realtime.ts: Many ESLint fixes

Signed-off-by: David Mehren <dmehren1@gmail.com>
This commit is contained in:
David Mehren 2020-04-11 15:47:59 +02:00
parent de09524658
commit f8eb958f16
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@ -1,26 +1,20 @@
'use strict'
// realtime
// external modules
import { Author, Note, Revision, User } from "./models";
import { Author, Note, Revision, User } from './models'
var cookie = require('cookie')
var cookieParser = require('cookie-parser')
var async = require('async')
var randomcolor = require('randomcolor')
var Chance = require('chance')
var chance = new Chance()
var moment = require('moment')
import ot from './ot'
import history from './history'
import logger from './logger'
import config from './config'
import moment from 'moment'
import randomcolor from 'randomcolor'
import async from 'async'
import cookieParser from 'cookie-parser'
import cookie from 'cookie'
import Chance from 'chance'
// core
var config = require('./config')
var logger = require('./logger')
var history = require('./history')
const chance = new Chance()
// ot
var ot = require('./ot')
// public
var realtime: any = {
/* eslint-disable @typescript-eslint/no-use-before-define */
const realtime: any = {
io: null,
onAuthorizeSuccess: onAuthorizeSuccess,
onAuthorizeFail: onAuthorizeFail,
@ -30,19 +24,24 @@ var realtime: any = {
isReady: isReady,
maintenance: true
}
/* eslint-enable @typescript-eslint/no-use-before-define */
function onAuthorizeSuccess(data, accept) {
const disconnectSocketQueue: any = []
function onAuthorizeSuccess (data, accept) {
accept()
}
function onAuthorizeFail(data, message, error, accept) {
function onAuthorizeFail (data, message, error, accept) {
accept() // accept whether authorize or not to allow anonymous usage
}
// secure the origin by the cookie
function secure(socket, next) {
function secure (socket, next) {
try {
var handshakeData = socket.request
const handshakeData = socket.request
if (handshakeData.headers.cookie) {
handshakeData.cookie = cookie.parse(handshakeData.headers.cookie)
handshakeData.sessionID = cookieParser.signedCookie(handshakeData.cookie[config.sessionName], config.sessionSecret)
@ -62,8 +61,8 @@ function secure(socket, next) {
}
}
function emitCheck(note) {
var out = {
function emitCheck (note) {
const out = {
title: note.title,
updatetime: note.updatetime,
lastchangeuser: note.lastchangeuser,
@ -75,48 +74,37 @@ function emitCheck(note) {
}
// actions
var users = {}
var notes = {}
// update when the note is dirty
setInterval(function () {
async.each(Object.keys(notes), function (key, callback) {
var note = notes[key]
if (note.server.isDirty) {
logger.debug(`updater found dirty note: ${key}`)
note.server.isDirty = false
updateNote(note, function (err, _note) {
// handle when note already been clean up
if (!notes[key] || !notes[key].server) return callback(null, null)
if (!_note) {
realtime.io.to(note.id).emit('info', {
code: 404
})
logger.error('note not found: ', note.id)
}
if (err || !_note) {
for (var i = 0, l = note.socks.length; i < l; i++) {
var sock = note.socks[i]
if (typeof sock !== 'undefined' && sock) {
setTimeout(function () {
sock.disconnect(true)
}, 0)
}
}
return callback(err, null)
}
note.updatetime = moment(_note.lastchangeAt).valueOf()
emitCheck(note)
return callback(null, null)
})
} else {
return callback(null, null)
}
}, function (err) {
if (err) return logger.error('updater error', err)
})
}, 1000)
const users = {}
const notes = {}
function updateNote(note, callback) {
let saverSleep = false
function finishUpdateNote (note, _note, callback) {
if (!note || !note.server) return callback(null, null)
const body = note.server.document
const title = note.title = Note.parseNoteTitle(body)
const values = {
title: title,
content: body,
authorship: note.authorship,
lastchangeuserId: note.lastchangeuser,
lastchangeAt: Date.now()
}
_note.update(values).then(function (_note) {
saverSleep = false
return callback(null, _note)
}).catch(function (err) {
logger.error(err)
return callback(err, null)
})
}
function updateHistory (userId, note, time?) {
const noteId = note.alias ? note.alias : Note.encodeNoteId(note.id)
if (note.server) history.updateHistory(userId, noteId, note.server.document, time)
}
function updateNote (note, callback) {
Note.findOne({
where: {
id: note.id
@ -124,7 +112,7 @@ function updateNote(note, callback) {
}).then(function (_note) {
if (!_note) return callback(null, null)
// update user note history
var tempUsers = Object.assign({}, note.tempUsers)
const tempUsers = Object.assign({}, note.tempUsers)
note.tempUsers = {}
Object.keys(tempUsers).forEach(function (key) {
updateHistory(key, note, tempUsers[key])
@ -156,48 +144,45 @@ function updateNote(note, callback) {
})
}
function finishUpdateNote(note, _note, callback) {
if (!note || !note.server) return callback(null, null)
var body = note.server.document
var title = note.title = Note.parseNoteTitle(body)
var values = {
title: title,
content: body,
authorship: note.authorship,
lastchangeuserId: note.lastchangeuser,
lastchangeAt: Date.now()
}
_note.update(values).then(function (_note) {
saverSleep = false
return callback(null, _note)
}).catch(function (err) {
logger.error(err)
return callback(err, null)
})
}
// clean when user not in any rooms or user not in connected list
// update when the note is dirty
setInterval(function () {
async.each(Object.keys(users), function (key, callback) {
var socket = realtime.io.sockets.connected[key]
if ((!socket && users[key]) ||
(socket && (!socket.rooms || socket.rooms.length <= 0))) {
logger.debug(`cleaner found redundant user: ${key}`)
if (!socket) {
socket = {
id: key
async.each(Object.keys(notes), function (key, callback) {
const note = notes[key]
if (note.server.isDirty) {
logger.debug(`updater found dirty note: ${key}`)
note.server.isDirty = false
updateNote(note, function (err, _note) {
// handle when note already been clean up
if (!notes[key] || !notes[key].server) return callback(null, null)
if (!_note) {
realtime.io.to(note.id).emit('info', {
code: 404
})
logger.error('note not found: ', note.id)
}
}
disconnectSocketQueue.push(socket)
disconnect(socket)
if (err || !_note) {
for (let i = 0, l = note.socks.length; i < l; i++) {
const sock = note.socks[i]
if (typeof sock !== 'undefined' && sock) {
setTimeout(function () {
sock.disconnect(true)
}, 0)
}
}
return callback(err, null)
}
note.updatetime = moment(_note.lastchangeAt).valueOf()
emitCheck(note)
return callback(null, null)
})
} else {
return callback(null, null)
}
return callback(null, null)
}, function (err) {
if (err) return logger.error('cleaner error', err)
if (err) return logger.error('updater error', err)
})
}, 60000)
}, 1000)
var saverSleep = false
// save note revision in interval
setInterval(function () {
if (saverSleep) return
@ -209,13 +194,19 @@ setInterval(function () {
})
}, 60000 * 5)
function getStatus(callback) {
let isConnectionBusy
const connectionSocketQueue: any = []
let isDisconnectBusy
function getStatus (callback) {
Note.count().then(function (notecount) {
var distinctaddresses: string[] = []
var regaddresses: string[] = []
var distinctregaddresses: string[] = []
const distinctaddresses: string[] = []
const regaddresses: string[] = []
const distinctregaddresses: string[] = []
Object.keys(users).forEach(function (key) {
var user = users[key]
const user = users[key]
if (!user) return
let found = false
for (let i = 0; i < distinctaddresses.length; i++) {
@ -264,14 +255,14 @@ function getStatus(callback) {
})
}
function isReady() {
function isReady () {
return realtime.io &&
Object.keys(notes).length === 0 && Object.keys(users).length === 0 &&
connectionSocketQueue.length === 0 && !isConnectionBusy &&
disconnectSocketQueue.length === 0 && !isDisconnectBusy
}
function extractNoteIdFromSocket(socket) {
function extractNoteIdFromSocket (socket) {
if (!socket || !socket.handshake) {
return false
}
@ -282,8 +273,8 @@ function extractNoteIdFromSocket(socket) {
}
}
function parseNoteIdFromSocket(socket, callback) {
var noteId = extractNoteIdFromSocket(socket)
function parseNoteIdFromSocket (socket, callback) {
const noteId = extractNoteIdFromSocket(socket)
if (!noteId) {
return callback(null, null)
}
@ -293,35 +284,50 @@ function parseNoteIdFromSocket(socket, callback) {
})
}
function emitOnlineUsers(socket) {
var noteId = socket.noteId
function buildUserOutData (user) {
const out = {
id: user.id,
login: user.login,
userid: user.userid,
photo: user.photo,
color: user.color,
cursor: user.cursor,
name: user.name,
idle: user.idle,
type: user.type
}
return out
}
function emitOnlineUsers (socket) {
const noteId = socket.noteId
if (!noteId || !notes[noteId]) return
var users: any[] = []
const users: any[] = []
Object.keys(notes[noteId].users).forEach(function (key) {
var user = notes[noteId].users[key]
const user = notes[noteId].users[key]
if (user) {
users.push(buildUserOutData(user))
}
})
var out = {
const out = {
users: users
}
realtime.io.to(noteId).emit('online users', out)
}
function emitUserStatus(socket) {
var noteId = socket.noteId
var user = users[socket.id]
function emitUserStatus (socket) {
const noteId = socket.noteId
const user = users[socket.id]
if (!noteId || !notes[noteId] || !user) return
var out = buildUserOutData(user)
const out = buildUserOutData(user)
socket.broadcast.to(noteId).emit('user status', out)
}
function emitRefresh(socket) {
var noteId = socket.noteId
function emitRefresh (socket) {
const noteId = socket.noteId
if (!noteId || !notes[noteId]) return
var note = notes[noteId]
var out = {
const note = notes[noteId]
const out = {
title: note.title,
docmaxlength: config.documentMaxLength,
owner: note.owner,
@ -337,8 +343,8 @@ function emitRefresh(socket) {
socket.emit('refresh', out)
}
function isDuplicatedInSocketQueue(queue, socket) {
for (var i = 0; i < queue.length; i++) {
function isDuplicatedInSocketQueue (queue, socket) {
for (let i = 0; i < queue.length; i++) {
if (queue[i] && queue[i].id === socket.id) {
return true
}
@ -346,8 +352,8 @@ function isDuplicatedInSocketQueue(queue, socket) {
return false
}
function clearSocketQueue(queue, socket) {
for (var i = 0; i < queue.length; i++) {
function clearSocketQueue (queue, socket) {
for (let i = 0; i < queue.length; i++) {
if (!queue[i] || queue[i].id === socket.id) {
queue.splice(i, 1)
i--
@ -355,16 +361,31 @@ function clearSocketQueue(queue, socket) {
}
}
function connectNextSocket() {
function connectNextSocket () {
setTimeout(function () {
isConnectionBusy = false
if (connectionSocketQueue.length > 0) {
// Otherwise we get a loop startConnection - failConnection - connectNextSocket
// eslint-disable-next-line @typescript-eslint/no-use-before-define
startConnection(connectionSocketQueue[0])
}
}, 1)
}
function interruptConnection(socket, noteId, socketId) {
function failConnection (code, err, socket) {
logger.error(err)
// clear error socket in queue
clearSocketQueue(connectionSocketQueue, socket)
connectNextSocket()
// emit error info
socket.emit('info', {
code: code
})
return socket.disconnect(true)
}
function interruptConnection (socket, noteId, socketId) {
if (notes[noteId]) delete notes[noteId]
if (users[socketId]) delete users[socketId]
if (socket) {
@ -375,7 +396,7 @@ function interruptConnection(socket, noteId, socketId) {
connectNextSocket()
}
function checkViewPermission(req, note) {
function checkViewPermission (req, note) {
if (note.permission === 'private') {
if (req.user && req.user.logged_in && req.user.id === note.owner) {
return true
@ -393,12 +414,7 @@ function checkViewPermission(req, note) {
}
}
var isConnectionBusy = false
var connectionSocketQueue: any = []
var isDisconnectBusy = false
var disconnectSocketQueue: any = []
function finishConnection(socket, noteId, socketId) {
function finishConnection (socket, noteId, socketId) {
// if no valid info provided will drop the client
if (!socket || !notes[noteId] || !users[socketId]) {
return interruptConnection(socket, noteId, socketId)
@ -408,8 +424,8 @@ function finishConnection(socket, noteId, socketId) {
interruptConnection(socket, noteId, socketId)
return failConnection(403, 'connection forbidden', socket)
}
let note = notes[noteId]
let user = users[socketId]
const note = notes[noteId]
const user = users[socketId]
// update user color to author color
if (note.authors[user.userid]) {
user.color = users[socket.id].color = note.authors[user.userid].color
@ -432,7 +448,7 @@ function finishConnection(socket, noteId, socketId) {
connectNextSocket()
if (config.debug) {
let noteId = socket.noteId
const noteId = socket.noteId
logger.debug(`SERVER connected a client to [${noteId}]:`)
logger.debug(JSON.stringify(user))
logger.debug(notes)
@ -442,17 +458,97 @@ function finishConnection(socket, noteId, socketId) {
}
}
function startConnection(socket) {
function ifMayEdit (socket, callback) {
const noteId = socket.noteId
if (!noteId || !notes[noteId]) return
const note = notes[noteId]
let mayEdit = true
switch (note.permission) {
case 'freely':
// not blocking anyone
break
case 'editable':
case 'limited':
// only login user can change
if (!socket.request.user || !socket.request.user.logged_in) {
mayEdit = false
}
break
case 'locked':
case 'private':
case 'protected':
// only owner can change
if (!note.owner || note.owner !== socket.request.user.id) {
mayEdit = false
}
break
}
// if user may edit and this is a text operation
if (socket.origin === 'operation' && mayEdit) {
// save for the last change user id
if (socket.request.user && socket.request.user.logged_in) {
note.lastchangeuser = socket.request.user.id
} else {
note.lastchangeuser = null
}
}
return callback(mayEdit)
}
function operationCallback (socket, operation) {
const noteId = socket.noteId
if (!noteId || !notes[noteId]) return
const note = notes[noteId]
let userId = null
// save authors
if (socket.request.user && socket.request.user.logged_in) {
const user = users[socket.id]
if (!user) return
userId = socket.request.user.id
if (!note.authors[userId]) {
Author.findOrCreate({
where: {
noteId: noteId,
userId: userId
},
defaults: {
noteId: noteId,
userId: userId,
color: user.color
}
}).then(function ([author, created]) {
if (author) {
note.authors[author.userId] = {
userid: author.userId,
color: author.color,
photo: user.photo,
name: user.name
}
}
}).catch(function (err) {
return logger.error('operation callback failed: ' + err)
})
}
note.tempUsers[userId] = Date.now()
}
// save authorship - use timer here because it's an O(n) complexity algorithm
setImmediate(function () {
note.authorship = Note.updateAuthorshipByOperation(operation, userId, note.authorship)
})
}
function startConnection (socket) {
if (isConnectionBusy) return
isConnectionBusy = true
var noteId = socket.noteId
const noteId = socket.noteId
if (!noteId) {
return failConnection(404, 'note id not found', socket)
}
if (!notes[noteId]) {
var include = [{
const include = [{
model: User,
as: 'owner'
}, {
@ -476,21 +572,21 @@ function startConnection(socket) {
if (!note) {
return failConnection(404, 'note not found', socket)
}
var owner = note.ownerId
var ownerprofile = note.owner ? User.getProfile(note.owner) : null
const owner = note.ownerId
const ownerprofile = note.owner ? User.getProfile(note.owner) : null
var lastchangeuser = note.lastchangeuserId
var lastchangeuserprofile = note.lastchangeuser ? User.getProfile(note.lastchangeuser) : null
const lastchangeuser = note.lastchangeuserId
const lastchangeuserprofile = note.lastchangeuser ? User.getProfile(note.lastchangeuser) : null
var body = note.content
var createtime = note.createdAt
var updatetime = note.lastchangeAt
var server = new ot.EditorSocketIOServer(body, [], noteId, ifMayEdit, operationCallback)
const body = note.content
const createtime = note.createdAt
const updatetime = note.lastchangeAt
const server = new ot.EditorSocketIOServer(body, [], noteId, ifMayEdit, operationCallback)
var authors = {}
for (var i = 0; i < note.authors.length; i++) {
var author = note.authors[i]
var profile = User.getProfile(author.user)
const authors = {}
for (let i = 0; i < note.authors.length; i++) {
const author = note.authors[i]
const profile = User.getProfile(author.user)
if (profile) {
authors[author.userId] = {
userid: author.userId,
@ -529,19 +625,10 @@ function startConnection(socket) {
}
}
function failConnection(code, err, socket) {
logger.error(err)
// clear error socket in queue
clearSocketQueue(connectionSocketQueue, socket)
connectNextSocket()
// emit error info
socket.emit('info', {
code: code
})
return socket.disconnect(true)
}
isConnectionBusy = false
isDisconnectBusy = false
function disconnect(socket) {
function disconnect (socket) {
if (isDisconnectBusy) return
isDisconnectBusy = true
@ -551,16 +638,17 @@ function disconnect(socket) {
if (users[socket.id]) {
delete users[socket.id]
}
var noteId = socket.noteId
var note = notes[noteId]
const noteId = socket.noteId
const note = notes[noteId]
if (note) {
// delete user in users
if (note.users[socket.id]) {
delete note.users[socket.id]
}
// remove sockets in the note socks
let index
do {
var index = note.socks.indexOf(socket)
index = note.socks.indexOf(socket)
if (index !== -1) {
note.socks.splice(index, 1)
}
@ -606,27 +694,34 @@ function disconnect(socket) {
}
}
function buildUserOutData(user) {
var out = {
id: user.id,
login: user.login,
userid: user.userid,
photo: user.photo,
color: user.color,
cursor: user.cursor,
name: user.name,
idle: user.idle,
type: user.type
}
return out
}
// clean when user not in any rooms or user not in connected list
setInterval(function () {
async.each(Object.keys(users), function (key, callback) {
let socket = realtime.io.sockets.connected[key]
if ((!socket && users[key]) ||
(socket && (!socket.rooms || socket.rooms.length <= 0))) {
logger.debug(`cleaner found redundant user: ${key}`)
if (!socket) {
socket = {
id: key
}
}
disconnectSocketQueue.push(socket)
disconnect(socket)
}
return callback(null, null)
}, function (err) {
if (err) return logger.error('cleaner error', err)
})
}, 60000)
function updateUserData(socket, user) {
function updateUserData (socket, user) {
// retrieve user data from passport
if (socket.request.user && socket.request.user.logged_in) {
var profile = User.getProfile(socket.request.user)
user.photo = profile.photo
user.name = profile.name
const profile = User.getProfile(socket.request.user)
user.photo = profile?.photo
user.name = profile?.name
user.userid = socket.request.user.id
user.login = true
} else {
@ -636,91 +731,8 @@ function updateUserData(socket, user) {
}
}
function ifMayEdit(socket, callback) {
var noteId = socket.noteId
if (!noteId || !notes[noteId]) return
var note = notes[noteId]
var mayEdit = true
switch (note.permission) {
case 'freely':
// not blocking anyone
break
case 'editable':
case 'limited':
// only login user can change
if (!socket.request.user || !socket.request.user.logged_in) {
mayEdit = false
}
break
case 'locked':
case 'private':
case 'protected':
// only owner can change
if (!note.owner || note.owner !== socket.request.user.id) {
mayEdit = false
}
break
}
// if user may edit and this is a text operation
if (socket.origin === 'operation' && mayEdit) {
// save for the last change user id
if (socket.request.user && socket.request.user.logged_in) {
note.lastchangeuser = socket.request.user.id
} else {
note.lastchangeuser = null
}
}
return callback(mayEdit)
}
function operationCallback(socket, operation) {
const noteId = socket.noteId
if (!noteId || !notes[noteId]) return
const note = notes[noteId]
let userId = null
// save authors
if (socket.request.user && socket.request.user.logged_in) {
var user = users[socket.id]
if (!user) return
userId = socket.request.user.id
if (!note.authors[userId]) {
Author.findOrCreate({
where: {
noteId: noteId,
userId: userId
},
defaults: {
noteId: noteId,
userId: userId,
color: user.color
}
}).then(function ([author, created]) {
if (author) {
note.authors[author.userId] = {
userid: author.userId,
color: author.color,
photo: user.photo,
name: user.name
}
}
}).catch(function (err) {
return logger.error('operation callback failed: ' + err)
})
}
note.tempUsers[userId] = Date.now()
}
// save authorship - use timer here because it's an O(n) complexity algorithm
setImmediate(function () {
note.authorship = Note.updateAuthorshipByOperation(operation, userId, note.authorship)
})
}
function updateHistory(userId, note, time?) {
var noteId = note.alias ? note.alias : Note.encodeNoteId(note.id)
if (note.server) history.updateHistory(userId, noteId, note.server.document, time)
}
function connection(socket) {
function connection (socket) {
if (realtime.maintenance) return
parseNoteIdFromSocket(socket, function (err, noteId) {
if (err) {
@ -737,12 +749,12 @@ function connection(socket) {
// initialize user data
// random color
var color = randomcolor()
let color = randomcolor()
// make sure color not duplicated or reach max random count
if (notes[noteId]) {
var randomcount = 0
var maxrandomcount = 10
var found = false
let randomcount = 0
const maxrandomcount = 10
let found = false
do {
Object.keys(notes[noteId].users).forEach(function (userId) {
if (notes[noteId].users[userId].color === color) {
@ -782,8 +794,8 @@ function connection(socket) {
// received user status
socket.on('user status', function (data) {
var noteId = socket.noteId
var user = users[socket.id]
const noteId = socket.noteId
const user = users[socket.id]
if (!noteId || !notes[noteId] || !user) return
logger.debug(`SERVER received [${noteId}] user status from [${socket.id}]: ${JSON.stringify(data)}`)
if (data) {
@ -797,9 +809,9 @@ function connection(socket) {
socket.on('permission', function (permission) {
// need login to do more actions
if (socket.request.user && socket.request.user.logged_in) {
var noteId = socket.noteId
const noteId = socket.noteId
if (!noteId || !notes[noteId]) return
var note = notes[noteId]
const note = notes[noteId]
// Only owner can change permission
if (note.owner && note.owner === socket.request.user.id) {
if (permission === 'freely' && !config.allowAnonymous && !config.allowAnonymousEdits) return
@ -814,12 +826,12 @@ function connection(socket) {
if (!count) {
return
}
var out = {
const out = {
permission: permission
}
realtime.io.to(note.id).emit('permission', out)
for (var i = 0, l = note.socks.length; i < l; i++) {
var sock = note.socks[i]
for (let i = 0, l = note.socks.length; i < l; i++) {
const sock = note.socks[i]
if (typeof sock !== 'undefined' && sock) {
// check view permission
if (!checkViewPermission(sock.request, note)) {
@ -843,9 +855,9 @@ function connection(socket) {
socket.on('delete', function () {
// need login to do more actions
if (socket.request.user && socket.request.user.logged_in) {
var noteId = socket.noteId
const noteId = socket.noteId
if (!noteId || !notes[noteId]) return
var note = notes[noteId]
const note = notes[noteId]
// Only owner can delete note
if (note.owner && note.owner === socket.request.user.id) {
Note.destroy({
@ -854,8 +866,8 @@ function connection(socket) {
}
}).then(function (count) {
if (!count) return
for (var i = 0, l = note.socks.length; i < l; i++) {
var sock = note.socks[i]
for (let i = 0, l = note.socks.length; i < l; i++) {
const sock = note.socks[i]
if (typeof sock !== 'undefined' && sock) {
sock.emit('delete')
setTimeout(function () {
@ -873,9 +885,9 @@ function connection(socket) {
// reveiced when user logout or changed
socket.on('user changed', function () {
logger.info('user changed')
var noteId = socket.noteId
const noteId = socket.noteId
if (!noteId || !notes[noteId]) return
var user = notes[noteId].users[socket.id]
const user = notes[noteId].users[socket.id]
if (!user) return
updateUserData(socket, user)
emitOnlineUsers(socket)
@ -883,16 +895,16 @@ function connection(socket) {
// received sync of online users request
socket.on('online users', function () {
var noteId = socket.noteId
const noteId = socket.noteId
if (!noteId || !notes[noteId]) return
var users: any = []
const users: any = []
Object.keys(notes[noteId].users).forEach(function (key) {
var user = notes[noteId].users[key]
const user = notes[noteId].users[key]
if (user) {
users.push(buildUserOutData(user))
}
})
var out = {
const out = {
users: users
}
socket.emit('online users', out)
@ -908,31 +920,31 @@ function connection(socket) {
// received cursor focus
socket.on('cursor focus', function (data) {
var noteId = socket.noteId
var user = users[socket.id]
const noteId = socket.noteId
const user = users[socket.id]
if (!noteId || !notes[noteId] || !user) return
user.cursor = data
var out = buildUserOutData(user)
const out = buildUserOutData(user)
socket.broadcast.to(noteId).emit('cursor focus', out)
})
// received cursor activity
socket.on('cursor activity', function (data) {
var noteId = socket.noteId
var user = users[socket.id]
const noteId = socket.noteId
const user = users[socket.id]
if (!noteId || !notes[noteId] || !user) return
user.cursor = data
var out = buildUserOutData(user)
const out = buildUserOutData(user)
socket.broadcast.to(noteId).emit('cursor activity', out)
})
// received cursor blur
socket.on('cursor blur', function () {
var noteId = socket.noteId
var user = users[socket.id]
const noteId = socket.noteId
const user = users[socket.id]
if (!noteId || !notes[noteId] || !user) return
user.cursor = null
var out = {
const out = {
id: socket.id
}
socket.broadcast.to(noteId).emit('cursor blur', out)