Took away explicit deleting since the next_state variable gets used in another slot
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@ -15,8 +15,6 @@ class ReplayMemory(object):
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"""Saves a transition."""
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if len(self.memory) < self.capacity:
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self.memory.append(None)
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if self.memory[self.position] is not None:
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del self.memory[self.position]
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self.memory[self.position] = Transition(*args)
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self.position = (self.position + 1) % self.capacity
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