--- title: "QTcpSocket" date: 2020-03-20T16:21:07-04:00 draft: false tags: ["C++"] --- There are two ways that I can think of for checking if a TCP socket times out in Qt. You can either use `waitForConnected` or a `QTimer`. The Qt 5.14 documentation noted that the `waitForConnected` call may randomly fail in Windows. Here is some shared code for both examples ```c++ QTcpSocket *socket = new QTcpSocket(this); quint16 listenPort = 4444; int timeout = 1000; // Units: milliseconds QHostAddress destination("192.168.0.2"); ``` ## `waitForDisconnected` Let's say that we have a `QTcpScoket` pointer named `socket`. ```c++ socket->connectToHost(destination, listenPort); if (!socket->waitForConnected(timeout)) { qDebug("Connection Timed Out."); } ``` Notes: - `waitForConnected` is a blocking call - This does not account for the host lookup call. ## `QTimer` This method requires a little more setup. Let's assume we have a class named `Test` that inherits `QObject`. ```c++ // .... socket->connectToHost(destination, listenPort); timeoutTimer = new QTimer(this); timeoutTimer->setInterval(timeout); timeoutTimer->setSingleShot(true); connect(timeoutTimer, &QTimer::timeout, this, &Test::timeout); timeoutTimer->start(); // .... void Test::timeout(void) { qDebug("Connected Timed Out."); socket->disconnectFromHost(); } ``` Notes: - This method acts asynchronously In order for the the timeout function to not always hit, we need to make sure we stop the timer when data is received or a TCP error occurs ```c++ timeoutTimer->stop(); ```