Cleaned up the formatting
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README.md
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README.md
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@ -4,7 +4,7 @@ This is a walk through my journey of deep reinforcement learning. This will high
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## Deep Q-Networks (DQN)
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## Deep Q-Networks (DQN)
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Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Alex Graves, Ioannis Antonoglou, Daan Wierstra, Martin Riedmiller. **Playing Atari with Deep Reinforcement Learning**.
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[1] Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Alex Graves, Ioannis Antonoglou, Daan Wierstra, Martin Riedmiller. **Playing Atari with Deep Reinforcement Learning**.
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https://www.cs.toronto.edu/~vmnih/docs/dqn.pdf
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https://www.cs.toronto.edu/~vmnih/docs/dqn.pdf
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@ -14,7 +14,9 @@ My implementation: https://github.com/Brandon-Rozek/DeepRL/blob/master/PoleBalan
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Ziyu Wang, Tom Schaul, Matteo Hessel, Hado van Hasselt, Marc Lanctot, Nando de Freitas. **Dueling Network Architectures for Deep Reinforcement Learning**.
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[2] Ziyu Wang, Tom Schaul, Matteo Hessel, Hado van Hasselt, Marc Lanctot, Nando de Freitas. **Dueling Network Architectures for Deep Reinforcement Learning**.
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https://arxiv.org/abs/1511.06581
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https://arxiv.org/abs/1511.06581
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@ -24,7 +26,9 @@ My implementation: https://github.com/Brandon-Rozek/DeepRL/blob/master/DuelingPo
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Tom Schaul, John Quan, Ioannis Antonoglou, David Silver. **Prioritized Experience Replay**.
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[3] Tom Schaul, John Quan, Ioannis Antonoglou, David Silver. **Prioritized Experience Replay**.
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https://arxiv.org/abs/1511.05952
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https://arxiv.org/abs/1511.05952
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