mirror of
https://github.com/gohugoio/hugo.git
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434 lines
10 KiB
Go
434 lines
10 KiB
Go
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// Copyright 2024 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package doctree
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import (
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"context"
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"fmt"
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"path"
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"strings"
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"sync"
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radix "github.com/armon/go-radix"
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"github.com/gohugoio/hugo/resources/resource"
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)
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type (
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Config[T any] struct {
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// Shifter handles tree transformations.
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Shifter Shifter[T]
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}
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// Shifter handles tree transformations.
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Shifter[T any] interface {
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// ForEeachInDimension will call the given function for each value in the given dimension.
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// If the function returns true, the walk will stop.
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ForEeachInDimension(n T, d int, f func(T) bool)
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// Insert inserts new into the tree into the dimension it provides.
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// It may replace old.
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// It returns a T (can be the same as old).
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Insert(old, new T) T
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// Insert inserts new into the given dimension.
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// It may replace old.
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// It returns a T (can be the same as old).
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InsertInto(old, new T, dimension Dimension) T
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// Delete deletes T from the given dimension and returns whether the dimension was deleted and if it's empty after the delete.
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Delete(v T, dimension Dimension) (bool, bool)
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// Shift shifts T into the given dimension
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// and returns the shifted T and a bool indicating if the shift was successful and
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// how accurate a match T is according to its dimensions.
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Shift(v T, dimension Dimension, exact bool) (T, bool, DimensionFlag)
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}
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)
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// NodeShiftTree is the root of a tree that can be shaped using the Shape method.
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// Note that multipled shapes of the same tree is meant to be used concurrently,
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// so use the applicable locking when needed.
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type NodeShiftTree[T any] struct {
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tree *radix.Tree
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// E.g. [language, role].
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dims Dimension
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shifter Shifter[T]
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mu *sync.RWMutex
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}
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func New[T any](cfg Config[T]) *NodeShiftTree[T] {
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if cfg.Shifter == nil {
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panic("Shifter is required")
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}
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return &NodeShiftTree[T]{
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mu: &sync.RWMutex{},
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shifter: cfg.Shifter,
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tree: radix.New(),
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}
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}
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func (r *NodeShiftTree[T]) Delete(key string) {
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r.delete(key)
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}
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func (r *NodeShiftTree[T]) DeleteAll(key string) {
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r.tree.WalkPrefix(key, func(key string, value any) bool {
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v, ok := r.tree.Delete(key)
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if ok {
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resource.MarkStale(v)
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}
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return false
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})
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}
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func (r *NodeShiftTree[T]) DeletePrefix(prefix string) int {
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count := 0
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var keys []string
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r.tree.WalkPrefix(prefix, func(key string, value any) bool {
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keys = append(keys, key)
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return false
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})
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for _, key := range keys {
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if ok := r.delete(key); ok {
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count++
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}
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}
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return count
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}
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func (r *NodeShiftTree[T]) delete(key string) bool {
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var wasDeleted bool
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if v, ok := r.tree.Get(key); ok {
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var isEmpty bool
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wasDeleted, isEmpty = r.shifter.Delete(v.(T), r.dims)
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if isEmpty {
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r.tree.Delete(key)
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}
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}
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return wasDeleted
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}
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func (t *NodeShiftTree[T]) DeletePrefixAll(prefix string) int {
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count := 0
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t.tree.WalkPrefix(prefix, func(key string, value any) bool {
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if v, ok := t.tree.Delete(key); ok {
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resource.MarkStale(v)
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count++
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}
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return false
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})
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return count
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}
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// Increment the value of dimension d by 1.
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func (t *NodeShiftTree[T]) Increment(d int) *NodeShiftTree[T] {
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return t.Shape(d, t.dims[d]+1)
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}
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func (r *NodeShiftTree[T]) InsertIntoCurrentDimension(s string, v T) (T, bool) {
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s = mustValidateKey(cleanKey(s))
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if vv, ok := r.tree.Get(s); ok {
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v = r.shifter.InsertInto(vv.(T), v, r.dims)
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}
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r.tree.Insert(s, v)
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return v, true
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}
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func (r *NodeShiftTree[T]) InsertIntoValuesDimension(s string, v T) (T, bool) {
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s = mustValidateKey(cleanKey(s))
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if vv, ok := r.tree.Get(s); ok {
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v = r.shifter.Insert(vv.(T), v)
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}
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r.tree.Insert(s, v)
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return v, true
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}
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func (r *NodeShiftTree[T]) InsertRawWithLock(s string, v any) (any, bool) {
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r.mu.Lock()
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defer r.mu.Unlock()
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return r.tree.Insert(s, v)
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}
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func (r *NodeShiftTree[T]) InsertWithLock(s string, v T) (T, bool) {
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r.mu.Lock()
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defer r.mu.Unlock()
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return r.InsertIntoValuesDimension(s, v)
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}
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func (t *NodeShiftTree[T]) Len() int {
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return t.tree.Len()
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}
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func (t *NodeShiftTree[T]) CanLock() bool {
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ok := t.mu.TryLock()
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if ok {
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t.mu.Unlock()
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}
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return ok
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}
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// Lock locks the data store for read or read/write access until commit is invoked.
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// Note that Root is not thread-safe outside of this transaction construct.
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func (t *NodeShiftTree[T]) Lock(writable bool) (commit func()) {
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if writable {
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t.mu.Lock()
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} else {
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t.mu.RLock()
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}
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return func() {
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if writable {
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t.mu.Unlock()
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} else {
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t.mu.RUnlock()
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}
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}
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}
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// LongestPrefix finds the longest prefix of s that exists in the tree that also matches the predicate (if set).
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// Set exact to true to only match exact in the current dimension (e.g. language).
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func (r *NodeShiftTree[T]) LongestPrefix(s string, exact bool, predicate func(v T) bool) (string, T) {
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for {
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longestPrefix, v, found := r.tree.LongestPrefix(s)
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if found {
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if t, ok, _ := r.shift(v.(T), exact); ok && (predicate == nil || predicate(t)) {
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return longestPrefix, t
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}
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}
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if s == "" || s == "/" {
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var t T
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return "", t
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}
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// Walk up to find a node in the correct dimension.
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s = path.Dir(s)
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}
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}
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// LongestPrefixAll returns the longest prefix considering all tree dimensions.
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func (r *NodeShiftTree[T]) LongestPrefixAll(s string) (string, bool) {
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s, _, found := r.tree.LongestPrefix(s)
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return s, found
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}
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func (r *NodeShiftTree[T]) GetRaw(s string) (T, bool) {
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v, ok := r.tree.Get(s)
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if !ok {
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var t T
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return t, false
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}
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return v.(T), true
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}
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func (r *NodeShiftTree[T]) WalkPrefixRaw(prefix string, walker func(key string, value T) bool) {
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walker2 := func(key string, value any) bool {
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return walker(key, value.(T))
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}
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r.tree.WalkPrefix(prefix, walker2)
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}
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// Shape the tree for dimension d to value v.
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func (t *NodeShiftTree[T]) Shape(d, v int) *NodeShiftTree[T] {
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x := t.clone()
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x.dims[d] = v
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return x
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}
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func (t *NodeShiftTree[T]) String() string {
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return fmt.Sprintf("Root{%v}", t.dims)
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}
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func (r *NodeShiftTree[T]) Get(s string) T {
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t, _ := r.get(s)
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return t
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}
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func (r *NodeShiftTree[T]) ForEeachInDimension(s string, d int, f func(T) bool) {
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s = cleanKey(s)
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v, ok := r.tree.Get(s)
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if !ok {
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return
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}
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r.shifter.ForEeachInDimension(v.(T), d, f)
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}
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type WalkFunc[T any] func(string, T) (bool, error)
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type NodeShiftTreeWalker[T any] struct {
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// The tree to walk.
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Tree *NodeShiftTree[T]
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// Handle will be called for each node in the main tree.
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// If the callback returns true, the walk will stop.
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// The callback can optionally return a callback for the nested tree.
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Handle func(s string, v T, exact DimensionFlag) (terminate bool, err error)
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// Optional prefix filter.
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Prefix string
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// Enable read or write locking if needed.
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LockType LockType
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// When set, no dimension shifting will be performed.
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NoShift bool
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// Don't fall back to alternative dimensions (e.g. language).
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Exact bool
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// Used in development only.
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Debug bool
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// Optional context.
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// Note that this is copied to the nested walkers using Extend.
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// This means that walkers can pass data (down) and events (up) to
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// the related walkers.
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WalkContext *WalkContext[T]
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// Local state.
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// This is scoped to the current walker and not copied to the nested walkers.
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skipPrefixes []string
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}
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// Extend returns a new NodeShiftTreeWalker with the same configuration as the
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// and the same WalkContext as the original.
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// Any local state is reset.
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func (r NodeShiftTreeWalker[T]) Extend() *NodeShiftTreeWalker[T] {
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r.resetLocalState()
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return &r
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}
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// SkipPrefix adds a prefix to be skipped in the walk.
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func (r *NodeShiftTreeWalker[T]) SkipPrefix(prefix ...string) {
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r.skipPrefixes = append(r.skipPrefixes, prefix...)
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}
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// ShouldSkip returns whether the given key should be skipped in the walk.
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func (r *NodeShiftTreeWalker[T]) ShouldSkip(s string) bool {
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for _, prefix := range r.skipPrefixes {
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if strings.HasPrefix(s, prefix) {
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return true
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}
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}
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return false
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}
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func (r *NodeShiftTreeWalker[T]) Walk(ctx context.Context) error {
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if r.Tree == nil {
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panic("Tree is required")
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}
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r.resetLocalState()
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if r.LockType > LockTypeNone {
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commit1 := r.Tree.Lock(r.LockType == LockTypeWrite)
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defer commit1()
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}
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main := r.Tree
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var err error
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fnMain := func(s string, v interface{}) bool {
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if r.ShouldSkip(s) {
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return false
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}
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t, ok, exact := r.toT(r.Tree, v)
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if !ok {
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return false
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}
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var terminate bool
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terminate, err = r.Handle(s, t, exact)
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if terminate || err != nil {
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return true
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}
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return false
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}
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if r.Prefix != "" {
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main.tree.WalkPrefix(r.Prefix, fnMain)
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} else {
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main.tree.Walk(fnMain)
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}
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if err != nil {
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return err
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}
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return nil
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}
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func (r *NodeShiftTreeWalker[T]) resetLocalState() {
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r.skipPrefixes = nil
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}
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func (r *NodeShiftTreeWalker[T]) toT(tree *NodeShiftTree[T], v any) (t T, ok bool, exact DimensionFlag) {
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if r.NoShift {
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t = v.(T)
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ok = true
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} else {
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t, ok, exact = tree.shift(v.(T), r.Exact)
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}
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return
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}
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func (r *NodeShiftTree[T]) Has(s string) bool {
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_, ok := r.get(s)
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return ok
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}
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func (t NodeShiftTree[T]) clone() *NodeShiftTree[T] {
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return &t
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}
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func (r *NodeShiftTree[T]) shift(t T, exact bool) (T, bool, DimensionFlag) {
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return r.shifter.Shift(t, r.dims, exact)
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}
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func (r *NodeShiftTree[T]) get(s string) (T, bool) {
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s = cleanKey(s)
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v, ok := r.tree.Get(s)
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if !ok {
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var t T
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return t, false
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}
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t, ok, _ := r.shift(v.(T), true)
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return t, ok
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}
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type WalkConfig[T any] struct {
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// Optional prefix filter.
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Prefix string
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// Callback will be called for each node in the tree.
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// If the callback returns true, the walk will stop.
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Callback func(ctx *WalkContext[T], s string, t T) (bool, error)
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// Enable read or write locking if needed.
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LockType LockType
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// When set, no dimension shifting will be performed.
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NoShift bool
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// Exact will only match exact in the current dimension (e.g. language),
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// and will not look for alternatives.
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Exact bool
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}
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