hugo/.travis.yml

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language: go
sudo: false
dist: xenial
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
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env:
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global:
- HUGO_BUILD_TAGS="extended"
git:
depth: false
go:
- "1.11.7"
- "1.12.2"
- tip
os:
- linux
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- osx
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- windows
matrix:
allow_failures:
- go: tip
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fast_finish: true
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exclude:
- os: windows
go: tip
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install:
- mkdir -p $HOME/src
- mv $TRAVIS_BUILD_DIR $HOME/src
- export TRAVIS_BUILD_DIR=$HOME/src/hugo
- cd $HOME/src/hugo
- go get github.com/magefile/mage
script:
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- go mod download
- mage -v test
- mage -v check
- mage -v hugo
- ./hugo -s docs/
- ./hugo --renderToMemory -s docs/
- df -h
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before_install:
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- df -h
# https://travis-ci.community/t/go-cant-find-gcc-with-go1-11-1-on-windows/293/5
- if [[ "$TRAVIS_OS_NAME" == "windows" ]]; then choco install mingw -y; export PATH=/c/tools/mingw64/bin:"$PATH"; fi
- gem install asciidoctor
- type asciidoctor