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content/blog/wordguess.md
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title: "Wordguess: A game for the Tildeverse"
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date: 2024-01-26T18:40:00-05:00
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draft: false
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tags: []
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---
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The [Tildeverse](/blog/tildeverse/) is a collection of online communities that allows people to create user accounts on public unix machines (pubnixes). Often this is to create websites, however, one component that I think deserves additional attention is the creation of games for these communities.
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Three games that are featured in the message-of-the-day in Tilde.club are:
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- [Botany](https://tildegit.org/team/botany): Plant raising game where players can help water each other's plants
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- [Asciifarm](https://github.com/jmdejong/asciifarm): Multiplayer farming/fighting game
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- [Dungeon Crawl Stone Soup](http://crawl.develz.org/): Rouge-like dungeon adventure
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These games are designed to be multiplayer, but it doesn't need to in order to be a social game. A large example of this recently, is the game Wordle.
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Wordle is designed to be played by oneself. A challenge is issued once a day, and the player gets a score based on their performance. The players can then compare the scores with each other and strive to beat each other on future days.
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WordGuess is a Wordle inspired game I made designed to run on a pubnix. It relies on the Linux permission system to authenticate players and keeps a leaderboard showing players scores for each of the days.
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Below is how it looks like for a player to SSH into the pubnix and play the game:
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![Gameplay of WordGuess](/files/images/blog/wordguess.svg)
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For those on the [Tilde.club](https://tilde.club/) server, it's already setup and ready to play. Run the following command to start:
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```bash
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python /home/brozek/WordGuess/client.py
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```
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After playing the game you're welcome to see the scores of others that day:
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```bash
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python /home/brozek/WordGuess/leaderboard.py
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```
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If you're not on Tilde.club. You're welcome to set it up yourself on any Linux server or pubnix. The instructions are listed on the [Github](https://github.com/brandon-rozek/wordguess).
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