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hugolib: Fix layout lookup order for Render func
Will have to fix this in a better way later in relation to the non-renderable pages. But this commit brings the Hugo Benchmark down to "only slightly slower" than master. ``` benchmark old ns/op new ns/op delta BenchmarkHugo-4 10074504521 10071236251 -0.03% benchmark old allocs new allocs delta BenchmarkHugo-4 43623091 49271859 +12.95% benchmark old bytes new bytes delta BenchmarkHugo-4 9468322704 9725848376 +2.72% ``` Which is something we can work with.
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1 changed files with 4 additions and 5 deletions
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@ -657,8 +657,8 @@ func (p *Page) Section() string {
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}
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}
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func (p *Page) layouts(layouts ...string) []string {
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func (p *Page) layouts(layouts ...string) []string {
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// TODO(bep) output
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// TODO(bep) output the logic here needs to be redone.
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if len(p.layoutsCalculated) > 0 {
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if len(layouts) == 0 && len(p.layoutsCalculated) > 0 {
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return p.layoutsCalculated
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return p.layoutsCalculated
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}
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}
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@ -1285,9 +1285,8 @@ func (p *Page) Menus() PageMenus {
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return p.pageMenus
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return p.pageMenus
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}
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}
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func (p *Page) Render(layouts ...string) template.HTML {
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func (p *Page) Render(layout ...string) template.HTML {
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l := p.layouts(layouts...)
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l := p.layouts(layout...)
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return p.s.Tmpl.ExecuteTemplateToHTML(p, l...)
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return p.s.Tmpl.ExecuteTemplateToHTML(p, l...)
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}
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}
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