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content/blog/modifying-json-in-rust.md
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content/blog/modifying-json-in-rust.md
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---
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title: "Modifying JSON in Rust"
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date: 2024-08-03T07:59:15-07:00
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draft: false
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tags: []
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math: false
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medium_enabled: false
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---
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For my new role, I've been learning Rust. I don't know why I didn't learn it earlier, I enjoy it so much that I decided to power my [toots](/toots) page with it.
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When I query my toots, I receive a JSON response like the following:
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```json
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[{"id": "112581869512127927", ..., "content": "...",}, ...]
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```
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Some parts of the JSON response changes quite frequently. Since I [archive](https://brandonrozek.com/blog/archiving-toots/) the changes, I want to strip out the highly dynamic information before saving it off to a file.
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```rust
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let mut json_response: serde_json::Value = serde_json::from_str("...")
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.expect("JSON parse error");
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```
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In order to modify this variable, we need to have some knowledge of it's structure. I'll show in this post how to modify our JSON data given whether we're working with a JSON array or a JSON object.
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## `serde_json::Value::Array`
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Our example JSON starts off as an array, so let's extract that out:
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```rust
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let json_array = json_response
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.as_array_mut()
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.expect("Expected JSON Array");
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```
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The `as_array_mut` says to interpret the `json_response` variable as an array. The `mut` component is important for us to be able to edit the data in place without making copies.
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The `as_array_mut` method returns an option type. Calling `.expect(...)` on it will cause the program to crash if it isn't indeed an array. We can alternatively perform some error handling:
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```rust
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if let Some(json_array) = json_response.as_array_mut() {
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// Do something with json_array
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} else {
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// Error handling here
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}
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```
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Though I'll assume that you're following best practices and not discuss more about error handling in this post.
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Our variable `json_array` has type `&mut Vec<serde_json::Value>`which means we can do things like add another element to said array.
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```rust
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let new_element = serde_json::Value::from(1);
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json_array.push(new_element);
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```
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We can also remove the last element of the array if it exists
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```rust
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json_array.pop()
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```
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## `serde_json::Value::Object`
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Within the array, we have a list of objects. Let us grab the first element as an example:
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```rust
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let first_item = json_array.get_mut(0).unwrap();
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```
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In order to be able to modify the data, we use the `get_mut` method. This, like before, returns an option if it doesn't exist. We can call `unwrap` on it to get access to the data or panic if the element doesn't exist.
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The variable `first_item` has type `serde_json::Value`. To interpret this as an object, we need to call `as_object_mut`.
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```rust
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let first_item_obj = first_item.as_object_mut().unwrap();
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```
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Now our variable `first_item_obj` has type `&mut Map<String, serde_json::Value>`.
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We can remove any fields that we don't think is important
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```rust
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first_item_obj.remove("bot");
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```
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Add any fields we want
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```rust
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let new_key = "PoweredBy".to_string();
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let new_value = serde_json::Value::from("Rust");
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toot.insert(new_key, new_value);
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```
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Renaming a field is the combination of the last two:
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```rust
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let toot_date = toot.remove("created_at")
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.expect("Missing created_at");
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toot.insert("date".to_string(), toot_date);
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```
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