First set of Javascript functions.

This commit is contained in:
Douglas Muth 2015-04-25 23:02:05 -04:00
parent aa19cbd9b2
commit 2a6b70b203
2 changed files with 60 additions and 0 deletions

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@ -112,5 +112,8 @@ For more information on Diceware:
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.1.3/jquery.min.js"></script>
<!-- Include all compiled plugins (below), or include individual files as needed -->
<script src="//maxcdn.bootstrapcdn.com/bootstrap/3.3.4/js/bootstrap.min.js"></script>
<script src="./main.js"></script>
</body>
</html>

57
main.js Normal file
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@ -0,0 +1,57 @@
/**
* Our main Javascript file.
*/
(function() {
/**
* Roll a die.
*
* @return integer A random number between 1 and 6, inclusive.
*/
function die_roll() {
return(Math.floor(Math.random() * 6) + 1);
}
/**
* Roll a die n times.
*
* @return integer a 5-digit integer representing 5 dice rolls.
*/
function roll_dice() {
var retval =
String(die_roll()) + String(die_roll())
+ String(die_roll()) + String(die_roll())
+ String(die_roll())
;
retval = parseInt(retval);
return(retval);
}
/**
* Look up a word from our wordlist.
*
* @param object wordlist Our hash table of dice rolls and their corresponding words.
* @param integer index
*
* @return string The word from the dicelist
*/
function get_word(wordlist, index) {
var retval = wordlist[index];
return(retval);
}
jQuery.getScript("./wordlist.js").done(
function(data) {
}).fail(
function(jqxhr, settings, exception) {
console.log("Error loading Javascript:", jqxhr.status, settings, exception);
});
})();