hugo/modules/config.go

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// Copyright 2019 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package modules
import (
"fmt"
"os"
"path/filepath"
"strings"
"github.com/gohugoio/hugo/common/hugo"
"github.com/gohugoio/hugo/hugofs/files"
"github.com/gohugoio/hugo/config"
"github.com/mitchellh/mapstructure"
)
const WorkspaceDisabled = "off"
var DefaultModuleConfig = Config{
// Default to direct, which means "git clone" and similar. We
// will investigate proxy settings in more depth later.
// See https://github.com/golang/go/issues/26334
Proxy: "direct",
// Comma separated glob list matching paths that should not use the
// proxy configured above.
NoProxy: "none",
// Comma separated glob list matching paths that should be
// treated as private.
Private: "*.*",
// Default is no workspace resolution.
Workspace: WorkspaceDisabled,
// A list of replacement directives mapping a module path to a directory
// or a theme component in the themes folder.
// Note that this will turn the component into a traditional theme component
// that does not partake in vendoring etc.
// The syntax is the similar to the replacement directives used in go.mod, e.g:
// github.com/mod1 -> ../mod1,github.com/mod2 -> ../mod2
Replacements: nil,
}
// ApplyProjectConfigDefaults applies default/missing module configuration for
// the main project.
func ApplyProjectConfigDefaults(mod Module, cfgs ...config.AllProvider) error {
moda := mod.(*moduleAdapter)
// To bridge between old and new configuration format we need
// a way to make sure all of the core components are configured on
// the basic level.
componentsConfigured := make(map[string]bool)
for _, mnt := range moda.mounts {
if !strings.HasPrefix(mnt.Target, files.JsConfigFolderMountPrefix) {
componentsConfigured[mnt.Component()] = true
}
}
var mounts []Mount
for _, component := range []string{
files.ComponentFolderContent,
files.ComponentFolderData,
files.ComponentFolderLayouts,
files.ComponentFolderI18n,
files.ComponentFolderArchetypes,
files.ComponentFolderAssets,
files.ComponentFolderStatic,
} {
if componentsConfigured[component] {
continue
}
first := cfgs[0]
dirsBase := first.DirsBase()
isMultihost := first.IsMultihost()
for i, cfg := range cfgs {
dirs := cfg.Dirs()
var dir string
var dropLang bool
switch component {
case files.ComponentFolderContent:
dir = dirs.ContentDir
dropLang = dir == dirsBase.ContentDir
case files.ComponentFolderData:
all: Rework page store, add a dynacache, improve partial rebuilds, and some general spring cleaning There are some breaking changes in this commit, see #11455. Closes #11455 Closes #11549 This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build. The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate. A list of the notable new features: * A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server. * A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently. * You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs. We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections). Memory Limit * Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory. New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively. This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive): Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers. Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds. Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role). Fixes #10169 Fixes #10364 Fixes #10482 Fixes #10630 Fixes #10656 Fixes #10694 Fixes #10918 Fixes #11262 Fixes #11439 Fixes #11453 Fixes #11457 Fixes #11466 Fixes #11540 Fixes #11551 Fixes #11556 Fixes #11654 Fixes #11661 Fixes #11663 Fixes #11664 Fixes #11669 Fixes #11671 Fixes #11807 Fixes #11808 Fixes #11809 Fixes #11815 Fixes #11840 Fixes #11853 Fixes #11860 Fixes #11883 Fixes #11904 Fixes #7388 Fixes #7425 Fixes #7436 Fixes #7544 Fixes #7882 Fixes #7960 Fixes #8255 Fixes #8307 Fixes #8863 Fixes #8927 Fixes #9192 Fixes #9324
2023-12-24 13:11:05 -05:00
//lint:ignore SA1019 Keep as adapter for now.
dir = dirs.DataDir
case files.ComponentFolderLayouts:
all: Rework page store, add a dynacache, improve partial rebuilds, and some general spring cleaning There are some breaking changes in this commit, see #11455. Closes #11455 Closes #11549 This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build. The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate. A list of the notable new features: * A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server. * A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently. * You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs. We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections). Memory Limit * Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory. New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively. This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive): Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers. Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds. Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role). Fixes #10169 Fixes #10364 Fixes #10482 Fixes #10630 Fixes #10656 Fixes #10694 Fixes #10918 Fixes #11262 Fixes #11439 Fixes #11453 Fixes #11457 Fixes #11466 Fixes #11540 Fixes #11551 Fixes #11556 Fixes #11654 Fixes #11661 Fixes #11663 Fixes #11664 Fixes #11669 Fixes #11671 Fixes #11807 Fixes #11808 Fixes #11809 Fixes #11815 Fixes #11840 Fixes #11853 Fixes #11860 Fixes #11883 Fixes #11904 Fixes #7388 Fixes #7425 Fixes #7436 Fixes #7544 Fixes #7882 Fixes #7960 Fixes #8255 Fixes #8307 Fixes #8863 Fixes #8927 Fixes #9192 Fixes #9324
2023-12-24 13:11:05 -05:00
//lint:ignore SA1019 Keep as adapter for now.
dir = dirs.LayoutDir
case files.ComponentFolderI18n:
all: Rework page store, add a dynacache, improve partial rebuilds, and some general spring cleaning There are some breaking changes in this commit, see #11455. Closes #11455 Closes #11549 This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build. The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate. A list of the notable new features: * A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server. * A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently. * You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs. We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections). Memory Limit * Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory. New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively. This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive): Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers. Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds. Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role). Fixes #10169 Fixes #10364 Fixes #10482 Fixes #10630 Fixes #10656 Fixes #10694 Fixes #10918 Fixes #11262 Fixes #11439 Fixes #11453 Fixes #11457 Fixes #11466 Fixes #11540 Fixes #11551 Fixes #11556 Fixes #11654 Fixes #11661 Fixes #11663 Fixes #11664 Fixes #11669 Fixes #11671 Fixes #11807 Fixes #11808 Fixes #11809 Fixes #11815 Fixes #11840 Fixes #11853 Fixes #11860 Fixes #11883 Fixes #11904 Fixes #7388 Fixes #7425 Fixes #7436 Fixes #7544 Fixes #7882 Fixes #7960 Fixes #8255 Fixes #8307 Fixes #8863 Fixes #8927 Fixes #9192 Fixes #9324
2023-12-24 13:11:05 -05:00
//lint:ignore SA1019 Keep as adapter for now.
dir = dirs.I18nDir
case files.ComponentFolderArchetypes:
all: Rework page store, add a dynacache, improve partial rebuilds, and some general spring cleaning There are some breaking changes in this commit, see #11455. Closes #11455 Closes #11549 This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build. The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate. A list of the notable new features: * A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server. * A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently. * You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs. We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections). Memory Limit * Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory. New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively. This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive): Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers. Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds. Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role). Fixes #10169 Fixes #10364 Fixes #10482 Fixes #10630 Fixes #10656 Fixes #10694 Fixes #10918 Fixes #11262 Fixes #11439 Fixes #11453 Fixes #11457 Fixes #11466 Fixes #11540 Fixes #11551 Fixes #11556 Fixes #11654 Fixes #11661 Fixes #11663 Fixes #11664 Fixes #11669 Fixes #11671 Fixes #11807 Fixes #11808 Fixes #11809 Fixes #11815 Fixes #11840 Fixes #11853 Fixes #11860 Fixes #11883 Fixes #11904 Fixes #7388 Fixes #7425 Fixes #7436 Fixes #7544 Fixes #7882 Fixes #7960 Fixes #8255 Fixes #8307 Fixes #8863 Fixes #8927 Fixes #9192 Fixes #9324
2023-12-24 13:11:05 -05:00
//lint:ignore SA1019 Keep as adapter for now.
dir = dirs.ArcheTypeDir
case files.ComponentFolderAssets:
all: Rework page store, add a dynacache, improve partial rebuilds, and some general spring cleaning There are some breaking changes in this commit, see #11455. Closes #11455 Closes #11549 This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build. The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate. A list of the notable new features: * A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server. * A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently. * You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs. We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections). Memory Limit * Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory. New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively. This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive): Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers. Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds. Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role). Fixes #10169 Fixes #10364 Fixes #10482 Fixes #10630 Fixes #10656 Fixes #10694 Fixes #10918 Fixes #11262 Fixes #11439 Fixes #11453 Fixes #11457 Fixes #11466 Fixes #11540 Fixes #11551 Fixes #11556 Fixes #11654 Fixes #11661 Fixes #11663 Fixes #11664 Fixes #11669 Fixes #11671 Fixes #11807 Fixes #11808 Fixes #11809 Fixes #11815 Fixes #11840 Fixes #11853 Fixes #11860 Fixes #11883 Fixes #11904 Fixes #7388 Fixes #7425 Fixes #7436 Fixes #7544 Fixes #7882 Fixes #7960 Fixes #8255 Fixes #8307 Fixes #8863 Fixes #8927 Fixes #9192 Fixes #9324
2023-12-24 13:11:05 -05:00
//lint:ignore SA1019 Keep as adapter for now.
dir = dirs.AssetDir
case files.ComponentFolderStatic:
// For static dirs, we only care about the language in multihost setups.
dropLang = !isMultihost
}
var perLang bool
switch component {
case files.ComponentFolderContent, files.ComponentFolderStatic:
perLang = true
default:
}
if i > 0 && !perLang {
continue
}
var lang string
if perLang && !dropLang {
lang = cfg.Language().Lang
}
// Static mounts are a little special.
if component == files.ComponentFolderStatic {
staticDirs := cfg.StaticDirs()
for _, dir := range staticDirs {
mounts = append(mounts, Mount{Lang: lang, Source: dir, Target: component})
}
continue
}
if dir != "" {
mounts = append(mounts, Mount{Lang: lang, Source: dir, Target: component})
}
}
}
moda.mounts = append(moda.mounts, mounts...)
// Temporary: Remove duplicates.
seen := make(map[string]bool)
var newMounts []Mount
for _, m := range moda.mounts {
key := m.Source + m.Target + m.Lang
if seen[key] {
continue
}
seen[key] = true
newMounts = append(newMounts, m)
}
moda.mounts = newMounts
return nil
}
// DecodeConfig creates a modules Config from a given Hugo configuration.
func DecodeConfig(cfg config.Provider) (Config, error) {
return decodeConfig(cfg, nil)
}
func decodeConfig(cfg config.Provider, pathReplacements map[string]string) (Config, error) {
c := DefaultModuleConfig
c.replacementsMap = pathReplacements
if cfg == nil {
return c, nil
}
themeSet := cfg.IsSet("theme")
moduleSet := cfg.IsSet("module")
if moduleSet {
m := cfg.GetStringMap("module")
if err := mapstructure.WeakDecode(m, &c); err != nil {
return c, err
}
if c.replacementsMap == nil {
if len(c.Replacements) == 1 {
c.Replacements = strings.Split(c.Replacements[0], ",")
}
for i, repl := range c.Replacements {
c.Replacements[i] = strings.TrimSpace(repl)
}
c.replacementsMap = make(map[string]string)
for _, repl := range c.Replacements {
parts := strings.Split(repl, "->")
if len(parts) != 2 {
return c, fmt.Errorf(`invalid module.replacements: %q; configure replacement pairs on the form "oldpath->newpath" `, repl)
}
c.replacementsMap[strings.TrimSpace(parts[0])] = strings.TrimSpace(parts[1])
}
}
if c.replacementsMap != nil && c.Imports != nil {
for i, imp := range c.Imports {
if newImp, found := c.replacementsMap[imp.Path]; found {
imp.Path = newImp
imp.pathProjectReplaced = true
c.Imports[i] = imp
}
}
}
for i, mnt := range c.Mounts {
mnt.Source = filepath.Clean(mnt.Source)
mnt.Target = filepath.Clean(mnt.Target)
c.Mounts[i] = mnt
}
if c.Workspace == "" {
c.Workspace = WorkspaceDisabled
}
if c.Workspace != WorkspaceDisabled {
c.Workspace = filepath.Clean(c.Workspace)
if !filepath.IsAbs(c.Workspace) {
workingDir := cfg.GetString("workingDir")
c.Workspace = filepath.Join(workingDir, c.Workspace)
}
if _, err := os.Stat(c.Workspace); err != nil {
all: Rework page store, add a dynacache, improve partial rebuilds, and some general spring cleaning There are some breaking changes in this commit, see #11455. Closes #11455 Closes #11549 This fixes a set of bugs (see issue list) and it is also paying some technical debt accumulated over the years. We now build with Staticcheck enabled in the CI build. The performance should be about the same as before for regular sized Hugo sites, but it should perform and scale much better to larger data sets, as objects that uses lots of memory (e.g. rendered Markdown, big JSON files read into maps with transform.Unmarshal etc.) will now get automatically garbage collected if needed. Performance on partial rebuilds when running the server in fast render mode should be the same, but the change detection should be much more accurate. A list of the notable new features: * A new dependency tracker that covers (almost) all of Hugo's API and is used to do fine grained partial rebuilds when running the server. * A new and simpler tree document store which allows fast lookups and prefix-walking in all dimensions (e.g. language) concurrently. * You can now configure an upper memory limit allowing for much larger data sets and/or running on lower specced PCs. We have lifted the "no resources in sub folders" restriction for branch bundles (e.g. sections). Memory Limit * Hugos will, by default, set aside a quarter of the total system memory, but you can set this via the OS environment variable HUGO_MEMORYLIMIT (in gigabytes). This is backed by a partitioned LRU cache used throughout Hugo. A cache that gets dynamically resized in low memory situations, allowing Go's Garbage Collector to free the memory. New Dependency Tracker: Hugo has had a rule based coarse grained approach to server rebuilds that has worked mostly pretty well, but there have been some surprises (e.g. stale content). This is now revamped with a new dependency tracker that can quickly calculate the delta given a changed resource (e.g. a content file, template, JS file etc.). This handles transitive relations, e.g. $page -> js.Build -> JS import, or $page1.Content -> render hook -> site.GetPage -> $page2.Title, or $page1.Content -> shortcode -> partial -> site.RegularPages -> $page2.Content -> shortcode ..., and should also handle changes to aggregated values (e.g. site.Lastmod) effectively. This covers all of Hugo's API with 2 known exceptions (a list that may not be fully exhaustive): Changes to files loaded with template func os.ReadFile may not be handled correctly. We recommend loading resources with resources.Get Changes to Hugo objects (e.g. Page) passed in the template context to lang.Translate may not be detected correctly. We recommend having simple i18n templates without too much data context passed in other than simple types such as strings and numbers. Note that the cachebuster configuration (when A changes then rebuild B) works well with the above, but we recommend that you revise that configuration, as it in most situations should not be needed. One example where it is still needed is with TailwindCSS and using changes to hugo_stats.json to trigger new CSS rebuilds. Document Store: Previously, a little simplified, we split the document store (where we store pages and resources) in a tree per language. This worked pretty well, but the structure made some operations harder than they needed to be. We have now restructured it into one Radix tree for all languages. Internally the language is considered to be a dimension of that tree, and the tree can be viewed in all dimensions concurrently. This makes some operations re. language simpler (e.g. finding translations is just a slice range), but the idea is that it should also be relatively inexpensive to add more dimensions if needed (e.g. role). Fixes #10169 Fixes #10364 Fixes #10482 Fixes #10630 Fixes #10656 Fixes #10694 Fixes #10918 Fixes #11262 Fixes #11439 Fixes #11453 Fixes #11457 Fixes #11466 Fixes #11540 Fixes #11551 Fixes #11556 Fixes #11654 Fixes #11661 Fixes #11663 Fixes #11664 Fixes #11669 Fixes #11671 Fixes #11807 Fixes #11808 Fixes #11809 Fixes #11815 Fixes #11840 Fixes #11853 Fixes #11860 Fixes #11883 Fixes #11904 Fixes #7388 Fixes #7425 Fixes #7436 Fixes #7544 Fixes #7882 Fixes #7960 Fixes #8255 Fixes #8307 Fixes #8863 Fixes #8927 Fixes #9192 Fixes #9324
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//lint:ignore ST1005 end user message.
return c, fmt.Errorf("module workspace %q does not exist. Check your module.workspace setting (or HUGO_MODULE_WORKSPACE env var).", c.Workspace)
}
}
}
if themeSet {
imports := config.GetStringSlicePreserveString(cfg, "theme")
for _, imp := range imports {
c.Imports = append(c.Imports, Import{
Path: imp,
})
}
}
return c, nil
}
// Config holds a module config.
type Config struct {
// File system mounts.
Mounts []Mount
// Module imports.
Imports []Import
// Meta info about this module (license information etc.).
Params map[string]any
// Will be validated against the running Hugo version.
HugoVersion HugoVersion
// Optional Glob pattern matching module paths to skip when vendoring, e.g. “github.com/**”
NoVendor string
// When enabled, we will pick the vendored module closest to the module
// using it.
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// The default behavior is to pick the first.
// Note that there can still be only one dependency of a given module path,
// so once it is in use it cannot be redefined.
VendorClosest bool
// A comma separated (or a slice) list of module path to directory replacement mapping,
// e.g. github.com/bep/my-theme -> ../..,github.com/bep/shortcodes -> /some/path.
// This is mostly useful for temporary locally development of a module, and then it makes sense to set it as an
// OS environment variable, e.g: env HUGO_MODULE_REPLACEMENTS="github.com/bep/my-theme -> ../..".
// Any relative path is relate to themesDir, and absolute paths are allowed.
Replacements []string
replacementsMap map[string]string
// Defines the proxy server to use to download remote modules. Default is direct, which means “git clone” and similar.
// Configures GOPROXY when running the Go command for module operations.
Proxy string
// Comma separated glob list matching paths that should not use the proxy configured above.
// Configures GONOPROXY when running the Go command for module operations.
NoProxy string
// Comma separated glob list matching paths that should be treated as private.
// Configures GOPRIVATE when running the Go command for module operations.
Private string
// Defaults to "off".
// Set to a work file, e.g. hugo.work, to enable Go "Workspace" mode.
// Can be relative to the working directory or absolute.
// Requires Go 1.18+.
// Note that this can also be set via OS env, e.g. export HUGO_MODULE_WORKSPACE=/my/hugo.work.
Workspace string
}
// hasModuleImport reports whether the project config have one or more
// modules imports, e.g. github.com/bep/myshortcodes.
func (c Config) hasModuleImport() bool {
for _, imp := range c.Imports {
if isProbablyModule(imp.Path) {
return true
}
}
return false
}
// HugoVersion holds Hugo binary version requirements for a module.
type HugoVersion struct {
// The minimum Hugo version that this module works with.
Min hugo.VersionString
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// The maximum Hugo version that this module works with.
Max hugo.VersionString
// Set if the extended version is needed.
Extended bool
}
func (v HugoVersion) String() string {
extended := ""
if v.Extended {
extended = " extended"
}
if v.Min != "" && v.Max != "" {
return fmt.Sprintf("%s/%s%s", v.Min, v.Max, extended)
}
if v.Min != "" {
return fmt.Sprintf("Min %s%s", v.Min, extended)
}
if v.Max != "" {
return fmt.Sprintf("Max %s%s", v.Max, extended)
}
return extended
}
// IsValid reports whether this version is valid compared to the running
// Hugo binary.
func (v HugoVersion) IsValid() bool {
current := hugo.CurrentVersion.Version()
if v.Extended && !hugo.IsExtended {
return false
}
isValid := true
if v.Min != "" && current.Compare(v.Min) > 0 {
isValid = false
}
if v.Max != "" && current.Compare(v.Max) < 0 {
isValid = false
}
return isValid
}
type Import struct {
// Module path
Path string
// Set when Path is replaced in project config.
pathProjectReplaced bool
// Ignore any config in config.toml (will still follow imports).
IgnoreConfig bool
// Do not follow any configured imports.
IgnoreImports bool
// Do not mount any folder in this import.
NoMounts bool
// Never vendor this import (only allowed in main project).
NoVendor bool
// Turn off this module.
Disable bool
// File mounts.
Mounts []Mount
}
type Mount struct {
// Relative path in source repo, e.g. "scss".
Source string
// Relative target path, e.g. "assets/bootstrap/scss".
Target string
// Any file in this mount will be associated with this language.
Lang string
// Include only files matching the given Glob patterns (string or slice).
IncludeFiles any
// Exclude all files matching the given Glob patterns (string or slice).
ExcludeFiles any
// Disable watching in watch mode for this mount.
DisableWatch bool
}
// Used as key to remove duplicates.
func (m Mount) key() string {
return strings.Join([]string{m.Lang, m.Source, m.Target}, "/")
}
func (m Mount) Component() string {
return strings.Split(m.Target, fileSeparator)[0]
}
func (m Mount) ComponentAndName() (string, string) {
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c, n, _ := strings.Cut(m.Target, fileSeparator)
return c, n
}