mirror of
https://github.com/dmuth/diceware.git
synced 2024-11-21 08:26:29 -05:00
Added convertBigNumberToString().
Tweaked delays so that rolling 8 dice is less painful.
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693d97c99f
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5 changed files with 211 additions and 2998 deletions
35
dist/bundle.js.LICENSE.txt
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35
dist/bundle.js.LICENSE.txt
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/* @preserve
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* The MIT License (MIT)
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*
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* Copyright (c) 2013-2018 Petka Antonov
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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/*!
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* The buffer module from node.js, for the browser.
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*
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* @author Feross Aboukhadijeh <https://feross.org>
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* @license MIT
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*/
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/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */
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/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */
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3074
package-lock.json
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3074
package-lock.json
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File diff suppressed because it is too large
Load diff
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@ -57,7 +57,7 @@ Diceware.get_word = function(wordlist, index) {
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Diceware.display_row = function(rows, cb, in_fadein_duration, in_fadeout_delay) {
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Diceware.display_row = function(rows, cb, in_fadein_duration, in_fadeout_delay) {
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var fadein_duration = in_fadein_duration || 250;
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var fadein_duration = in_fadein_duration || 250;
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var fadeout_delay = in_fadeout_delay || 750;
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var fadeout_delay = in_fadeout_delay || 400;
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if (rows.length) {
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if (rows.length) {
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//
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//
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@ -89,7 +89,7 @@ Diceware.display_row = function(rows, cb, in_fadein_duration, in_fadeout_delay)
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// (I know I did when rolling 8 dice!)
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// (I know I did when rolling 8 dice!)
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//
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//
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fadein_duration -= 25;
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fadein_duration -= 25;
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fadeout_delay -= 50;
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//fadeout_delay -= 50;
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//
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//
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// Now fade out the entire row, and call ourselves again
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// Now fade out the entire row, and call ourselves again
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@ -249,6 +249,7 @@ Diceware.rollDiceHandler = function(e) {
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var roll = {};
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var roll = {};
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roll.dice = row;
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roll.dice = row;
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//console.log("Debug Dice Roll", JSON.stringify(roll.dice)); // Debugging
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roll.word = Diceware.get_word(wordlist, roll.dice.value);
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roll.word = Diceware.get_word(wordlist, roll.dice.value);
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rolls.push(roll);
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rolls.push(roll);
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passphrase.push(roll.word);
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passphrase.push(roll.word);
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@ -288,8 +289,10 @@ Diceware.rollDiceHandlerPost = function(rolls, passphrase, num_passwords) {
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// Convert the number of passwords to something based on the
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// Convert the number of passwords to something based on the
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// locale and then add in <wbr> tags so they too will wrap.
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// locale and then add in <wbr> tags so they too will wrap.
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//
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//
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num_passwords_html = num_passwords.toLocaleString("en");
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num_passwords = convertBigNumberToString(num_passwords);
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num_passwords_html = num_passwords.toLocaleString("fullwide");
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num_passwords_html = num_passwords_html.replace(/,/g, ",<wbr>");
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num_passwords_html = num_passwords_html.replace(/,/g, ",<wbr>");
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jQuery(".results_num_possible_value").html(num_passwords_html);
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jQuery(".results_num_possible_value").html(num_passwords_html);
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var rows = new Array();
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var rows = new Array();
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57
src/lib.js
57
src/lib.js
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@ -213,3 +213,60 @@ module.exports.rollDice = rollDice = function(num_dice) {
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} // End of rollDice()
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} // End of rollDice()
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/**
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* Convert a big number to a string for readability.
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*/
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module.exports.convertBigNumberToString = convertBigNumberToString = function(bignum) {
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//
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// Default to what we passed in, in case we don't get a match.
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//
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let retval = bignum
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let bigstring = Number(bignum).toLocaleString("fullwide", {useGrouping: false});
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let len = bigstring.length;
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if (len >= 31) {
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let remainder = bigstring.slice(0, -30);
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retval = `${remainder} nonillion`
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} else if (len >= 28) {
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let remainder = bigstring.slice(0, -27);
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retval = `${remainder} octillion`
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} else if (len >= 25) {
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let remainder = bigstring.slice(0, -24);
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retval = `${remainder} septillion`
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} else if (len >= 22) {
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let remainder = bigstring.slice(0, -21);
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retval = `${remainder} sextillion`
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} else if (len >= 19) {
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let remainder = bigstring.slice(0, -18);
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retval = `${remainder} quintillion`
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} else if (len >= 16) {
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let remainder = bigstring.slice(0, -15);
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retval = `${remainder} quadrillion`
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} else if (len >= 13) {
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let remainder = bigstring.slice(0, -12);
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retval = `${remainder} trillion`
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} else if (len >= 10) {
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let remainder = bigstring.slice(0, -9);
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retval = `${remainder} billion`
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} else if (len >= 7) {
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let remainder = bigstring.slice(0, -6);
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retval = `${remainder} million`
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}
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return(retval);
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} // End of convertBigNumberToString()
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@ -1,5 +1,4 @@
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var assert = require('assert');
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var should = require('should');
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var should = require('should');
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var Promise = require("bluebird");
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var Promise = require("bluebird");
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@ -170,16 +169,31 @@ describe("Diceware", function() {
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});
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});
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});
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});
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describe("convertBigNumberToString()", function() {
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it("Please pass", function() {
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diceware.convertBigNumberToString(6 * Math.pow(10, 6)).should.equal("6 million");
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diceware.convertBigNumberToString(60 * Math.pow(10, 9)).should.equal("60 billion");
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diceware.convertBigNumberToString(600 * Math.pow(10, 12)).should.equal("600 trillion");
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diceware.convertBigNumberToString(1 * Math.pow(10, 15)).should.equal("1 quadrillion");
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diceware.convertBigNumberToString(123 * Math.pow(10, 18)).should.equal("123 quintillion");
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diceware.convertBigNumberToString(6e+6).should.equal("6 million");
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diceware.convertBigNumberToString(50E+9).should.equal("50 billion");
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diceware.convertBigNumberToString("7e+6").should.equal("7 million");
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diceware.convertBigNumberToString("51E+9").should.equal("51 billion");
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diceware.convertBigNumberToString("512E+18").should.equal("512 quintillion");
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diceware.convertBigNumberToString("513E+21").should.equal("513 sextillion");
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diceware.convertBigNumberToString("514E+24").should.equal("514 septillion");
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diceware.convertBigNumberToString("515E+27").should.equal("515 octillion");
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diceware.convertBigNumberToString("516E+30").should.equal("516 nonillion");
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});
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});
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});
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/*
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});
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TEST/TODO: Things to refactor:
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X Diceware.getRandomValue
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X Diceware.getBase6
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X Diceware.convertBase6ToDice
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- Diceware.getNumValuesFromNumDice
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- Diceware.rollDice(1).roll.length
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*/
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