2017-03-13 18:55:02 -04:00
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// Copyright 2017 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2018-11-29 22:32:53 -05:00
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// Package os provides template functions for interacting with the operating
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// system.
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2017-03-13 18:55:02 -04:00
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package os
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import (
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"errors"
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"fmt"
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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"os"
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2017-03-13 18:55:02 -04:00
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_os "os"
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2017-06-13 13:07:35 -04:00
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"github.com/gohugoio/hugo/deps"
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2017-03-13 18:55:02 -04:00
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"github.com/spf13/afero"
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"github.com/spf13/cast"
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)
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// New returns a new instance of the os-namespaced template functions.
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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func New(d *deps.Deps) *Namespace {
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2018-03-21 12:21:46 -04:00
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var rfs afero.Fs
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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if d.Fs != nil {
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rfs = d.Fs.WorkingDir
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if d.PathSpec != nil && d.PathSpec.BaseFs != nil {
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rfs = afero.NewReadOnlyFs(afero.NewCopyOnWriteFs(d.PathSpec.BaseFs.Content.Fs, d.Fs.WorkingDir))
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2018-03-21 12:21:46 -04:00
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}
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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2018-03-21 12:21:46 -04:00
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}
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2017-03-13 18:55:02 -04:00
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return &Namespace{
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2018-03-21 12:21:46 -04:00
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readFileFs: rfs,
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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deps: d,
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2017-03-13 18:55:02 -04:00
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}
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}
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// Namespace provides template functions for the "os" namespace.
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type Namespace struct {
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2018-03-21 12:21:46 -04:00
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readFileFs afero.Fs
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deps *deps.Deps
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2017-03-13 18:55:02 -04:00
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}
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// Getenv retrieves the value of the environment variable named by the key.
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// It returns the value, which will be empty if the variable is not present.
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func (ns *Namespace) Getenv(key interface{}) (string, error) {
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skey, err := cast.ToStringE(key)
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if err != nil {
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return "", nil
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}
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return _os.Getenv(skey), nil
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}
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2018-03-21 12:21:46 -04:00
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// readFile reads the file named by filename in the given filesystem
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2017-03-13 18:55:02 -04:00
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// and returns the contents as a string.
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// There is a upper size limit set at 1 megabytes.
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2018-03-21 12:21:46 -04:00
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func readFile(fs afero.Fs, filename string) (string, error) {
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2017-03-13 18:55:02 -04:00
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if filename == "" {
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return "", errors.New("readFile needs a filename")
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}
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if info, err := fs.Stat(filename); err == nil {
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if info.Size() > 1000000 {
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2019-03-24 05:11:16 -04:00
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return "", fmt.Errorf("file %q is too big", filename)
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2017-03-13 18:55:02 -04:00
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}
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} else {
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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if os.IsNotExist(err) {
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return "", fmt.Errorf("file %q does not exist", filename)
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}
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2017-03-13 18:55:02 -04:00
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return "", err
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}
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b, err := afero.ReadFile(fs, filename)
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if err != nil {
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return "", err
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}
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return string(b), nil
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}
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2017-08-02 08:25:05 -04:00
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// ReadFile reads the file named by filename relative to the configured WorkingDir.
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// It returns the contents as a string.
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// There is an upper size limit set at 1 megabytes.
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2017-03-13 18:55:02 -04:00
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func (ns *Namespace) ReadFile(i interface{}) (string, error) {
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s, err := cast.ToStringE(i)
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if err != nil {
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return "", err
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}
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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if ns.deps.PathSpec != nil {
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s = ns.deps.PathSpec.RelPathify(s)
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}
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2018-03-21 12:21:46 -04:00
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return readFile(ns.readFileFs, s)
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2017-03-13 18:55:02 -04:00
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}
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// ReadDir lists the directory contents relative to the configured WorkingDir.
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func (ns *Namespace) ReadDir(i interface{}) ([]_os.FileInfo, error) {
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path, err := cast.ToStringE(i)
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if err != nil {
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return nil, err
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}
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list, err := afero.ReadDir(ns.deps.Fs.WorkingDir, path)
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if err != nil {
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2019-03-24 05:11:16 -04:00
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return nil, fmt.Errorf("failed to read directory %q: %s", path, err)
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2017-03-13 18:55:02 -04:00
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}
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return list, nil
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}
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2017-09-28 13:52:34 -04:00
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// FileExists checks whether a file exists under the given path.
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func (ns *Namespace) FileExists(i interface{}) (bool, error) {
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path, err := cast.ToStringE(i)
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if err != nil {
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return false, err
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}
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if path == "" {
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return false, errors.New("fileExists needs a path to a file")
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}
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2018-04-21 17:46:34 -04:00
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status, err := afero.Exists(ns.readFileFs, path)
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2017-09-28 13:52:34 -04:00
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if err != nil {
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return false, err
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}
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return status, nil
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}
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2018-08-04 23:37:20 -04:00
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2018-08-05 08:59:29 -04:00
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// Stat returns the os.FileInfo structure describing file.
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func (ns *Namespace) Stat(i interface{}) (_os.FileInfo, error) {
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2018-08-04 23:37:20 -04:00
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path, err := cast.ToStringE(i)
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if err != nil {
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return nil, err
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}
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if path == "" {
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return nil, errors.New("fileStat needs a path to a file")
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}
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r, err := ns.readFileFs.Stat(path)
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if err != nil {
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return nil, err
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}
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return r, nil
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}
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