/* PlayLevel.js- single function code that sets up/shows levels Takes 1 argument: ntimes when times = 0 or when game is over it shows your score and then resets everything so it can show the menu Otherwise uses switch statement to check Game.Type Sets up appropriate points [and shifts if applicable] Calls appropriate event listeners for buttons Starts */ Game.PlayLevel = function (ntimes) { times = ntimes; if (times == 0) { $('#End').after("