Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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// Copyright 2019 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Package hugofs provides the file systems used by Hugo.
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package hugofs
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import (
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"os"
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"path/filepath"
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"runtime"
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2020-01-31 11:15:14 -05:00
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"sort"
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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"strings"
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"time"
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"github.com/gohugoio/hugo/hugofs/files"
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"golang.org/x/text/unicode/norm"
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"github.com/pkg/errors"
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"github.com/spf13/cast"
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"github.com/gohugoio/hugo/common/hreflect"
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"github.com/spf13/afero"
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)
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const (
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metaKeyFilename = "filename"
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2020-10-05 07:34:14 -04:00
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metaKeySourceRoot = "sourceRoot"
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metaKeyBaseDir = "baseDir" // Abs base directory of source file.
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metaKeyMountRoot = "mountRoot"
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2019-09-10 05:26:34 -04:00
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metaKeyModule = "module"
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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metaKeyOriginalFilename = "originalFilename"
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metaKeyName = "name"
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metaKeyPath = "path"
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metaKeyPathWalk = "pathWalk"
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metaKeyLang = "lang"
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metaKeyWeight = "weight"
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metaKeyOrdinal = "ordinal"
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metaKeyFs = "fs"
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metaKeyOpener = "opener"
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metaKeyIsOrdered = "isOrdered"
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metaKeyIsSymlink = "isSymlink"
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2020-02-09 11:58:55 -05:00
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metaKeyJoinStat = "joinStat"
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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metaKeySkipDir = "skipDir"
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metaKeyClassifier = "classifier"
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metaKeyTranslationBaseName = "translationBaseName"
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metaKeyTranslationBaseNameWithExt = "translationBaseNameWithExt"
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metaKeyTranslations = "translations"
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metaKeyDecoraterPath = "decoratorPath"
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)
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type FileMeta map[string]interface{}
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func (f FileMeta) GetInt(key string) int {
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return cast.ToInt(f[key])
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}
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func (f FileMeta) GetString(key string) string {
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return cast.ToString(f[key])
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}
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func (f FileMeta) GetBool(key string) bool {
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return cast.ToBool(f[key])
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}
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func (f FileMeta) Filename() string {
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return f.stringV(metaKeyFilename)
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}
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func (f FileMeta) OriginalFilename() string {
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return f.stringV(metaKeyOriginalFilename)
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}
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func (f FileMeta) SkipDir() bool {
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return f.GetBool(metaKeySkipDir)
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}
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2020-12-02 07:23:25 -05:00
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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func (f FileMeta) TranslationBaseName() string {
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return f.stringV(metaKeyTranslationBaseName)
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}
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func (f FileMeta) TranslationBaseNameWithExt() string {
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return f.stringV(metaKeyTranslationBaseNameWithExt)
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}
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func (f FileMeta) Translations() []string {
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return cast.ToStringSlice(f[metaKeyTranslations])
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}
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func (f FileMeta) Name() string {
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return f.stringV(metaKeyName)
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}
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2019-09-10 05:26:34 -04:00
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func (f FileMeta) Classifier() files.ContentClass {
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c, found := f[metaKeyClassifier]
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if found {
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return c.(files.ContentClass)
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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}
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return files.ContentClassFile // For sorting
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}
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func (f FileMeta) Lang() string {
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return f.stringV(metaKeyLang)
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}
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2019-12-30 04:50:00 -05:00
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// Path returns the relative file path to where this file is mounted.
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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func (f FileMeta) Path() string {
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return f.stringV(metaKeyPath)
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}
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2020-01-22 05:57:23 -05:00
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// PathFile returns the relative file path for the file source.
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func (f FileMeta) PathFile() string {
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base := f.stringV(metaKeyBaseDir)
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if base == "" {
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return ""
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}
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2020-01-22 05:57:23 -05:00
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return strings.TrimPrefix(strings.TrimPrefix(f.Filename(), base), filepathSeparator)
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}
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2020-10-05 07:34:14 -04:00
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func (f FileMeta) SourceRoot() string {
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return f.stringV(metaKeySourceRoot)
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}
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2020-01-22 05:57:23 -05:00
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func (f FileMeta) MountRoot() string {
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return f.stringV(metaKeyMountRoot)
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}
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2019-09-10 05:26:34 -04:00
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func (f FileMeta) Module() string {
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return f.stringV(metaKeyModule)
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}
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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func (f FileMeta) Weight() int {
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return f.GetInt(metaKeyWeight)
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}
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func (f FileMeta) Ordinal() int {
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return f.GetInt(metaKeyOrdinal)
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}
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func (f FileMeta) IsOrdered() bool {
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return f.GetBool(metaKeyIsOrdered)
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}
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// IsSymlink returns whether this comes from a symlinked file or directory.
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func (f FileMeta) IsSymlink() bool {
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return f.GetBool(metaKeyIsSymlink)
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}
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func (f FileMeta) Watch() bool {
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if v, found := f["watch"]; found {
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return v.(bool)
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}
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return false
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}
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func (f FileMeta) Fs() afero.Fs {
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if v, found := f[metaKeyFs]; found {
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return v.(afero.Fs)
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}
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return nil
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}
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func (f FileMeta) GetOpener() func() (afero.File, error) {
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o, found := f[metaKeyOpener]
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if !found {
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return nil
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}
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return o.(func() (afero.File, error))
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}
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func (f FileMeta) Open() (afero.File, error) {
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v, found := f[metaKeyOpener]
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if !found {
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return nil, errors.New("file opener not found")
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}
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return v.(func() (afero.File, error))()
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}
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func (f FileMeta) JoinStat(name string) (FileMetaInfo, error) {
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v, found := f[metaKeyJoinStat]
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if !found {
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return nil, os.ErrNotExist
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}
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return v.(func(name string) (FileMetaInfo, error))(name)
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}
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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func (f FileMeta) stringV(key string) string {
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if v, found := f[key]; found {
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return v.(string)
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}
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return ""
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}
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func (f FileMeta) setIfNotZero(key string, val interface{}) {
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if !hreflect.IsTruthful(val) {
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return
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}
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f[key] = val
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}
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type FileMetaInfo interface {
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os.FileInfo
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Meta() FileMeta
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}
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type fileInfoMeta struct {
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os.FileInfo
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2019-07-24 18:12:40 -04:00
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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m FileMeta
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}
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2019-07-24 18:12:40 -04:00
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// Name returns the file's name. Note that we follow symlinks,
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// if supported by the file system, and the Name given here will be the
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// name of the symlink, which is what Hugo needs in all situations.
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func (fi *fileInfoMeta) Name() string {
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if name := fi.m.Name(); name != "" {
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return name
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}
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return fi.FileInfo.Name()
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}
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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func (fi *fileInfoMeta) Meta() FileMeta {
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return fi.m
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}
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func NewFileMetaInfo(fi os.FileInfo, m FileMeta) FileMetaInfo {
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if fim, ok := fi.(FileMetaInfo); ok {
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mergeFileMeta(fim.Meta(), m)
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}
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return &fileInfoMeta{FileInfo: fi, m: m}
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}
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2019-12-30 04:50:00 -05:00
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func copyFileMeta(m FileMeta) FileMeta {
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c := make(FileMeta)
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for k, v := range m {
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c[k] = v
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}
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return c
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}
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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// Merge metadata, last entry wins.
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func mergeFileMeta(from, to FileMeta) {
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if from == nil {
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return
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}
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for k, v := range from {
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if _, found := to[k]; !found {
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to[k] = v
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}
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}
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}
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type dirNameOnlyFileInfo struct {
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2021-06-05 05:45:56 -04:00
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name string
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modTime time.Time
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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}
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func (fi *dirNameOnlyFileInfo) Name() string {
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return fi.name
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}
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func (fi *dirNameOnlyFileInfo) Size() int64 {
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panic("not implemented")
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}
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func (fi *dirNameOnlyFileInfo) Mode() os.FileMode {
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return os.ModeDir
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}
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func (fi *dirNameOnlyFileInfo) ModTime() time.Time {
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2021-06-05 05:45:56 -04:00
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return fi.modTime
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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}
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func (fi *dirNameOnlyFileInfo) IsDir() bool {
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return true
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}
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func (fi *dirNameOnlyFileInfo) Sys() interface{} {
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return nil
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}
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2020-02-09 08:17:47 -05:00
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func newDirNameOnlyFileInfo(name string, meta FileMeta, fileOpener func() (afero.File, error)) FileMetaInfo {
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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name = normalizeFilename(name)
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_, base := filepath.Split(name)
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2020-01-31 11:15:14 -05:00
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m := copyFileMeta(meta)
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if _, found := m[metaKeyFilename]; !found {
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m.setIfNotZero(metaKeyFilename, name)
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}
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m[metaKeyOpener] = fileOpener
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2020-02-09 08:17:47 -05:00
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m[metaKeyIsOrdered] = false
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2020-01-31 11:15:14 -05:00
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return NewFileMetaInfo(
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2021-06-05 05:45:56 -04:00
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&dirNameOnlyFileInfo{name: base, modTime: time.Now()},
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2020-01-31 11:15:14 -05:00
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m,
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)
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Add Hugo Modules
This commit implements Hugo Modules.
This is a broad subject, but some keywords include:
* A new `module` configuration section where you can import almost anything. You can configure both your own file mounts nd the file mounts of the modules you import. This is the new recommended way of configuring what you earlier put in `configDir`, `staticDir` etc. And it also allows you to mount folders in non-Hugo-projects, e.g. the `SCSS` folder in the Bootstrap GitHub project.
* A module consists of a set of mounts to the standard 7 component types in Hugo: `static`, `content`, `layouts`, `data`, `assets`, `i18n`, and `archetypes`. Yes, Theme Components can now include content, which should be very useful, especially in bigger multilingual projects.
* Modules not in your local file cache will be downloaded automatically and even "hot replaced" while the server is running.
* Hugo Modules supports and encourages semver versioned modules, and uses the minimal version selection algorithm to resolve versions.
* A new set of CLI commands are provided to manage all of this: `hugo mod init`, `hugo mod get`, `hugo mod graph`, `hugo mod tidy`, and `hugo mod vendor`.
All of the above is backed by Go Modules.
Fixes #5973
Fixes #5996
Fixes #6010
Fixes #5911
Fixes #5940
Fixes #6074
Fixes #6082
Fixes #6092
2019-05-03 03:16:58 -04:00
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}
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func decorateFileInfo(
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fi os.FileInfo,
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fs afero.Fs, opener func() (afero.File, error),
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filename, filepath string, inMeta FileMeta) FileMetaInfo {
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var meta FileMeta
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var fim FileMetaInfo
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filepath = strings.TrimPrefix(filepath, filepathSeparator)
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var ok bool
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if fim, ok = fi.(FileMetaInfo); ok {
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meta = fim.Meta()
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} else {
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meta = make(FileMeta)
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fim = NewFileMetaInfo(fi, meta)
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}
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meta.setIfNotZero(metaKeyOpener, opener)
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meta.setIfNotZero(metaKeyFs, fs)
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meta.setIfNotZero(metaKeyPath, normalizeFilename(filepath))
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meta.setIfNotZero(metaKeyFilename, normalizeFilename(filename))
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mergeFileMeta(inMeta, meta)
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return fim
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}
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func isSymlink(fi os.FileInfo) bool {
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return fi != nil && fi.Mode()&os.ModeSymlink == os.ModeSymlink
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}
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func fileInfosToFileMetaInfos(fis []os.FileInfo) []FileMetaInfo {
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fims := make([]FileMetaInfo, len(fis))
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for i, v := range fis {
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fims[i] = v.(FileMetaInfo)
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}
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return fims
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}
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func normalizeFilename(filename string) string {
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if filename == "" {
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return ""
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}
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if runtime.GOOS == "darwin" {
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// When a file system is HFS+, its filepath is in NFD form.
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return norm.NFC.String(filename)
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}
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return filename
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}
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2019-07-24 18:12:40 -04:00
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func fileInfosToNames(fis []os.FileInfo) []string {
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names := make([]string, len(fis))
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for i, d := range fis {
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names[i] = d.Name()
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}
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return names
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}
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2020-01-31 11:15:14 -05:00
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func fromSlash(filenames []string) []string {
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for i, name := range filenames {
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filenames[i] = filepath.FromSlash(name)
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}
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return filenames
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}
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func sortFileInfos(fis []os.FileInfo) {
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sort.Slice(fis, func(i, j int) bool {
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fimi, fimj := fis[i].(FileMetaInfo), fis[j].(FileMetaInfo)
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return fimi.Meta().Filename() < fimj.Meta().Filename()
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})
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}
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