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Added convertBase6ToDice().
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1 changed files with 37 additions and 0 deletions
37
main.js
37
main.js
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@ -85,6 +85,42 @@ Diceware.getBase6 = function(roll, num_dice) {
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} // End of getBase6()
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} // End of getBase6()
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/**
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* Convert a base-6 number to a dice roll
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*
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* @param array roll An array of integers in base-6 notation
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* @param integer num_dice The number of dice rolled
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*
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* @return array An array of integers representing dice rolls
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*/
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Diceware.convertBase6ToDice = function(roll, num_dice) {
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var retval = [];
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if (roll.length != num_dice) {
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throw("Mismatch between size of roll (" + roll.length + ") and number of dice (" + num_dice + ")");
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}
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for (var k in roll) {
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var num = roll[k];
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if (num < 0) {
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throw("Value " + num + " is negative!");
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}
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if (num > 5) {
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throw("Value " + num + " is too large!");
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}
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num++;
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retval.push(num);
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}
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return(retval);
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} // End of convertBase6ToDice()
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/**
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/**
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* Roll a die.
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* Roll a die.
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*
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*
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@ -138,6 +174,7 @@ Diceware.roll_dice = function() {
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* @return string The word from the dicelist
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* @return string The word from the dicelist
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*/
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*/
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Diceware.get_word = function(wordlist, index) {
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Diceware.get_word = function(wordlist, index) {
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var retval = wordlist[index];
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var retval = wordlist[index];
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if (retval) {
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if (retval) {
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