(i, j int) bool { return ms.by(ms.menu[i], ms.menu[j]) }
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func (p Menu) Sort() {
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MenuEntryBy(DefaultMenuEntrySort).Sort(p)
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func (m Menu) Sort() {
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MenuEntryBy(defaultMenuEntrySort).Sort(m)
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}
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func (p Menu) Limit(n int) Menu {
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if len(p) < n {
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return p[0:n]
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} else {
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return p
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func (m Menu) Limit(n int) Menu {
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if len(m) < n {
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return m[0:n]
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}
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return m
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}
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func (p Menu) ByWeight() Menu {
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MenuEntryBy(DefaultMenuEntrySort).Sort(p)
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return p
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func (m Menu) ByWeight() Menu {
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MenuEntryBy(defaultMenuEntrySort).Sort(m)
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return m
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}
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func (p Menu) ByName() Menu {
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func (m Menu) ByName() Menu {
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title := func(m1, m2 *MenuEntry) bool {
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return m1.Name < m2.Name
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}
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MenuEntryBy(title).Sort(p)
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return p
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MenuEntryBy(title).Sort(m)
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return m
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}
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func (m Menu) Reverse() Menu {
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@ -399,7 +399,7 @@ func (ts testMenuState) findTestMenuEntryByName(mn string, id string) *MenuEntry
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}
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func (ts testMenuState) findTestMenuEntry(mn string, id string, matcher func(me *MenuEntry, id string) bool) *MenuEntry {
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var found *MenuEntry = nil
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var found *MenuEntry
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if menu, ok := ts.site.Menus[mn]; ok {
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for _, me := range *menu {
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@ -423,7 +423,7 @@ func (ts testMenuState) findTestMenuEntry(mn string, id string, matcher func(me
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}
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func (ts testMenuState) findDescendantTestMenuEntry(parent *MenuEntry, id string, matcher func(me *MenuEntry, id string) bool) *MenuEntry {
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var found *MenuEntry = nil
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var found *MenuEntry
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if parent.HasChildren() {
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for _, child := range parent.Children {
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@ -500,7 +500,7 @@ func testSiteSetup(s *Site, t *testing.T) {
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}
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func tomlToMap(s string) (map[string]interface{}, error) {
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var data map[string]interface{} = make(map[string]interface{})
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var data = make(map[string]interface{})
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if _, err := toml.Decode(s, &data); err != nil {
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return nil, err
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}
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