hugo/hugolib/site.go

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// Copyright 2019 The Hugo Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package hugolib
import (
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"fmt"
"html/template"
"io"
"log"
"mime"
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
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"net/url"
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"os"
"path"
"path/filepath"
"sort"
"strconv"
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"strings"
"time"
"github.com/gohugoio/hugo/resources"
"github.com/gohugoio/hugo/identity"
"github.com/gohugoio/hugo/markup/converter/hooks"
"github.com/gohugoio/hugo/resources/resource"
"github.com/gohugoio/hugo/markup/converter"
"github.com/gohugoio/hugo/hugofs/files"
"github.com/gohugoio/hugo/common/maps"
"github.com/pkg/errors"
"github.com/gohugoio/hugo/common/text"
"github.com/gohugoio/hugo/common/hugo"
"github.com/gohugoio/hugo/publisher"
_errors "github.com/pkg/errors"
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
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Add support for theme composition and inheritance This commit adds support for theme composition and inheritance in Hugo. With this, it helps thinking about a theme as a set of ordered components: ```toml theme = ["my-shortcodes", "base-theme", "hyde"] ``` The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right. So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`. Hugo uses two different algorithms to merge the filesystems, depending on the file type: * For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files. * For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen. The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are plans to improve on this and get a URL scheme so this can be resolved automatically. Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure: * `params` (global and per language) * `menu` (global and per language) * `outputformats` and `mediatypes` The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts. A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others. Fixes #4460 Fixes #4450
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"github.com/gohugoio/hugo/langs"
"github.com/gohugoio/hugo/resources/page"
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
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"github.com/gohugoio/hugo/config"
"github.com/gohugoio/hugo/lazy"
"github.com/gohugoio/hugo/media"
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"github.com/fsnotify/fsnotify"
bp "github.com/gohugoio/hugo/bufferpool"
"github.com/gohugoio/hugo/deps"
"github.com/gohugoio/hugo/helpers"
"github.com/gohugoio/hugo/navigation"
"github.com/gohugoio/hugo/output"
"github.com/gohugoio/hugo/related"
"github.com/gohugoio/hugo/resources/page/pagemeta"
"github.com/gohugoio/hugo/source"
"github.com/gohugoio/hugo/tpl"
"github.com/spf13/afero"
"github.com/spf13/cast"
"github.com/spf13/viper"
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)
// Site contains all the information relevant for constructing a static
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// site. The basic flow of information is as follows:
//
// 1. A list of Files is parsed and then converted into Pages.
//
// 2. Pages contain sections (based on the file they were generated from),
// aliases and slugs (included in a pages frontmatter) which are the
// various targets that will get generated. There will be canonical
// listing. The canonical path can be overruled based on a pattern.
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//
// 3. Taxonomies are created via configuration and will present some aspect of
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// the final page and typically a perm url.
//
// 4. All Pages are passed through a template based on their desired
// layout based on numerous different elements.
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//
// 5. The entire collection of files is written to disk.
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type Site struct {
// The owning container. When multiple languages, there will be multiple
// sites.
h *HugoSites
*PageCollections
Taxonomies TaxonomyList
Sections Taxonomy
Info SiteInfo
layoutHandler *output.LayoutHandler
language *langs.Language
siteCfg siteConfigHolder
disabledKinds map[string]bool
enableInlineShortcodes bool
// Output formats defined in site config per Page Kind, or some defaults
// if not set.
// Output formats defined in Page front matter will override these.
outputFormats map[string]output.Formats
// All the output formats and media types available for this site.
// These values will be merged from the Hugo defaults, the site config and,
// finally, the language settings.
outputFormatsConfig output.Formats
mediaTypesConfig media.Types
siteConfigConfig SiteConfig
hugolib: Extract date and slug from filename This commit makes it possible to extract the date from the content filename. Also, the filenames in these cases will make for very poor permalinks, so we will also use the remaining part as the page `slug` if that value is not set in front matter. This should make it easier to move content from Jekyll to Hugo. To enable, put this in your `config.toml`: ```toml [frontmatter] date = [":filename", ":default"] ``` This commit is also a spring cleaning of how the different dates are configured in Hugo. Hugo will check for dates following the configuration from left to right, starting with `:filename` etc. So, if you want to use the `file modification time`, this can be a good configuration: ```toml [frontmatter] date = [ "date",":fileModTime", ":default"] lastmod = ["lastmod" ,":fileModTime", ":default"] ``` The current `:default` values for the different dates are ```toml [frontmatter] date = ["date","publishDate", "lastmod"] lastmod = ["lastmod", "date","publishDate"] publishDate = ["publishDate", "date"] expiryDate = ["expiryDate"] ``` The above will now be the same as: ```toml [frontmatter] date = [":default"] lastmod = [":default"] publishDate = [":default"] expiryDate = [":default"] ``` Note: * We have some built-in aliases to the above: lastmod => modified, publishDate => pubdate, published and expiryDate => unpublishdate. * If you want a new configuration for, say, `date`, you can provide only that line, and the rest will be preserved. * All the keywords to the right that does not start with a ":" maps to front matter parameters, and can be any date param (e.g. `myCustomDateParam`). * The keywords to the left are the **4 predefined dates in Hugo**, i.e. they are constant values. * The current "special date handlers" are `:fileModTime` and `:filename`. We will soon add `:git` to that list. Fixes #285 Closes #3310 Closes #3762 Closes #4340
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// How to handle page front matter.
frontmatterHandler pagemeta.FrontMatterHandler
// We render each site for all the relevant output formats in serial with
// this rendering context pointing to the current one.
rc *siteRenderingContext
// The output formats that we need to render this site in. This slice
// will be fixed once set.
// This will be the union of Site.Pages' outputFormats.
// This slice will be sorted.
renderFormats output.Formats
// Logger etc.
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
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*deps.Deps `json:"-"`
// The func used to title case titles.
titleFunc func(s string) string
relatedDocsHandler *page.RelatedDocsHandler
siteRefLinker
publisher publisher.Publisher
menus navigation.Menus
// Shortcut to the home page. Note that this may be nil if
// home page, for some odd reason, is disabled.
home *pageState
// The last modification date of this site.
lastmod time.Time
// Lazily loaded site dependencies
init *siteInit
}
type siteConfigHolder struct {
sitemap config.Sitemap
taxonomiesConfig map[string]string
timeout time.Duration
hasCJKLanguage bool
enableEmoji bool
}
// Lazily loaded site dependencies.
type siteInit struct {
prevNext *lazy.Init
prevNextInSection *lazy.Init
menus *lazy.Init
}
func (init *siteInit) Reset() {
init.prevNext.Reset()
init.prevNextInSection.Reset()
init.menus.Reset()
}
func (s *Site) initInit(init *lazy.Init, pctx pageContext) bool {
_, err := init.Do()
if err != nil {
s.h.FatalError(pctx.wrapError(err))
}
return err == nil
}
func (s *Site) prepareInits() {
s.init = &siteInit{}
var init lazy.Init
s.init.prevNext = init.Branch(func() (interface{}, error) {
regularPages := s.findWorkPagesByKind(page.KindPage)
for i, p := range regularPages {
if p.posNextPrev == nil {
continue
}
p.posNextPrev.nextPage = nil
p.posNextPrev.prevPage = nil
if i > 0 {
p.posNextPrev.nextPage = regularPages[i-1]
}
if i < len(regularPages)-1 {
p.posNextPrev.prevPage = regularPages[i+1]
}
}
return nil, nil
})
s.init.prevNextInSection = init.Branch(func() (interface{}, error) {
var rootSection []int
// TODO(bep) cm attach this to the bucket.
for i, p1 := range s.workAllPages {
if p1.IsPage() && p1.Section() == "" {
rootSection = append(rootSection, i)
}
if p1.IsSection() {
sectionPages := p1.RegularPages()
for i, p2 := range sectionPages {
p2s := p2.(*pageState)
if p2s.posNextPrevSection == nil {
continue
}
p2s.posNextPrevSection.nextPage = nil
p2s.posNextPrevSection.prevPage = nil
if i > 0 {
p2s.posNextPrevSection.nextPage = sectionPages[i-1]
}
if i < len(sectionPages)-1 {
p2s.posNextPrevSection.prevPage = sectionPages[i+1]
}
}
}
}
for i, j := range rootSection {
p := s.workAllPages[j]
if i > 0 {
p.posNextPrevSection.nextPage = s.workAllPages[rootSection[i-1]]
}
if i < len(rootSection)-1 {
p.posNextPrevSection.prevPage = s.workAllPages[rootSection[i+1]]
}
}
return nil, nil
})
s.init.menus = init.Branch(func() (interface{}, error) {
s.assembleMenus()
return nil, nil
})
}
type siteRenderingContext struct {
output.Format
}
func (s *Site) Menus() navigation.Menus {
s.init.menus.Do()
return s.menus
}
func (s *Site) initRenderFormats() {
formatSet := make(map[string]bool)
formats := output.Formats{}
for _, p := range s.workAllPages {
for _, f := range p.m.configuredOutputFormats {
if !formatSet[f.Name] {
formats = append(formats, f)
formatSet[f.Name] = true
}
}
}
// Add the per kind configured output formats
for _, kind := range allKindsInPages {
if siteFormats, found := s.outputFormats[kind]; found {
for _, f := range siteFormats {
if !formatSet[f.Name] {
formats = append(formats, f)
formatSet[f.Name] = true
}
}
}
}
sort.Sort(formats)
s.renderFormats = formats
}
func (s *Site) GetRelatedDocsHandler() *page.RelatedDocsHandler {
return s.relatedDocsHandler
}
func (s *Site) Language() *langs.Language {
return s.language
}
func (s *Site) isEnabled(kind string) bool {
if kind == kindUnknown {
panic("Unknown kind")
}
return !s.disabledKinds[kind]
}
// reset returns a new Site prepared for rebuild.
func (s *Site) reset() *Site {
return &Site{Deps: s.Deps,
layoutHandler: output.NewLayoutHandler(),
disabledKinds: s.disabledKinds,
titleFunc: s.titleFunc,
relatedDocsHandler: s.relatedDocsHandler.Clone(),
siteRefLinker: s.siteRefLinker,
outputFormats: s.outputFormats,
rc: s.rc,
outputFormatsConfig: s.outputFormatsConfig,
frontmatterHandler: s.frontmatterHandler,
mediaTypesConfig: s.mediaTypesConfig,
language: s.language,
h: s.h,
publisher: s.publisher,
siteConfigConfig: s.siteConfigConfig,
enableInlineShortcodes: s.enableInlineShortcodes,
init: s.init,
PageCollections: s.PageCollections,
siteCfg: s.siteCfg,
}
}
// newSite creates a new site with the given configuration.
func newSite(cfg deps.DepsCfg) (*Site, error) {
c := newPageCollections()
if cfg.Language == nil {
Add support for theme composition and inheritance This commit adds support for theme composition and inheritance in Hugo. With this, it helps thinking about a theme as a set of ordered components: ```toml theme = ["my-shortcodes", "base-theme", "hyde"] ``` The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right. So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`. Hugo uses two different algorithms to merge the filesystems, depending on the file type: * For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files. * For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen. The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are plans to improve on this and get a URL scheme so this can be resolved automatically. Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure: * `params` (global and per language) * `menu` (global and per language) * `outputformats` and `mediatypes` The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts. A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others. Fixes #4460 Fixes #4450
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cfg.Language = langs.NewDefaultLanguage(cfg.Cfg)
}
disabledKinds := make(map[string]bool)
for _, disabled := range cast.ToStringSlice(cfg.Language.Get("disableKinds")) {
disabledKinds[disabled] = true
}
var (
mediaTypesConfig []map[string]interface{}
outputFormatsConfig []map[string]interface{}
siteOutputFormatsConfig output.Formats
siteMediaTypesConfig media.Types
err error
)
// Add language last, if set, so it gets precedence.
for _, cfg := range []config.Provider{cfg.Cfg, cfg.Language} {
if cfg.IsSet("mediaTypes") {
mediaTypesConfig = append(mediaTypesConfig, cfg.GetStringMap("mediaTypes"))
}
if cfg.IsSet("outputFormats") {
outputFormatsConfig = append(outputFormatsConfig, cfg.GetStringMap("outputFormats"))
}
}
siteMediaTypesConfig, err = media.DecodeTypes(mediaTypesConfig...)
if err != nil {
return nil, err
}
siteOutputFormatsConfig, err = output.DecodeFormats(siteMediaTypesConfig, outputFormatsConfig...)
if err != nil {
return nil, err
}
outputFormats, err := createSiteOutputFormats(siteOutputFormatsConfig, cfg.Language)
if err != nil {
return nil, err
}
taxonomies := cfg.Language.GetStringMapString("taxonomies")
var relatedContentConfig related.Config
if cfg.Language.IsSet("related") {
relatedContentConfig, err = related.DecodeConfig(cfg.Language.Get("related"))
if err != nil {
return nil, err
}
} else {
relatedContentConfig = related.DefaultConfig
if _, found := taxonomies["tag"]; found {
relatedContentConfig.Add(related.IndexConfig{Name: "tags", Weight: 80})
}
}
titleFunc := helpers.GetTitleFunc(cfg.Language.GetString("titleCaseStyle"))
hugolib: Extract date and slug from filename This commit makes it possible to extract the date from the content filename. Also, the filenames in these cases will make for very poor permalinks, so we will also use the remaining part as the page `slug` if that value is not set in front matter. This should make it easier to move content from Jekyll to Hugo. To enable, put this in your `config.toml`: ```toml [frontmatter] date = [":filename", ":default"] ``` This commit is also a spring cleaning of how the different dates are configured in Hugo. Hugo will check for dates following the configuration from left to right, starting with `:filename` etc. So, if you want to use the `file modification time`, this can be a good configuration: ```toml [frontmatter] date = [ "date",":fileModTime", ":default"] lastmod = ["lastmod" ,":fileModTime", ":default"] ``` The current `:default` values for the different dates are ```toml [frontmatter] date = ["date","publishDate", "lastmod"] lastmod = ["lastmod", "date","publishDate"] publishDate = ["publishDate", "date"] expiryDate = ["expiryDate"] ``` The above will now be the same as: ```toml [frontmatter] date = [":default"] lastmod = [":default"] publishDate = [":default"] expiryDate = [":default"] ``` Note: * We have some built-in aliases to the above: lastmod => modified, publishDate => pubdate, published and expiryDate => unpublishdate. * If you want a new configuration for, say, `date`, you can provide only that line, and the rest will be preserved. * All the keywords to the right that does not start with a ":" maps to front matter parameters, and can be any date param (e.g. `myCustomDateParam`). * The keywords to the left are the **4 predefined dates in Hugo**, i.e. they are constant values. * The current "special date handlers" are `:fileModTime` and `:filename`. We will soon add `:git` to that list. Fixes #285 Closes #3310 Closes #3762 Closes #4340
2018-03-11 06:32:55 -04:00
frontMatterHandler, err := pagemeta.NewFrontmatterHandler(cfg.Logger, cfg.Cfg)
if err != nil {
return nil, err
}
timeout := 30 * time.Second
if cfg.Language.IsSet("timeout") {
v := cfg.Language.Get("timeout")
if n := cast.ToInt(v); n > 0 {
timeout = time.Duration(n) * time.Millisecond
} else {
d, err := time.ParseDuration(cast.ToString(v))
if err == nil {
timeout = d
}
}
}
siteConfig := siteConfigHolder{
sitemap: config.DecodeSitemap(config.Sitemap{Priority: -1, Filename: "sitemap.xml"}, cfg.Language.GetStringMap("sitemap")),
taxonomiesConfig: taxonomies,
timeout: timeout,
hasCJKLanguage: cfg.Language.GetBool("hasCJKLanguage"),
enableEmoji: cfg.Language.Cfg.GetBool("enableEmoji"),
}
s := &Site{
PageCollections: c,
layoutHandler: output.NewLayoutHandler(),
language: cfg.Language,
disabledKinds: disabledKinds,
titleFunc: titleFunc,
relatedDocsHandler: page.NewRelatedDocsHandler(relatedContentConfig),
outputFormats: outputFormats,
rc: &siteRenderingContext{output.HTMLFormat},
outputFormatsConfig: siteOutputFormatsConfig,
mediaTypesConfig: siteMediaTypesConfig,
frontmatterHandler: frontMatterHandler,
enableInlineShortcodes: cfg.Language.GetBool("enableInlineShortcodes"),
siteCfg: siteConfig,
}
s.prepareInits()
return s, nil
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}
// NewSite creates a new site with the given dependency configuration.
// The site will have a template system loaded and ready to use.
// Note: This is mainly used in single site tests.
func NewSite(cfg deps.DepsCfg) (*Site, error) {
s, err := newSite(cfg)
if err != nil {
return nil, err
}
if err = applyDeps(cfg, s); err != nil {
return nil, err
}
return s, nil
}
// NewSiteDefaultLang creates a new site in the default language.
// The site will have a template system loaded and ready to use.
// Note: This is mainly used in single site tests.
// TODO(bep) test refactor -- remove
func NewSiteDefaultLang(withTemplate ...func(templ tpl.TemplateManager) error) (*Site, error) {
v := viper.New()
if err := loadDefaultSettingsFor(v); err != nil {
return nil, err
}
Add support for theme composition and inheritance This commit adds support for theme composition and inheritance in Hugo. With this, it helps thinking about a theme as a set of ordered components: ```toml theme = ["my-shortcodes", "base-theme", "hyde"] ``` The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right. So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`. Hugo uses two different algorithms to merge the filesystems, depending on the file type: * For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files. * For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen. The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are plans to improve on this and get a URL scheme so this can be resolved automatically. Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure: * `params` (global and per language) * `menu` (global and per language) * `outputformats` and `mediatypes` The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts. A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others. Fixes #4460 Fixes #4450
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return newSiteForLang(langs.NewDefaultLanguage(v), withTemplate...)
}
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// NewEnglishSite creates a new site in English language.
// The site will have a template system loaded and ready to use.
// Note: This is mainly used in single site tests.
// TODO(bep) test refactor -- remove
func NewEnglishSite(withTemplate ...func(templ tpl.TemplateManager) error) (*Site, error) {
v := viper.New()
if err := loadDefaultSettingsFor(v); err != nil {
return nil, err
}
Add support for theme composition and inheritance This commit adds support for theme composition and inheritance in Hugo. With this, it helps thinking about a theme as a set of ordered components: ```toml theme = ["my-shortcodes", "base-theme", "hyde"] ``` The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right. So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`. Hugo uses two different algorithms to merge the filesystems, depending on the file type: * For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files. * For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen. The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are plans to improve on this and get a URL scheme so this can be resolved automatically. Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure: * `params` (global and per language) * `menu` (global and per language) * `outputformats` and `mediatypes` The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts. A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others. Fixes #4460 Fixes #4450
2018-03-01 09:01:25 -05:00
return newSiteForLang(langs.NewLanguage("en", v), withTemplate...)
2017-02-15 04:00:34 -05:00
}
// newSiteForLang creates a new site in the given language.
func newSiteForLang(lang *langs.Language, withTemplate ...func(templ tpl.TemplateManager) error) (*Site, error) {
withTemplates := func(templ tpl.TemplateManager) error {
for _, wt := range withTemplate {
if err := wt(templ); err != nil {
return err
}
}
return nil
}
cfg := deps.DepsCfg{WithTemplate: withTemplates, Cfg: lang}
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return NewSiteForCfg(cfg)
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}
// NewSiteForCfg creates a new site for the given configuration.
// The site will have a template system loaded and ready to use.
// Note: This is mainly used in single site tests.
func NewSiteForCfg(cfg deps.DepsCfg) (*Site, error) {
h, err := NewHugoSites(cfg)
if err != nil {
return nil, err
}
return h.Sites[0], nil
}
type SiteInfo struct {
Authors page.AuthorList
Social SiteSocial
hugoInfo hugo.Info
title string
RSSLink string
Author map[string]interface{}
LanguageCode string
Copyright string
permalinks map[string]string
LanguagePrefix string
Languages langs.Languages
BuildDrafts bool
canonifyURLs bool
relativeURLs bool
uglyURLs func(p page.Page) bool
owner *HugoSites
s *Site
language *langs.Language
defaultContentLanguageInSubdir bool
sectionPagesMenu string
}
func (s *SiteInfo) Pages() page.Pages {
return s.s.Pages()
}
func (s *SiteInfo) RegularPages() page.Pages {
return s.s.RegularPages()
}
func (s *SiteInfo) AllPages() page.Pages {
return s.s.AllPages()
}
func (s *SiteInfo) AllRegularPages() page.Pages {
return s.s.AllRegularPages()
}
func (s *SiteInfo) Permalinks() map[string]string {
// Remove in 0.61
helpers.Deprecated(".Site.Permalinks", "", true)
return s.permalinks
}
func (s *SiteInfo) LastChange() time.Time {
return s.s.lastmod
}
func (s *SiteInfo) Title() string {
return s.title
}
func (s *SiteInfo) Site() page.Site {
return s
}
func (s *SiteInfo) Menus() navigation.Menus {
return s.s.Menus()
}
// TODO(bep) type
func (s *SiteInfo) Taxonomies() interface{} {
return s.s.Taxonomies
}
func (s *SiteInfo) Params() maps.Params {
return s.s.Language().Params()
}
func (s *SiteInfo) Data() map[string]interface{} {
return s.s.h.Data()
}
func (s *SiteInfo) Language() *langs.Language {
return s.language
}
func (s *SiteInfo) Config() SiteConfig {
return s.s.siteConfigConfig
}
func (s *SiteInfo) Hugo() hugo.Info {
return s.hugoInfo
}
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// Sites is a convenience method to get all the Hugo sites/languages configured.
func (s *SiteInfo) Sites() page.Sites {
return s.s.h.siteInfos()
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}
func (s *SiteInfo) String() string {
return fmt.Sprintf("Site(%q)", s.title)
}
func (s *SiteInfo) BaseURL() template.URL {
return template.URL(s.s.PathSpec.BaseURL.String())
}
// ServerPort returns the port part of the BaseURL, 0 if none found.
func (s *SiteInfo) ServerPort() int {
ps := s.s.PathSpec.BaseURL.URL().Port()
if ps == "" {
return 0
}
p, err := strconv.Atoi(ps)
if err != nil {
return 0
}
return p
}
// GoogleAnalytics is kept here for historic reasons.
func (s *SiteInfo) GoogleAnalytics() string {
return s.Config().Services.GoogleAnalytics.ID
}
// DisqusShortname is kept here for historic reasons.
func (s *SiteInfo) DisqusShortname() string {
return s.Config().Services.Disqus.Shortname
}
// SiteSocial is a place to put social details on a site level. These are the
// standard keys that themes will expect to have available, but can be
// expanded to any others on a per site basis
// github
// facebook
// facebook_admin
// twitter
// twitter_domain
// pinterest
// instagram
// youtube
// linkedin
type SiteSocial map[string]string
// Param is a convenience method to do lookups in SiteInfo's Params map.
//
// This method is also implemented on Page.
func (s *SiteInfo) Param(key interface{}) (interface{}, error) {
return resource.Param(s, nil, key)
}
func (s *SiteInfo) IsMultiLingual() bool {
return len(s.Languages) > 1
}
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func (s *SiteInfo) IsServer() bool {
return s.owner.running
}
type siteRefLinker struct {
s *Site
errorLogger *log.Logger
notFoundURL string
}
func newSiteRefLinker(cfg config.Provider, s *Site) (siteRefLinker, error) {
logger := s.Log.ERROR
notFoundURL := cfg.GetString("refLinksNotFoundURL")
errLevel := cfg.GetString("refLinksErrorLevel")
if strings.EqualFold(errLevel, "warning") {
logger = s.Log.WARN
}
return siteRefLinker{s: s, errorLogger: logger, notFoundURL: notFoundURL}, nil
}
func (s siteRefLinker) logNotFound(ref, what string, p page.Page, position text.Position) {
if position.IsValid() {
s.errorLogger.Printf("[%s] REF_NOT_FOUND: Ref %q: %s: %s", s.s.Lang(), ref, position.String(), what)
} else if p == nil {
s.errorLogger.Printf("[%s] REF_NOT_FOUND: Ref %q: %s", s.s.Lang(), ref, what)
} else {
s.errorLogger.Printf("[%s] REF_NOT_FOUND: Ref %q from page %q: %s", s.s.Lang(), ref, p.Path(), what)
}
}
func (s *siteRefLinker) refLink(ref string, source interface{}, relative bool, outputFormat string) (string, error) {
p, err := unwrapPage(source)
if err != nil {
return "", err
}
var refURL *url.URL
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
2014-11-24 01:15:34 -05:00
ref = filepath.ToSlash(ref)
refURL, err = url.Parse(ref)
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
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if err != nil {
return s.notFoundURL, err
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
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}
var target page.Page
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var link string
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
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if refURL.Path != "" {
var err error
target, err = s.s.getPageNew(p, refURL.Path)
var pos text.Position
if err != nil || target == nil {
if p, ok := source.(text.Positioner); ok {
pos = p.Position()
}
}
if err != nil {
s.logNotFound(refURL.Path, err.Error(), p, pos)
return s.notFoundURL, nil
}
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
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if target == nil {
s.logNotFound(refURL.Path, "page not found", p, pos)
return s.notFoundURL, nil
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
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}
var permalinker Permalinker = target
if outputFormat != "" {
o := target.OutputFormats().Get(outputFormat)
if o == nil {
s.logNotFound(refURL.Path, fmt.Sprintf("output format %q", outputFormat), p, pos)
return s.notFoundURL, nil
}
permalinker = o
}
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
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if relative {
link = permalinker.RelPermalink()
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
2014-11-24 01:15:34 -05:00
} else {
link = permalinker.Permalink()
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
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}
}
if refURL.Fragment != "" {
_ = target
link = link + "#" + refURL.Fragment
if pctx, ok := target.(pageContext); ok {
if refURL.Path != "" {
if di, ok := pctx.getContentConverter().(converter.DocumentInfo); ok {
link = link + di.AnchorSuffix()
}
}
} else if pctx, ok := p.(pageContext); ok {
if di, ok := pctx.getContentConverter().(converter.DocumentInfo); ok {
link = link + di.AnchorSuffix()
}
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
2014-11-24 01:15:34 -05:00
}
}
Provide (relative) reference funcs & shortcodes. - `.Ref` and `.RelRef` take a reference (the logical filename for a page, including extension and/or a document fragment ID) and return a permalink (or relative permalink) to the referenced document. - If the reference is a page name (such as `about.md`), the page will be discovered and the permalink will be returned: `/about/` - If the reference is a page name with a fragment (such as `about.md#who`), the page will be discovered and used to add the `page.UniqueID()` to the resulting fragment and permalink: `/about/#who:deadbeef`. - If the reference is a fragment and `.*Ref` has been called from a `Node` or `SiteInfo`, it will be returned as is: `#who`. - If the reference is a fragment and `.*Ref` has been called from a `Page`, it will be returned with the page’s unique ID: `#who:deadbeef`. - `.*Ref` can be called from either `Node`, `SiteInfo` (e.g., `Node.Site`), `Page` objects, or `ShortcodeWithPage` objects in templates. - `.*Ref` cannot be used in content, so two shortcodes have been created to provide the functionality to content: `ref` and `relref`. These are intended to be used within markup, like `[Who]({{% ref about.md#who %}})` or `<a href="{{% ref about.md#who %}}">Who</a>`. - There are also `ref` and `relref` template functions (used to create the shortcodes) that expect a `Page` or `Node` object and the reference string (e.g., `{{ relref . "about.md" }}` or `{{ "about.md" | ref . }}`). It actually looks for `.*Ref` as defined on `Node` or `Page` objects. - Shortcode handling had to use a *differently unique* wrapper in `createShortcodePlaceholder` because of the way that the `ref` and `relref` are intended to be used in content.
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return link, nil
}
func (s *Site) running() bool {
return s.h != nil && s.h.running
}
func (s *Site) multilingual() *Multilingual {
return s.h.multilingual
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}
type whatChanged struct {
source bool
files map[string]bool
}
// RegisterMediaTypes will register the Site's media types in the mime
// package, so it will behave correctly with Hugo's built-in server.
func (s *Site) RegisterMediaTypes() {
for _, mt := range s.mediaTypesConfig {
for _, suffix := range mt.Suffixes {
_ = mime.AddExtensionType(mt.Delimiter+suffix, mt.Type()+"; charset=utf-8")
}
}
}
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
func (s *Site) filterFileEvents(events []fsnotify.Event) []fsnotify.Event {
var filtered []fsnotify.Event
seen := make(map[fsnotify.Event]bool)
for _, ev := range events {
// Avoid processing the same event twice.
if seen[ev] {
continue
}
seen[ev] = true
if s.SourceSpec.IgnoreFile(ev.Name) {
continue
}
// Throw away any directories
isRegular, err := s.SourceSpec.IsRegularSourceFile(ev.Name)
if err != nil && os.IsNotExist(err) && (ev.Op&fsnotify.Remove == fsnotify.Remove || ev.Op&fsnotify.Rename == fsnotify.Rename) {
// Force keep of event
isRegular = true
}
if !isRegular {
continue
}
filtered = append(filtered, ev)
}
return filtered
}
func (s *Site) translateFileEvents(events []fsnotify.Event) []fsnotify.Event {
var filtered []fsnotify.Event
eventMap := make(map[string][]fsnotify.Event)
// We often get a Remove etc. followed by a Create, a Create followed by a Write.
// Remove the superflous events to mage the update logic simpler.
for _, ev := range events {
eventMap[ev.Name] = append(eventMap[ev.Name], ev)
}
for _, ev := range events {
mapped := eventMap[ev.Name]
// Keep one
found := false
var kept fsnotify.Event
for i, ev2 := range mapped {
if i == 0 {
kept = ev2
}
if ev2.Op&fsnotify.Write == fsnotify.Write {
kept = ev2
found = true
}
if !found && ev2.Op&fsnotify.Create == fsnotify.Create {
kept = ev2
}
}
filtered = append(filtered, kept)
}
return filtered
}
// reBuild partially rebuilds a site given the filesystem events.
// It returns whetever the content source was changed.
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
// TODO(bep) clean up/rewrite this method.
func (s *Site) processPartial(config *BuildCfg, init func(config *BuildCfg) error, events []fsnotify.Event) error {
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
events = s.filterFileEvents(events)
events = s.translateFileEvents(events)
changeIdentities := make(identity.Identities)
s.Log.DEBUG.Printf("Rebuild for events %q", events)
h := s.h
// First we need to determine what changed
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
var (
sourceChanged = []fsnotify.Event{}
sourceReallyChanged = []fsnotify.Event{}
contentFilesChanged []string
tmplChanged bool
dataChanged bool
i18nChanged bool
sourceFilesChanged = make(map[string]bool)
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
// prevent spamming the log on changes
logger = helpers.NewDistinctFeedbackLogger()
)
2016-01-28 09:31:25 -05:00
var cachePartitions []string
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
2018-02-20 04:02:14 -05:00
for _, ev := range events {
if assetsFilename := s.BaseFs.Assets.MakePathRelative(ev.Name); assetsFilename != "" {
cachePartitions = append(cachePartitions, resources.ResourceKeyPartitions(assetsFilename)...)
}
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
2018-02-20 04:02:14 -05:00
id, found := s.eventToIdentity(ev)
if found {
changeIdentities[id] = id
switch id.Type {
case files.ComponentFolderContent:
logger.Println("Source changed", ev)
sourceChanged = append(sourceChanged, ev)
case files.ComponentFolderLayouts:
logger.Println("Template changed", ev)
tmplChanged = true
case files.ComponentFolderData:
logger.Println("Data changed", ev)
dataChanged = true
case files.ComponentFolderI18n:
logger.Println("i18n changed", ev)
i18nChanged = true
}
}
}
changed := &whatChanged{
source: len(sourceChanged) > 0,
files: sourceFilesChanged,
}
config.whatChanged = changed
if err := init(config); err != nil {
return err
}
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
2018-02-20 04:02:14 -05:00
// These in memory resource caches will be rebuilt on demand.
for _, s := range s.h.Sites {
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
2018-02-20 04:02:14 -05:00
s.ResourceSpec.ResourceCache.DeletePartitions(cachePartitions...)
}
if tmplChanged || i18nChanged {
sites := s.h.Sites
first := sites[0]
s.h.init.Reset()
// TOD(bep) globals clean
if err := first.Deps.LoadResources(); err != nil {
return err
}
for i := 1; i < len(sites); i++ {
site := sites[i]
var err error
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
2018-02-20 04:02:14 -05:00
depsCfg := deps.DepsCfg{
Language: site.language,
MediaTypes: site.mediaTypesConfig,
OutputFormats: site.outputFormatsConfig,
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
2018-02-20 04:02:14 -05:00
}
site.Deps, err = first.Deps.ForLanguage(depsCfg, func(d *deps.Deps) error {
d.Site = &site.Info
return nil
})
if err != nil {
return err
}
}
}
if dataChanged {
s.h.init.data.Reset()
}
for _, ev := range sourceChanged {
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
removed := false
if ev.Op&fsnotify.Remove == fsnotify.Remove {
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
removed = true
}
// Some editors (Vim) sometimes issue only a Rename operation when writing an existing file
// Sometimes a rename operation means that file has been renamed other times it means
// it's been updated
if ev.Op&fsnotify.Rename == fsnotify.Rename {
// If the file is still on disk, it's only been updated, if it's not, it's been moved
if ex, err := afero.Exists(s.Fs.Source, ev.Name); !ex || err != nil {
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
removed = true
}
}
if removed && files.IsContentFile(ev.Name) {
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h.removePageByFilename(ev.Name)
}
sourceReallyChanged = append(sourceReallyChanged, ev)
sourceFilesChanged[ev.Name] = true
}
h.resetPageStateFromEvents(changeIdentities)
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
if len(sourceReallyChanged) > 0 || len(contentFilesChanged) > 0 {
var filenamesChanged []string
for _, e := range sourceReallyChanged {
filenamesChanged = append(filenamesChanged, e.Name)
}
if len(contentFilesChanged) > 0 {
filenamesChanged = append(filenamesChanged, contentFilesChanged...)
}
filenamesChanged = helpers.UniqueStringsReuse(filenamesChanged)
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
if err := s.readAndProcessContent(filenamesChanged...); err != nil {
return err
}
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
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}
return nil
}
func (s *Site) process(config BuildCfg) (err error) {
if err = s.initialize(); err != nil {
err = errors.Wrap(err, "initialize")
return
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
}
if err = s.readAndProcessContent(); err != nil {
err = errors.Wrap(err, "readAndProcessContent")
return
}
return err
}
func (s *Site) render(ctx *siteRenderContext) (err error) {
if err := page.Clear(); err != nil {
return err
}
if ctx.outIdx == 0 {
// Note that even if disableAliases is set, the aliases themselves are
// preserved on page. The motivation with this is to be able to generate
// 301 redirects in a .htacess file and similar using a custom output format.
if !s.Cfg.GetBool("disableAliases") {
// Aliases must be rendered before pages.
// Some sites, Hugo docs included, have faulty alias definitions that point
// to itself or another real page. These will be overwritten in the next
// step.
if err = s.renderAliases(); err != nil {
return
}
}
}
if err = s.renderPages(ctx); err != nil {
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return
}
if ctx.outIdx == 0 {
if err = s.renderSitemap(); err != nil {
return
}
if err = s.renderRobotsTXT(); err != nil {
return
}
if err = s.render404(); err != nil {
return
}
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}
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if !ctx.renderSingletonPages() {
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return
}
if err = s.renderMainLanguageRedirect(); err != nil {
return
}
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return
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}
func (s *Site) Initialise() (err error) {
return s.initialize()
}
func (s *Site) initialize() (err error) {
return s.initializeSiteInfo()
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}
// HomeAbsURL is a convenience method giving the absolute URL to the home page.
func (s *SiteInfo) HomeAbsURL() string {
base := ""
if s.IsMultiLingual() {
base = s.Language().Lang
}
return s.owner.AbsURL(base, false)
}
// SitemapAbsURL is a convenience method giving the absolute URL to the sitemap.
func (s *SiteInfo) SitemapAbsURL() string {
p := s.HomeAbsURL()
if !strings.HasSuffix(p, "/") {
p += "/"
}
p += s.s.siteCfg.sitemap.Filename
return p
}
func (s *Site) initializeSiteInfo() error {
var (
lang = s.language
Add support for theme composition and inheritance This commit adds support for theme composition and inheritance in Hugo. With this, it helps thinking about a theme as a set of ordered components: ```toml theme = ["my-shortcodes", "base-theme", "hyde"] ``` The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right. So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`. Hugo uses two different algorithms to merge the filesystems, depending on the file type: * For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files. * For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen. The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are plans to improve on this and get a URL scheme so this can be resolved automatically. Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure: * `params` (global and per language) * `menu` (global and per language) * `outputformats` and `mediatypes` The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts. A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others. Fixes #4460 Fixes #4450
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languages langs.Languages
)
if s.h != nil && s.h.multilingual != nil {
languages = s.h.multilingual.Languages
}
permalinks := s.Cfg.GetStringMapString("permalinks")
defaultContentInSubDir := s.Cfg.GetBool("defaultContentLanguageInSubdir")
defaultContentLanguage := s.Cfg.GetString("defaultContentLanguage")
languagePrefix := ""
if s.multilingualEnabled() && (defaultContentInSubDir || lang.Lang != defaultContentLanguage) {
languagePrefix = "/" + lang.Lang
}
var uglyURLs = func(p page.Page) bool {
return false
}
v := s.Cfg.Get("uglyURLs")
if v != nil {
switch vv := v.(type) {
case bool:
uglyURLs = func(p page.Page) bool {
return vv
}
case string:
// Is what be get from CLI (--uglyURLs)
vvv := cast.ToBool(vv)
uglyURLs = func(p page.Page) bool {
return vvv
}
default:
m := cast.ToStringMapBool(v)
uglyURLs = func(p page.Page) bool {
return m[p.Section()]
}
}
}
s.Info = SiteInfo{
title: lang.GetString("title"),
Author: lang.GetStringMap("author"),
Social: lang.GetStringMapString("social"),
LanguageCode: lang.GetString("languageCode"),
Copyright: lang.GetString("copyright"),
language: lang,
LanguagePrefix: languagePrefix,
Languages: languages,
defaultContentLanguageInSubdir: defaultContentInSubDir,
sectionPagesMenu: lang.GetString("sectionPagesMenu"),
BuildDrafts: s.Cfg.GetBool("buildDrafts"),
canonifyURLs: s.Cfg.GetBool("canonifyURLs"),
relativeURLs: s.Cfg.GetBool("relativeURLs"),
uglyURLs: uglyURLs,
permalinks: permalinks,
owner: s.h,
s: s,
Add /config dir support This commit adds support for a configuration directory (default `config`). The different pieces in this puzzle are: * A new `--environment` (or `-e`) flag. This can also be set with the `HUGO_ENVIRONMENT` OS environment variable. The value for `environment` defaults to `production` when running `hugo` and `development` when running `hugo server`. You can set it to any value you want (e.g. `hugo server -e "Sensible Environment"`), but as it is used to load configuration from the file system, the letter case may be important. You can get this value in your templates with `{{ hugo.Environment }}`. * A new `--configDir` flag (defaults to `config` below your project). This can also be set with `HUGO_CONFIGDIR` OS environment variable. If the `configDir` exists, the configuration files will be read and merged on top of each other from left to right; the right-most value will win on duplicates. Given the example tree below: If `environment` is `production`, the left-most `config.toml` would be the one directly below the project (this can now be omitted if you want), and then `_default/config.toml` and finally `production/config.toml`. And since these will be merged, you can just provide the environment specific configuration setting in you production config, e.g. `enableGitInfo = true`. The order within the directories will be lexical (`config.toml` and then `params.toml`). ```bash config ├── _default │   ├── config.toml │   ├── languages.toml │   ├── menus │   │   ├── menus.en.toml │   │   └── menus.zh.toml │   └── params.toml ├── development │   └── params.toml └── production ├── config.toml └── params.toml ``` Some configuration maps support the language code in the filename (e.g. `menus.en.toml`): `menus` (`menu` also works) and `params`. Also note that the only folders with "a meaning" in the above listing is the top level directories below `config`. The `menus` sub folder is just added for better organization. We use `TOML` in the example above, but Hugo also supports `JSON` and `YAML` as configuration formats. These can be mixed. Fixes #5422
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hugoInfo: hugo.NewInfo(s.Cfg.GetString("environment")),
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}
rssOutputFormat, found := s.outputFormats[page.KindHome].GetByName(output.RSSFormat.Name)
if found {
s.Info.RSSLink = s.permalink(rssOutputFormat.BaseFilename())
}
return nil
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}
func (s *Site) eventToIdentity(e fsnotify.Event) (identity.PathIdentity, bool) {
for _, fs := range s.BaseFs.SourceFilesystems.FileSystems() {
if p := fs.Path(e.Name); p != "" {
return identity.NewPathIdentity(fs.Name, p), true
}
}
return identity.PathIdentity{}, false
2013-07-04 11:32:55 -04:00
}
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
func (s *Site) readAndProcessContent(filenames ...string) error {
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
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sourceSpec := source.NewSourceSpec(s.PathSpec, s.BaseFs.Content.Fs)
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proc := newPagesProcessor(s.h, sourceSpec, len(filenames) > 0)
c := newPagesCollector(sourceSpec, s.Log, s.h.ContentChanges, proc, filenames...)
return c.Collect()
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}
func (s *Site) getMenusFromConfig() navigation.Menus {
ret := navigation.Menus{}
if menus := s.language.GetStringMap("menus"); menus != nil {
for name, menu := range menus {
m, err := cast.ToSliceE(menu)
if err != nil {
s.Log.ERROR.Printf("unable to process menus in site config\n")
s.Log.ERROR.Println(err)
} else {
for _, entry := range m {
s.Log.DEBUG.Printf("found menu: %q, in site config\n", name)
menuEntry := navigation.MenuEntry{Menu: name}
ime, err := maps.ToStringMapE(entry)
if err != nil {
s.Log.ERROR.Printf("unable to process menus in site config\n")
s.Log.ERROR.Println(err)
}
menuEntry.MarshallMap(ime)
// TODO(bep) clean up all of this
menuEntry.ConfiguredURL = s.Info.createNodeMenuEntryURL(menuEntry.ConfiguredURL)
if ret[name] == nil {
ret[name] = navigation.Menu{}
}
ret[name] = ret[name].Add(&menuEntry)
}
}
}
return ret
}
return ret
}
func (s *SiteInfo) createNodeMenuEntryURL(in string) string {
if !strings.HasPrefix(in, "/") {
return in
}
// make it match the nodes
menuEntryURL := in
menuEntryURL = helpers.SanitizeURLKeepTrailingSlash(s.s.PathSpec.URLize(menuEntryURL))
if !s.canonifyURLs {
menuEntryURL = helpers.AddContextRoot(s.s.PathSpec.BaseURL.String(), menuEntryURL)
}
return menuEntryURL
}
func (s *Site) assembleMenus() {
s.menus = make(navigation.Menus)
type twoD struct {
MenuName, EntryName string
}
flat := map[twoD]*navigation.MenuEntry{}
children := map[twoD]navigation.Menu{}
// add menu entries from config to flat hash
menuConfig := s.getMenusFromConfig()
for name, menu := range menuConfig {
for _, me := range menu {
flat[twoD{name, me.KeyName()}] = me
}
}
sectionPagesMenu := s.Info.sectionPagesMenu
if sectionPagesMenu != "" {
for _, p := range s.workAllPages {
if p.Kind() == page.KindSection {
// From Hugo 0.22 we have nested sections, but until we get a
// feel of how that would work in this setting, let us keep
// this menu for the top level only.
id := p.Section()
if _, ok := flat[twoD{sectionPagesMenu, id}]; ok {
continue
}
me := navigation.MenuEntry{Identifier: id,
Name: p.LinkTitle(),
Weight: p.Weight(),
Page: p}
flat[twoD{sectionPagesMenu, me.KeyName()}] = &me
}
}
}
// Add menu entries provided by pages
for _, p := range s.workAllPages {
for name, me := range p.pageMenus.menus() {
if _, ok := flat[twoD{name, me.KeyName()}]; ok {
s.SendError(p.wrapError(errors.Errorf("duplicate menu entry with identifier %q in menu %q", me.KeyName(), name)))
continue
}
flat[twoD{name, me.KeyName()}] = me
}
}
// Create Children Menus First
for _, e := range flat {
if e.Parent != "" {
children[twoD{e.Menu, e.Parent}] = children[twoD{e.Menu, e.Parent}].Add(e)
}
}
// Placing Children in Parents (in flat)
for p, childmenu := range children {
_, ok := flat[twoD{p.MenuName, p.EntryName}]
if !ok {
// if parent does not exist, create one without a URL
flat[twoD{p.MenuName, p.EntryName}] = &navigation.MenuEntry{Name: p.EntryName}
}
flat[twoD{p.MenuName, p.EntryName}].Children = childmenu
}
// Assembling Top Level of Tree
for menu, e := range flat {
if e.Parent == "" {
_, ok := s.menus[menu.MenuName]
if !ok {
s.menus[menu.MenuName] = navigation.Menu{}
}
s.menus[menu.MenuName] = s.menus[menu.MenuName].Add(e)
}
}
}
// get any lanaguagecode to prefix the target file path with.
func (s *Site) getLanguageTargetPathLang(alwaysInSubDir bool) string {
if s.h.IsMultihost() {
return s.Language().Lang
}
return s.getLanguagePermalinkLang(alwaysInSubDir)
}
// get any lanaguagecode to prefix the relative permalink with.
func (s *Site) getLanguagePermalinkLang(alwaysInSubDir bool) string {
if !s.Info.IsMultiLingual() || s.h.IsMultihost() {
return ""
}
if alwaysInSubDir {
return s.Language().Lang
}
isDefault := s.Language().Lang == s.multilingual().DefaultLang.Lang
if !isDefault || s.Info.defaultContentLanguageInSubdir {
return s.Language().Lang
}
return ""
}
func (s *Site) getTaxonomyKey(key string) string {
if s.PathSpec.DisablePathToLower {
return s.PathSpec.MakePath(key)
}
return strings.ToLower(s.PathSpec.MakePath(key))
}
// Prepare site for a new full build.
func (s *Site) resetBuildState(sourceChanged bool) {
s.relatedDocsHandler = s.relatedDocsHandler.Clone()
s.init.Reset()
if sourceChanged {
s.PageCollections = newPageCollectionsFromPages(s.rawAllPages)
for _, p := range s.rawAllPages {
p.pagePages = &pagePages{}
p.parent = nil
p.Scratcher = maps.NewScratcher()
}
} else {
s.pagesMap.withEveryPage(func(p *pageState) {
p.Scratcher = maps.NewScratcher()
})
}
}
func (s *Site) errorCollator(results <-chan error, errs chan<- error) {
var errors []error
for e := range results {
errors = append(errors, e)
}
errs <- s.h.pickOneAndLogTheRest(errors)
close(errs)
}
// GetPage looks up a page of a given type for the given ref.
// In Hugo <= 0.44 you had to add Page Kind (section, home) etc. as the first
// argument and then either a unix styled path (with or without a leading slash))
// or path elements separated.
// When we now remove the Kind from this API, we need to make the transition as painless
// as possible for existing sites. Most sites will use {{ .Site.GetPage "section" "my/section" }},
// i.e. 2 arguments, so we test for that.
func (s *SiteInfo) GetPage(ref ...string) (page.Page, error) {
p, err := s.s.getPageOldVersion(ref...)
if p == nil {
// The nil struct has meaning in some situations, mostly to avoid breaking
// existing sites doing $nilpage.IsDescendant($p), which will always return
// false.
p = page.NilPage
}
return p, err
}
func (s *Site) permalink(link string) string {
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
return s.PathSpec.PermalinkForBaseURL(link, s.PathSpec.BaseURL.String())
}
func (s *Site) renderAndWriteXML(statCounter *uint64, name string, targetPath string, d interface{}, layouts ...string) error {
s.Log.DEBUG.Printf("Render XML for %q to %q", name, targetPath)
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renderBuffer := bp.GetBuffer()
defer bp.PutBuffer(renderBuffer)
if err := s.renderForLayouts(name, "", d, renderBuffer, layouts...); err != nil {
return err
}
var path string
if s.Info.relativeURLs {
path = helpers.GetDottedRelativePath(targetPath)
} else {
s := s.PathSpec.BaseURL.String()
if !strings.HasSuffix(s, "/") {
s += "/"
}
path = s
}
pd := publisher.Descriptor{
Src: renderBuffer,
TargetPath: targetPath,
StatCounter: statCounter,
// For the minification part of XML,
// we currently only use the MIME type.
OutputFormat: output.RSSFormat,
AbsURLPath: path,
}
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return s.publisher.Publish(pd)
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}
func (s *Site) renderAndWritePage(statCounter *uint64, name string, targetPath string, p *pageState, layouts ...string) error {
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renderBuffer := bp.GetBuffer()
defer bp.PutBuffer(renderBuffer)
of := p.outputFormat()
if err := s.renderForLayouts(p.Kind(), of.Name, p, renderBuffer, layouts...); err != nil {
return err
}
if renderBuffer.Len() == 0 {
return nil
}
isHTML := of.IsHTML
isRSS := of.Name == "RSS"
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var path string
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if s.Info.relativeURLs {
path = helpers.GetDottedRelativePath(targetPath)
} else if isRSS || s.Info.canonifyURLs {
url := s.PathSpec.BaseURL.String()
if !strings.HasSuffix(url, "/") {
url += "/"
}
path = url
}
pd := publisher.Descriptor{
Src: renderBuffer,
TargetPath: targetPath,
StatCounter: statCounter,
OutputFormat: p.outputFormat(),
}
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if isRSS {
// Always canonify URLs in RSS
pd.AbsURLPath = path
} else if isHTML {
if s.Info.relativeURLs || s.Info.canonifyURLs {
pd.AbsURLPath = path
}
if s.running() && s.Cfg.GetBool("watch") && !s.Cfg.GetBool("disableLiveReload") {
pd.LiveReloadPort = s.Cfg.GetInt("liveReloadPort")
}
// For performance reasons we only inject the Hugo generator tag on the home page.
if p.IsHome() {
pd.AddHugoGeneratorTag = !s.Cfg.GetBool("disableHugoGeneratorInject")
}
}
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return s.publisher.Publish(pd)
}
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var infoOnMissingLayout = map[string]bool{
// The 404 layout is very much optional in Hugo, but we do look for it.
"404": true,
}
type contentLinkRenderer struct {
templateHandler tpl.TemplateHandler
identity.Provider
templ tpl.Template
}
func (r contentLinkRenderer) Render(w io.Writer, ctx hooks.LinkContext) error {
return r.templateHandler.Execute(r.templ, w, ctx)
}
func (s *Site) lookupTemplate(layouts ...string) (tpl.Template, bool) {
for _, l := range layouts {
if templ, found := s.Tmpl.Lookup(l); found {
return templ, true
}
}
return nil, false
}
func (s *Site) renderForLayouts(name, outputFormat string, d interface{}, w io.Writer, layouts ...string) (err error) {
templ := s.findFirstTemplate(layouts...)
if templ == nil {
log := s.Log.WARN
if infoOnMissingLayout[name] {
log = s.Log.INFO
}
errMsg := "You should create a template file which matches Hugo Layouts Lookup Rules for this combination."
var args []interface{}
msg := "found no layout file for"
if outputFormat != "" {
msg += " %q"
args = append(args, outputFormat)
}
if name != "" {
msg += " for %q"
args = append(args, name)
}
msg += ": " + errMsg
log.Printf(msg, args...)
return nil
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}
if err = s.Tmpl.Execute(templ, w, d); err != nil {
return _errors.Wrapf(err, "render of %q failed", name)
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}
return
}
func (s *Site) findFirstTemplate(layouts ...string) tpl.Template {
for _, layout := range layouts {
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
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if templ, found := s.Tmpl.Lookup(layout); found {
return templ
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}
}
return nil
}
:sparkles: Implement Page bundling and image handling This commit is not the smallest in Hugo's history. Some hightlights include: * Page bundles (for complete articles, keeping images and content together etc.). * Bundled images can be processed in as many versions/sizes as you need with the three methods `Resize`, `Fill` and `Fit`. * Processed images are cached inside `resources/_gen/images` (default) in your project. * Symbolic links (both files and dirs) are now allowed anywhere inside /content * A new table based build summary * The "Total in nn ms" now reports the total including the handling of the files inside /static. So if it now reports more than you're used to, it is just **more real** and probably faster than before (see below). A site building benchmark run compared to `v0.31.1` shows that this should be slightly faster and use less memory: ```bash ▶ ./benchSite.sh "TOML,num_langs=.*,num_root_sections=5,num_pages=(500|1000),tags_per_page=5,shortcodes,render" benchmark old ns/op new ns/op delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 101785785 78067944 -23.30% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 185481057 149159919 -19.58% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 103149918 85679409 -16.94% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 203515478 169208775 -16.86% benchmark old allocs new allocs delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 532464 391539 -26.47% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1056549 772702 -26.87% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 555974 406630 -26.86% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 1086545 789922 -27.30% benchmark old bytes new bytes delta BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 53243246 43598155 -18.12% BenchmarkSiteBuilding/TOML,num_langs=1,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 105811617 86087116 -18.64% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=500,tags_per_page=5,shortcodes,render-4 54558852 44545097 -18.35% BenchmarkSiteBuilding/TOML,num_langs=3,num_root_sections=5,num_pages=1000,tags_per_page=5,shortcodes,render-4 106903858 86978413 -18.64% ``` Fixes #3651 Closes #3158 Fixes #1014 Closes #2021 Fixes #1240 Updates #3757
2017-07-24 03:00:23 -04:00
func (s *Site) publish(statCounter *uint64, path string, r io.Reader) (err error) {
s.PathSpec.ProcessingStats.Incr(statCounter)
Add support for theme composition and inheritance This commit adds support for theme composition and inheritance in Hugo. With this, it helps thinking about a theme as a set of ordered components: ```toml theme = ["my-shortcodes", "base-theme", "hyde"] ``` The theme definition example above in `config.toml` creates a theme with the 3 components with presedence from left to right. So, Hugo will, for any given file, data entry etc., look first in the project, and then in `my-shortcode`, `base-theme` and lastly `hyde`. Hugo uses two different algorithms to merge the filesystems, depending on the file type: * For `i18n` and `data` files, Hugo merges deeply using the translation id and data key inside the files. * For `static`, `layouts` (templates) and `archetypes` files, these are merged on file level. So the left-most file will be chosen. The name used in the `theme` definition above must match a folder in `/your-site/themes`, e.g. `/your-site/themes/my-shortcodes`. There are plans to improve on this and get a URL scheme so this can be resolved automatically. Also note that a component that is part of a theme can have its own configuration file, e.g. `config.toml`. There are currently some restrictions to what a theme component can configure: * `params` (global and per language) * `menu` (global and per language) * `outputformats` and `mediatypes` The same rules apply here: The left-most param/menu etc. with the same ID will win. There are some hidden and experimental namespace support in the above, which we will work to improve in the future, but theme authors are encouraged to create their own namespaces to avoid naming conflicts. A final note: Themes/components can also have a `theme` definition in their `config.toml` and similar, which is the "inheritance" part of this commit's title. This is currently not supported by the Hugo theme site. We will have to wait for some "auto dependency" feature to be implemented for that to happen, but this can be a powerful feature if you want to create your own theme-variant based on others. Fixes #4460 Fixes #4450
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return helpers.WriteToDisk(filepath.Clean(path), r, s.BaseFs.PublishFs)
}
func (s *Site) kindFromFileInfoOrSections(fi *fileInfo, sections []string) string {
if fi.TranslationBaseName() == "_index" {
if fi.Dir() == "" {
return page.KindHome
}
return s.kindFromSections(sections)
}
return page.KindPage
}
func (s *Site) kindFromSections(sections []string) string {
if len(sections) == 0 {
return page.KindHome
}
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return s.kindFromSectionPath(path.Join(sections...))
}
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func (s *Site) kindFromSectionPath(sectionPath string) string {
for _, plural := range s.siteCfg.taxonomiesConfig {
if plural == sectionPath {
return page.KindTaxonomyTerm
}
if strings.HasPrefix(sectionPath, plural) {
return page.KindTaxonomy
}
}
return page.KindSection
}
func (s *Site) newTaxonomyPage(title string, sections ...string) *pageState {
p, err := newPageFromMeta(
map[string]interface{}{"title": title},
&pageMeta{
s: s,
kind: page.KindTaxonomy,
sections: sections,
})
if err != nil {
panic(err)
}
return p
}
func (s *Site) newPage(kind string, sections ...string) *pageState {
p, err := newPageFromMeta(
map[string]interface{}{},
&pageMeta{
s: s,
kind: kind,
sections: sections,
})
if err != nil {
panic(err)
}
return p
}
func (s *Site) shouldBuild(p page.Page) bool {
return shouldBuild(s.BuildFuture, s.BuildExpired,
s.BuildDrafts, p.Draft(), p.PublishDate(), p.ExpiryDate())
}
func shouldBuild(buildFuture bool, buildExpired bool, buildDrafts bool, Draft bool,
publishDate time.Time, expiryDate time.Time) bool {
if !(buildDrafts || !Draft) {
return false
}
if !buildFuture && !publishDate.IsZero() && publishDate.After(time.Now()) {
return false
}
if !buildExpired && !expiryDate.IsZero() && expiryDate.Before(time.Now()) {
return false
}
return true
}