hugo/media/mediaType.go

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// Copyright 2019 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
2023-02-18 15:47:35 -05:00
// Package media contains Media Type (MIME type) related types and functions.
package media
import (
"encoding/json"
"fmt"
"net/http"
"strings"
)
var zero Type
const (
DefaultDelimiter = "."
)
// MediaType (also known as MIME type and content type) is a two-part identifier for
// file formats and format contents transmitted on the Internet.
// For Hugo's use case, we use the top-level type name / subtype name + suffix.
// One example would be application/svg+xml
// If suffix is not provided, the sub type will be used.
// <docsmeta>{ "name": "MediaType" }</docsmeta>
type Type struct {
// The full MIME type string, e.g. "application/rss+xml".
Type string `json:"-"`
// The top-level type name, e.g. "application".
MainType string `json:"mainType"`
// The subtype name, e.g. "rss".
SubType string `json:"subType"`
// The delimiter before the suffix, e.g. ".".
Delimiter string `json:"delimiter"`
// FirstSuffix holds the first suffix defined for this MediaType.
FirstSuffix SuffixInfo `json:"-"`
// This is the optional suffix after the "+" in the MIME type,
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// e.g. "xml" in "application/rss+xml".
mimeSuffix string
// E.g. "jpg,jpeg"
// Stored as a string to make Type comparable.
// For internal use only.
SuffixesCSV string `json:"-"`
}
// SuffixInfo holds information about a Media Type's suffix.
type SuffixInfo struct {
// Suffix is the suffix without the delimiter, e.g. "xml".
Suffix string `json:"suffix"`
// FullSuffix is the suffix with the delimiter, e.g. ".xml".
FullSuffix string `json:"fullSuffix"`
}
// FromContent resolve the Type primarily using http.DetectContentType.
// If http.DetectContentType resolves to application/octet-stream, a zero Type is returned.
// If http.DetectContentType resolves to text/plain or application/xml, we try to get more specific using types and ext.
func FromContent(types Types, extensionHints []string, content []byte) Type {
t := strings.Split(http.DetectContentType(content), ";")[0]
if t == "application/octet-stream" {
return zero
}
var found bool
m, found := types.GetByType(t)
if !found {
if t == "text/xml" {
// This is how it's configured in Hugo by default.
m, found = types.GetByType("application/xml")
}
}
if !found {
return zero
}
var mm Type
for _, extension := range extensionHints {
extension = strings.TrimPrefix(extension, ".")
mm, _, found = types.GetFirstBySuffix(extension)
if found {
break
}
}
if found {
if m == mm {
return m
}
if m.IsText() && mm.IsText() {
// http.DetectContentType isn't brilliant when it comes to common text formats, so we need to do better.
// For now we say that if it's detected to be a text format and the extension/content type in header reports
// it to be a text format, then we use that.
return mm
}
// E.g. an image with a *.js extension.
return zero
}
return m
}
// FromStringAndExt creates a Type from a MIME string and a given extension.
func FromStringAndExt(t, ext string) (Type, error) {
tp, err := FromString(t)
if err != nil {
return tp, err
}
tp.SuffixesCSV = strings.TrimPrefix(ext, ".")
tp.Delimiter = DefaultDelimiter
tp.init()
return tp, nil
}
// FromString creates a new Type given a type string on the form MainType/SubType and
// an optional suffix, e.g. "text/html" or "text/html+html".
func FromString(t string) (Type, error) {
t = strings.ToLower(t)
parts := strings.Split(t, "/")
if len(parts) != 2 {
return Type{}, fmt.Errorf("cannot parse %q as a media type", t)
}
mainType := parts[0]
subParts := strings.Split(parts[1], "+")
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
2018-02-20 04:02:14 -05:00
subType := strings.Split(subParts[0], ";")[0]
var suffix string
if len(subParts) > 1 {
suffix = subParts[1]
}
var typ string
if suffix != "" {
typ = mainType + "/" + subType + "+" + suffix
} else {
typ = mainType + "/" + subType
}
return Type{Type: typ, MainType: mainType, SubType: subType, mimeSuffix: suffix}, nil
}
// For internal use.
func (m Type) String() string {
return m.Type
}
// Suffixes returns all valid file suffixes for this type.
func (m Type) Suffixes() []string {
if m.SuffixesCSV == "" {
return nil
}
return strings.Split(m.SuffixesCSV, ",")
}
// IsText returns whether this Type is a text format.
// Note that this may currently return false negatives.
// TODO(bep) improve
// For internal use.
func (m Type) IsText() bool {
if m.MainType == "text" {
return true
}
switch m.SubType {
case "javascript", "json", "rss", "xml", "svg", "toml", "yml", "yaml":
return true
}
return false
}
func InitMediaType(m *Type) {
m.init()
}
func (m *Type) init() {
m.FirstSuffix.FullSuffix = ""
m.FirstSuffix.Suffix = ""
if suffixes := m.Suffixes(); suffixes != nil {
m.FirstSuffix.Suffix = suffixes[0]
m.FirstSuffix.FullSuffix = m.Delimiter + m.FirstSuffix.Suffix
}
}
func newMediaType(main, sub string, suffixes []string) Type {
t := Type{MainType: main, SubType: sub, SuffixesCSV: strings.Join(suffixes, ","), Delimiter: DefaultDelimiter}
t.init()
return t
}
func newMediaTypeWithMimeSuffix(main, sub, mimeSuffix string, suffixes []string) Type {
mt := newMediaType(main, sub, suffixes)
mt.mimeSuffix = mimeSuffix
mt.init()
return mt
}
// Types is a slice of media types.
// <docsmeta>{ "name": "MediaTypes" }</docsmeta>
type Types []Type
func (t Types) Len() int { return len(t) }
func (t Types) Swap(i, j int) { t[i], t[j] = t[j], t[i] }
func (t Types) Less(i, j int) bool { return t[i].Type < t[j].Type }
// GetByType returns a media type for tp.
func (t Types) GetByType(tp string) (Type, bool) {
for _, tt := range t {
if strings.EqualFold(tt.Type, tp) {
return tt, true
}
}
if !strings.Contains(tp, "+") {
// Try with the main and sub type
parts := strings.Split(tp, "/")
if len(parts) == 2 {
return t.GetByMainSubType(parts[0], parts[1])
}
}
return Type{}, false
}
// BySuffix will return all media types matching a suffix.
func (t Types) BySuffix(suffix string) []Type {
suffix = strings.ToLower(suffix)
var types []Type
for _, tt := range t {
if tt.hasSuffix(suffix) {
types = append(types, tt)
}
}
return types
}
// GetFirstBySuffix will return the first type matching the given suffix.
func (t Types) GetFirstBySuffix(suffix string) (Type, SuffixInfo, bool) {
suffix = strings.ToLower(suffix)
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
2018-02-20 04:02:14 -05:00
for _, tt := range t {
if tt.hasSuffix(suffix) {
return tt, SuffixInfo{
FullSuffix: tt.Delimiter + suffix,
Suffix: suffix,
}, true
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
2018-02-20 04:02:14 -05:00
}
}
return Type{}, SuffixInfo{}, false
Add Hugo Piper with SCSS support and much more Before this commit, you would have to use page bundles to do image processing etc. in Hugo. This commit adds * A new `/assets` top-level project or theme dir (configurable via `assetDir`) * A new template func, `resources.Get` which can be used to "get a resource" that can be further processed. This means that you can now do this in your templates (or shortcodes): ```bash {{ $sunset := (resources.Get "images/sunset.jpg").Fill "300x200" }} ``` This also adds a new `extended` build tag that enables powerful SCSS/SASS support with source maps. To compile this from source, you will also need a C compiler installed: ``` HUGO_BUILD_TAGS=extended mage install ``` Note that you can use output of the SCSS processing later in a non-SCSSS-enabled Hugo. The `SCSS` processor is a _Resource transformation step_ and it can be chained with the many others in a pipeline: ```bash {{ $css := resources.Get "styles.scss" | resources.ToCSS | resources.PostCSS | resources.Minify | resources.Fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` The transformation funcs above have aliases, so it can be shortened to: ```bash {{ $css := resources.Get "styles.scss" | toCSS | postCSS | minify | fingerprint }} <link rel="stylesheet" href="{{ $styles.RelPermalink }}" integrity="{{ $styles.Data.Digest }}" media="screen"> ``` A quick tip would be to avoid the fingerprinting part, and possibly also the not-superfast `postCSS` when you're doing development, as it allows Hugo to be smarter about the rebuilding. Documentation will follow, but have a look at the demo repo in https://github.com/bep/hugo-sass-test New functions to create `Resource` objects: * `resources.Get` (see above) * `resources.FromString`: Create a Resource from a string. New `Resource` transformation funcs: * `resources.ToCSS`: Compile `SCSS` or `SASS` into `CSS`. * `resources.PostCSS`: Process your CSS with PostCSS. Config file support (project or theme or passed as an option). * `resources.Minify`: Currently supports `css`, `js`, `json`, `html`, `svg`, `xml`. * `resources.Fingerprint`: Creates a fingerprinted version of the given Resource with Subresource Integrity.. * `resources.Concat`: Concatenates a list of Resource objects. Think of this as a poor man's bundler. * `resources.ExecuteAsTemplate`: Parses and executes the given Resource and data context (e.g. .Site) as a Go template. Fixes #4381 Fixes #4903 Fixes #4858
2018-02-20 04:02:14 -05:00
}
// GetBySuffix gets a media type given as suffix, e.g. "html".
// It will return false if no format could be found, or if the suffix given
// is ambiguous.
// The lookup is case insensitive.
func (t Types) GetBySuffix(suffix string) (tp Type, si SuffixInfo, found bool) {
suffix = strings.ToLower(suffix)
for _, tt := range t {
if tt.hasSuffix(suffix) {
if found {
// ambiguous
found = false
return
}
tp = tt
si = SuffixInfo{
FullSuffix: tt.Delimiter + suffix,
Suffix: suffix,
}
found = true
}
}
return
}
func (t Types) IsTextSuffix(suffix string) bool {
suffix = strings.ToLower(suffix)
for _, tt := range t {
if tt.hasSuffix(suffix) {
return tt.IsText()
}
}
return false
}
func (m Type) hasSuffix(suffix string) bool {
return strings.Contains(","+m.SuffixesCSV+",", ","+suffix+",")
}
// GetByMainSubType gets a media type given a main and a sub type e.g. "text" and "plain".
// It will return false if no format could be found, or if the combination given
// is ambiguous.
// The lookup is case insensitive.
func (t Types) GetByMainSubType(mainType, subType string) (tp Type, found bool) {
for _, tt := range t {
if strings.EqualFold(mainType, tt.MainType) && strings.EqualFold(subType, tt.SubType) {
if found {
// ambiguous
found = false
return
}
tp = tt
found = true
}
}
return
}
// IsZero reports whether this Type represents a zero value.
// For internal use.
func (m Type) IsZero() bool {
return m.SubType == ""
}
// MarshalJSON returns the JSON encoding of m.
// For internal use.
func (m Type) MarshalJSON() ([]byte, error) {
type Alias Type
return json.Marshal(&struct {
Alias
Type string `json:"type"`
String string `json:"string"`
Suffixes []string `json:"suffixes"`
}{
Alias: (Alias)(m),
Type: m.Type,
String: m.String(),
Suffixes: strings.Split(m.SuffixesCSV, ","),
})
}