Rozbot/lib/commands/RockPaperScissors.js

54 lines
1.6 KiB
JavaScript

var Command = require('./Command.js');
var grabTokens = require('../helpers/grabTokens.js');
var promise = require('promise-polyfill');
var condition = function(text, userData) {
var tokens = grabTokens(text);
return tokens.contain("play") && (tokens.contain("rock") && tokens.contain("paper") && tokens.contain("scissors")) && (tokens.contain("rozbot") || userData.privateMessage)
}
module.exports = new Command("RockPaperScissors", condition, function(text, send, userData) {
userData.prompt("Make your move").then(function(choice) {
choice = choice.toLowerCase();
var options = ["rock", "paper", "scissors"]
//If player doesn't choice rock, paper, or scissors
if (options.indexOf(choice) === -1) {
send("Aw you tricked me, that wasn't an option");
return
}
var computerChoice = options[Math.floor(Math.random() * options.length)];
send("I chose " + computerChoice);
//Game logic
if (choice === "rock") {
if (computerChoice === "rock") {
send("It's a tie..");
} else if (computerChoice === "paper") {
send("You lose..");
} else if (computerChoice === "scissors") {
send("You win!");
}
} else if (choice === "paper") {
if (computerChoice === "rock") {
send("You win!");
} else if (computerChoice === "paper") {
send("It's a tie..");
} else if (computerChoice === "scissors") {
send("You lose..");
}
} else if (choice === "scissors") {
if (computerChoice === "rock") {
send("You lose..");
} else if (computerChoice === "paper") {
send("You win!");
} else if (computerChoice === "scissors") {
send("It's a tie..");
}
}
});
});