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1.4 KiB
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{"account":{"acct":"brozek","avatar":"https://cdn.fosstodon.org/accounts/avatars/108/219/415/927/856/966/original/bae9f46f23936e79.jpg","display_name":"Brandon Rozek","header":"https://fosstodon.org/headers/original/missing.png","id":"108219415927856966","uri":"https://fosstodon.org/users/brozek","url":"https://fosstodon.org/@brozek","username":"brozek"},"application":null,"card":null,"content":"<p><span class=\"h-card\" translate=\"no\"><a href=\"https://fosstodon.org/@weex\" class=\"u-url mention\">@<span>weex</span></a></span> I agree with your statement on creativity, people often mistake constraints for the objective.</p><p>Though I do believe constraints are necessary as well. Otherwise we can struggle from the "blank canvas" problem.</p><p>I am not fully read on the Pomodoro technique but I imagine that those timers serve as a necessary constraint to help motivate people to work on their true objectives.</p>","date":"2022-05-05T16:43:16.777Z","edited_at":null,"emojis":[],"favourites_count":0,"id":"108250332972459800","in_reply_to_account_id":"107425809584853654","in_reply_to_id":"108246996101051862","language":"en","media_attachments":[],"mentions":[{"acct":"weex","id":"107425809584853654","url":"https://fosstodon.org/@weex","username":"weex"}],"poll":null,"reblog":null,"reblogs_count":0,"replies_count":0,"sensitive":false,"spoiler_text":"","syndication":"https://fosstodon.org/@brozek/108250332972459800","tags":[],"visibility":"unlisted"}
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